- "Bad luck is just luck that is bad."
- — Katrina, Animal Crossing: Happy Home Designer, Welcome amiibo, and New Horizons
Name in other languages
Katrina is a panther in the Animal Crossing series who tells the player their fortune. She appears in all games to date. In Animal Crossing she has a male voice like Gracie and Saharah (who are both male in Japan), but in later games she has a female voice.
In Animal Crossing
In Animal Crossing, Katrina appears in town when selected as one of the two weekly random visitors. She is found inside Katrina's tent, which will appear at a random signboard. Like all visitors, Copper lets the player know when she will appear in their town if she is the next visitor coming.
When spoken to, Katrina asks the player if they would like a reading for 50 Bells. If the player accepts, Katrina begins chanting to read the player's fortune. She then says 4 phrases, each of which are randomly selected from their own list of 32 phrases. There are 1,048,576 possible combinations of phrases here. The format is as follows:
<Phrase 1> a <Phrase 2> <Phrase 3> will be <Phrase 4>...
Katrina then says that's what she sees and then proceeds to give the player dialogue corresponding to one of the 6 possible types of luck given to the player by the fortune telling. There is a 50% chance of receiving neutral luck and a 10% chance to receive each other type. Each non-neutral type applies different effects to the player for the remaining duration of the day. The types, along with their dialogues and effects, are as follows:
|Luck Type||Effect||Katrina Dialogue||Katrina Dialogue 2|
|Neutral Luck||No effect||"It means... ...some good things may happen, and some bad things may happen... But don't let small things bother you, and always do what you believe is best. That's what it means. And that's all it means."||"Don't take it so seriously. Just recall the good things in your life. If you feel like you need another reading, come see me. Farewell!"|
|Item Luck||Rare items more likely to appear||"Hmm...I see! Are you looking for anything in particular? Perhaps a piece of furniture, or some wallpaper... Something different from what everyone else has... If that's the case, now's your chance! ...Perhaps. You may be rewarded with what you're looking for if you help run chores for many animals... Or perhaps not..."||"Have you dug up any rare items? Oh, let me tell you, it's no use going to Tom Nook's place. Rare items are special and meant just for you! And it's not like you'll find them on the street, but..."|
|Money Luck||More money given from various sources, such as trees, villagers, money rocks, and glowing spots||"Oh, my child! All the money in the world is traveling your way. Won't that be nice? Of course, that may not be what is to happen... After all, there is no such thing as easy money. But for now, you may reap large rewards if you work just a little bit."||"You look like you're raking in a lot of money. Huh? Don't just stand there! Answer me this instant! Money doesn't grow on trees, you know! Run errands! Work hard! You'll be rewarded for work! But it's still probably easier just to try to win the lottery."|
|Bad Luck||Player can trip and other negative effects||"Ohhh NO! ...Nuh-no, it's all right. Just stay calm, and the trouble... No, I mean, the evil omen should... Well, I'll just say that it's best to be careful. Just a little bit of caution can prevent you from harm. Be positive! But watch your step. Best of luck, my child."||"You're covered with bruises. Have you been tripping a lot? That's quite common when you're down on your luck. You should be happy that you didn't sustain a major injury. The glass is half full, do you understand? Just watch your step for now. Then again, maybe you're just clumsy all the time."|
|Relationship Luck||Villagers of the opposite gender of the player will follow them around frequently||"I see. Very interesting... You'll be very busy in the coming days. Yesss... Or not... No matter how you feel about this matter, it will rule you. It's no use trying to avoid eye contact, so you should just accept your fate. It's up to you, whether you interpret this event as good or bad..."||"I see you're quite popular. How wonderful for you. I hope your happiness will last for eternity. I'm quite sure it won't."|
|Unpopular Luck||Villagers avoid player, act coldly towards player, and lowers friendship with villagers||"Hmm, I see... Have you been feeling a bit like... ...animals are avoiding you? It is all in your head. Or perhaps not... Either way, you are not at fault in this fate. Just keep going on as you always have. It may be better in the long run, allowing you to focus on your goals..."||"You look rather sad... Ah, yes, you think animals are avoiding you. I know what you speak of... It's probably temporary. Don't worry about it... I'm sure it'll be all better by dawn tomorrow. No guarantees, of course."|
After telling the player their fortune, Katrina says that is all and takes the 50 Bell fee.
