Super Smash Bros. Ultimate
|Developer(s)||Bandai Namco Studios|
|Release date(s)||December 7, 2018|
FPB: 10-12 PG
|Joy-Con, Nintendo Switch Pro Controller, Nintendo GameCube controller|
Super Smash Bros. Ultimate[nb 1] is a fighting game for the Nintendo Switch released worldwide on December 7, 2018. It is the fifth installment in the Super Smash Bros. series (sixth if Super Smash Bros. for Nintendo 3DS / Wii U are counted as separate).
All previous playable Super Smash Bros. characters, including Villager, return in this installment, alongside numerous newcomers, including Isabelle. Seven new stages are in the game, with more being added via DLC. In addition to this, over 90 past stages from previous games return as well, including Smashville, Tortimer Island, and Town and City.
The game features several gameplay changes from Super Smash Bros. for Nintendo 3DS / Wii U, such as faster launch speeds, the return of directional air dodging, new perfect shield mechanics, and overall faster gameplay. It also introduced numerous new modes, including Spirits and the World of Light adventure mode.
Super Smash Bros. Ultimate features 90 (92 if counting Pokémon Trainer's Pokémon) playable characters; only eight are available from the start. Bold text denotes the starter roster of characters.
Content from the Animal Crossing series
Villager returns from their appearance in Super Smash Bros. for Nintendo 3DS / Wii U as with every previous fighter from the Super Smash Bros. series, with changes made in their expressions and color appearance. They can now see what item they pocketed from using their neutral move. Two of their alternate costumes have also changed, as their last two alternate costumes now feature darker skin, unlike the previous titles.
Besides these appearance changes, Villager remains mostly the same from their appearance in Super Smash Bros. for Nintendo 3DS / Wii U, with minor buffs and nerfs. Villager is classified as Fighter #45.
|Villager's neutral special. Any projectiles that are thrown in front of Villager are grabbed and pocketed. If pressed again, Villager either grabs the projectile in their hand to be able to throw it for later or immediately throw it. Status items such as Superspicy Curry and recovery items such as Food will immediately be used.|
|Lloid Rocket||Villager's side special. They summon a rocket resembling the design of Lloid which will shoot forward to hit any players. Villager can also ride on the rocket as a horizontal recovery move.|
|Balloon Trip||Villager's up special. Based on the Nintendo video game Balloon Fight, Villager will take to the sky using two balloons color-coded to the player's color. It can be used for a certain amount of time before Villager falls from the sky. Other fighter can attack the balloons to prevent Villager from their recovery.|
|Timber||Villager's down special. Villager first plants a sapling, then uses a watering can to grow the sapling to a tree, and the Villager pulls out an axe to chop down the tree, which when dropped deals damage to other nearby fighters. The Watering Can can be used to push fighters away from the player, while the Axe can deal significant damage to others.
On occasion, the chopped tree may drop a woodchip will drop for additional, but weak damage, and fruits for the player to recovery their damage.
|Dream Home||Villager's Final Smash. Villager traps a fighter and calls forth Tom Nook and the Nooklings, who after paying them with Bells builds a house around the fighter. The jingle for completing a home loan from New Leaf is played shortly after the house is built. Then, the house explodes, dealing high knockback and damage to both the trapped fighter and any bystanders.|
|Alternate costumes of Villager|
- After a VS. match, a Mob Smash, a Spirit Board, or after exiting World of Light, a new challenger will appear in a specific order, with a wait time of 10 minutes. Villager is the 6th fighter to be unlocked after Inkling.
- For Classic Mode, the player must complete Classic Mode under Pikachu's branch, being the first character battled after clearing as Pikachu.
- For World of Light, the player comes across a crossroad during the beginning of the mode, which splits into Marth (left), Sheik (top) and Villager (right). Regardless of who the player chooses, the other two will have to be unlocked after clearing a boss. Villager will be fought on Final Destination as a Grab-type fighter with 2,500 power.
Isabelle is a new fighter introduced in Super Smash Bros. Ultimate, having been upgraded from Assist Trophy status from Super Smash Bros. for Nintendo 3DS / Wii U. She is a semi-clone of Villager, but is not classified as an Echo Fighters, the term used to described clones in Ultimate. Although her Final Smash and neutral special function identical to that of Villager, her other moves do not.
Other aspects of Isabelle have been modified to differentiate herself from Villager. Her neutral attack uses a Toy Hammer to hit her opponents. Her forward smash fires a Party Popper and her up smash summons a Do-not-enter Sign.