In Wild World
Katrina's role in Wild World is generally the same as in the original Animal Crossing, however, Katrina uses cards to read the player's fortune rather than a crystal ball. There are only three possible outcomes in Animal Crossing: Wild World: good luck, bad luck and neutral. The card that Katrina reads out will be in either a natural or inverted state, with natural state usually meaning good luck and inverted state bad luck, but this is not always the case. Katrina's tent will appear randomly in front of the town hall on a random weekday. She can tell the player their fortune for 100 Bells. Additionally, she can tell players how compatible they are with someone else for 100 Bells or cleanse their spirit (which clears the effects of bad luck) for 10,000 Bells.
In City Folk
In City Folk, Katrina can be found in the city in the building furthest to the right, telling fortunes or lucky charms for 100 Bells. She will greet the player by the player's star sign. She can tell the player their fortune once a week (effect lasts for the rest of the day), and/or she can give the player a charm for that month, usually involving strange tasks. However, the player who is given the fortune cannot obtain the charm - the task stated by Katrina (such as planting a number of trees or pulling a number of weeds) needed to be done by a visiting player and only they could obtain the charm. One would have had to cooperate with a friend to do the prescribed tasks in each other's towns to obtain the charm.
Before the Nintendo Wi-Fi Connection was shut off on May 20, 2014, out of town players could get one of the following beneficial effects the next day, as stated by Katrina, from a lucky charm:
- No Bees in trees.
- White Turnip prices increase.
- Two additional fossils appear.
- Two additional Gyroids appear.
- Money rock spits out 16,000 Bells, rather than 8,500 Bells.
- Flowers do not wilt.
- Spotlight items can be found by shaking a tree.
- Spotlight items will go on sale at Tom Nook's store.
- Friendship with villagers may increase.
- Additional items will appear in the Lost and Found.
In New Leaf
In Animal Crossing: New Leaf, Katrina visits the player's town in a tent at the event plaza on random weekdays and will tell the player's fortune for 500 Bells. Once players in town have had their fortune told twenty times, and the mayoral player has spoken to Katrina after twenty fortunes have been told, the Fortune Shop on Main Street will become available as a public works project, which requires 340,000 Bells to complete. Completing the project will allow the player to have their fortune told every day, although Katrina's tent will fail to show up in town any more. Talking to them via the Fortune Shop or through the Lovely Phone will reveal the player's Luck for the day.
In New Horizons
Katrina was added to Animal Crossing: New Horizons in the 2.0 Free Update. The player can pay 100,000 Bells to have her set up at the open market on Harv's Island. Each day for 1,000 Bells each, Katrina offers to tell the player if they will have more or less luck with belongings, friendship, health or money, and to check their friendship level with one of the villagers on their island. If Katrina predicted bad luck with something she will offer to perform a purification ritual in order to nullify the bad effects. If Katrina saw that friendship with the villager could be improved she will offer to pray for it to be better. Each action costs 10,000 Bells. In addition, Katrina's Poster can be obtained from Nook Shopping after inviting her to Photopia via her amiibo.
In amiibo Festival
Katrina appears as a visitor in the Board Game mode of Animal Crossing: amiibo Festival. If a player lands on a special-event space while she is visiting, they appear in the fortune-teller's shop and can draw a tarot card that affects their luck for one week.
In Super Smash Bros. Brawl
Katrina appears as a trophy and a sticker in Super Smash Bros. Brawl.
In Super Smash Bros. for Wii U
Katrina appears as a trophy in Super Smash Bros. for Wii U.
In Super Smash Bros. Ultimate
Katrina appears as a spirit in Super Smash Bros. Ultimate.
In Happy Home Designer
In Happy Home Paradise
Animal Crossing e-Reader card
amiibo card artwork
- When using her fortune teller service in Animal Crossing: New Horizons, the last line of dialogue before she uses her crystal ball is said in reverse. "LLA SWONK LATSYRC EHT," which is said when performing a fortune or learning on a friendship status, is "THE CRYSTAL KNOWS ALL" in reverse. "RETSASID DIOVA," which is said when purifying a bad fortune, is "AVOID DISASTER" in reverse. Finally, "SELUR PIHSDNEIRF," said when giving a boost to the player's friendship to a villager, is "FRIENDSHIP RULES" in reverse.
Names in other languages
- "Yee heh ha ta ta ta! Yee heh ha ta ta ta! ... Do you wish me to give you a reading for the meager price of 50 Bells?" — Katrina (Animal Crossing)
- "Then, let us begin... Keee ha mo-ata... Keee ha mo-atata... Loo-ta matata... YEEEEeeeeee! ... Ahem! I am through!" — Katrina (Animal Crossing)
- "That's what I see..." — Katrina (Animal Crossing)
- "That is all. I will now take your 50 Bells." — Katrina (Animal Crossing)