|Isabelle's neutral special. It acts very similarly mechanically to Villager's neutral special, where any projectiles thrown are grabbed and stored by Isabelle. She can then use the move again to use the projectile to harm the fighter, or immediately throw it back. Consumables like the Superspicy Curry and Food are used when the move is pressed.|
|Fishing Rod||Isabelle's side special. She summons a fishing rod that will catch any fighter which she will immediately throw forward. Previously, the move allowed duplication of Assist Trophies. This was patched in version 2.0.0.|
|Balloon Trip||Isabelle's up special. She sits on a wooden platform and glides upwards with two Bunny Balloons color-coded to the player's color. Her version of Balloon Trip is much shorter than that of Villager's.|
|Lloid Trap||Isabelle's down special. She digs a rocket resembling Lloid in the ground, and any fighters that step on the trap will cause the fighter to be launched upwards. The move is akin to a projectile, meaning another Isabelle can pocket one's Lloid Trap and use the move against them.|
|Dream Town Hall||Isabelle's Final Smash. She traps any fighter close-by and summons Tom Nook and the Nooklings to build a Town Hall. After paying them, Tom Nook and Nooklings quickly build the Town Hall, after which the jingle from New Leaf after completing a home loan plays. The Town Hall immediately explodes afterward, launching the trapped fighter and any other fighters that were nearby. The move deals more damage than Villager's Final Smash.|
|Alternate costumes of Isabelle|
- After a VS. match, a Mob Smash, a Spirit Board, or after exiting World of Light, a new challenger will appear in a specific order, with a wait time of 10 minutes. Isabelle is the 21st fighter to be unlocked after Little Mac.
- For Classic Mode, the player must complete Classic Mode under |Pikachu's branch, being fought after Mega Man.
- For World of Light, the player must have the spirit of Kapp'n (Wild World) to be able to ride in the Bus to her unlock stage. Isabelle will be fought on Ω version of Town and City as a Grab-type fighter with 3,900 power. Once Isabelle is freed, a simple path is made to the town.
Smashville, Tortimer Island, and Town and City all make a reappearance in this installment. All stages are now able to be turned into Battlefield and Ω forms. These forms turn the stage's geometry into that of Battlefield and Final Destination respectively. A function that turns off stage hazards is also present, which changes some of the properties of most stages, including all of the Animal Crossing stages.
Town and City (Town)
Additionally, Kapp'n is one of the many new additions to the roster of characters that appear as an Assist Trophy. When summoned, he will get in his bus and drive across the stage, occasionally jumping up into the air. Kapp'n will pick up any fighters that get in his way, and take them past the blast lines, resulting in a K.O.
The Animal Crossing series has received four new songs in Super Smash Bros. Ultimate, each of which, including previous songs, can now be used on any Animal Crossing stage.
- "Title Theme - Animal Crossing" – A remix of the title theme from Doubutsu no Mori, Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+
- "Title Theme - Animal Crossing: Wild World" – An arrangement featuring the following themes from Wild World, including the main title screen, the 3 PM theme, and the 2 AM theme.
- "Title Theme - Animal Crossing: Happy Home Designer" – An hard rock remix of the title theme of Happy Home Designer.
- "House Preview" – The first instance of a non-K.K. Slider Animal Crossing track being sourced directly from the games, this music plays after designing a house and previewing it in Happy Home Designer.
The following tracks return in Super Smash Bros. Ultimate.
From Super Smash Bros. for Nintendo 3DS / Wii U
- "Plaza / Title - Animal Crossing: City Folk / Animal Crossing: Wild World" – An arrangement featuring the Plaza theme from City Folk, the title theme of Wild World, and the 2 AM theme from Wild World and City Folk.
- "Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf" – An arrangement of the 7 PM theme and the Main Street theme in New Leaf.
- "Kapp'n's Song" – An upbeat of several tracks that Kapp'n would sing to the player while he is ferrying them to and from Tortimer Island.
- "Tortimer Island Medley" – A composition featuring the themes of Tortimer Island and tours from New Leaf.
- "Tour - Animal Crossing: New Leaf" – An arrangement of the main tour theme from New Leaf.
- "Bubblegum K.K." – A remix of the aforementioned K.K. Slider song that includes the main theme motif from New Leaf.
From Super Smash Bros. Brawl
- "The Roost - Animal Crossing: Wild World" – A renedition of The Roost theme from Wild World.
- "Town Hall and Tom Nook's Store - Animal Crossing: Wild World" – A combination of the town hall theme from Wild World and Tom Nook's theme in the Animal Crossing series.
- "Title Theme - Animal Crossing: Wild World (Brawl)" – Although the title suggests it is an arrangement of the main title theme of Wild World, it is a medley of pieces that are present in Wild World that not only includes the main theme, but also the museum theme, the 3 PM theme, the jingle after a home loan is played, the 6 AM theme, the Town Hall theme during daylight hours, and Nook's Cranny theme. It was previous
- "2:00 a.m. - Animal Crossing: Wild World" – Based on K.K.'s rendition of the 2 AM theme from Animal Crossing Sound CD: K.K. Choice! Mix, it is an upbeat remix of the 2 AM from Wild World.
- "Go K.K. Rider!" – A remix of the aforementioned K.K. Slider song, sounding orchestrated and containing motorbike revs.
The Animal Crossing series has received 39 spirits in the base game, including three Fighter Spirits, two Master Spirits, eleven Primary Spirits, and 23 Support Spirits. As a promotion for New Horizons, the spirit event, Animal Crossing Spirits! Yes, Yes! featured Flick, C.J., Daisy Mae, and Orville & Wilbur as spirits, bringing the total spirit count to 43.
|828||Tom Nook||Neutral||Advanced||3 (⬡⬡⬡)|| Power:
|Can Be Enhanced at Lv. 99||
|829||Tom Nook (Nookington's)||Neutral||Ace||3 (⬡⬡⬡)|| Power:
|831||DJ K.K.||Neutral||Advanced||3 (⬡⬡⬡)|| Power:
|Can Be Enhanced at Lv. 99||
|832||K.K. Slider||Neutral||Ace||3 (⬡⬡⬡)|| Power:
|833||Resetti||Grab||Ace||2 (⬡⬡)|| Power:
|834||Don||Shield||Advanced||2 (⬡⬡)|| Power:
|838||Gulliver||Grab||Advanced||1 (⬡)|| Power:
|844||Lloid||Shield||Novice||2 (⬡⬡)|| Power:
|858||Zipper T. Bunny||Grab||Novice||1 (⬡)|| Power:
|862||Digby||Neutral||Advanced||3 (⬡⬡⬡)|| Power:
|Battering Items Power ↑||
|863||Lottie||Grab||Novice||1 (⬡)|| Power:
|1,409||Flick||Attack||Advanced||2 (⬡⬡)|| Power:
|835||Rover||Ace||2 (⬢⬢)||Ice-Floor Immunity||
|836||Redd||Advanced||1 (⬢)||Trade-Off Defense ↑||
|837||Gracie||Advanced||1 (⬢)||Super Launch Star Equipped||
|839||Pete||Ace||2 (⬢⬢)||Strong-Wind Immunity||
|840||Phyllis & Pelly||Advanced||1 (⬢)||Back Shield Equipped||
|842||Joan||Advanced||1 (⬢)||Stats ↑ after Eating||
|843||Katrina||Advanced||2 (⬢⬢)||Irreversible Controls||
|845||Tortimer||Ace||2 (⬢⬢)||Critical-Health Stats ↑↑||
|846||Kapp'n||Ace||1 (⬢)||Easier Dodging||
|847||Kapp'n (Wild World)||Advanced||1 (⬢)||Dash Attack ↑||
|848||Able Sisters||Ace||1 (⬢)||Shield Durability ↑||
|849||Blathers||Ace||2 (⬢⬢)||Black Hole Equipped||
|850||Celeste||Advanced||1 (⬢)||Item Gravitation||
|851||Harriet||Advanced||1 (⬢)||Weapon Attack ↑||
|852||Brewster||Ace||1 (⬢)||Slumber Immunity||
|853||Lyle||Novice||1 (⬢)||Green Shell Equipped||
|854||Kaitlin & Katie||Advanced||2 (⬢⬢)||Fog Immunity||
|855||Dr. Shrunk||Advanced||1 (⬢)||Falling Immunity||
|856||Frillard||Novice||1 (⬢)||Braking Ability ↑||
|857||Kicks||Advanced||2 (⬢⬢)||Sticky-Floor Immunity||
|859||Serena||Novice||1 (⬢)||Star Rod Equipped||
|860||Cyrus & Reese||Ace||3 (⬢⬢⬢)||Ore Club Equipped||
|861||Leif (Animal Crossing)||Advanced||1 (⬢)||Bury Immunity||
|1,407||Orville & Wilbur||Ace||1 (⬢)||Undamaged Attack & Speed ↑||
|1,408||C.J.||Advanced||1 (⬢)||Item Gravitation||
|1,410||Daisy Mae||Novice||1 (⬢)||Lip's Stick Equipped||
|830||Timmy & Tommy||Shop: Timmy & Tommy's (Item spirits)||
|841||Cooper & Booker||Dojo: Brick-Wall Style||
|828||Tom Nook||Neutral||3,600||Smashville||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|830||Timmy & Tommy||Neutral||2,600||Smashville||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|831||DJ K.K.||Neutral||3,900||Fourside||2:00 a.m. - Animal Crossing: Wild World|
|834||Don||Shield||3,200||Smashville||Title Theme - Animal Crossing: Wild World|
|835||Rover||Shield||8,800||Spirit Train||Title Theme - Animal Crossing: Wild World|
|836||Redd||Neutral||3,700||Smashville||2:00 a.m. - Animal Crossing: Wild World|
|837||Gracie||Shield||4,100||Smashville (Battlefield form)||Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World|
|838||Gulliver||Grab||4,200||Tortimer Island||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|840||Phyllis & Pelly||Neutral||3,600||Town and City||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|841||Cooper & Booker||Neutral||2,600||Bridge of Eldin||Tour - Animal Crossing: New Leaf|
|842||Joan||Attack||3,800||Town and City||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|843||Katrina||Attack||3,700||Smashville||Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World|
|844||Lloid||Shield||1,600||Mushroomy Kingdom||Title Theme - Animal Crossing|
|846||Kapp'n||Grab||9,600||Wuhu Island (Rocks at sea)||Kapp'n's Song|
|847||Kapp'n (Wild World)||Grab||3,600||New Donk City Hall (Hazards off)||Kapp'n's Song|
|848||Able Sisters||Attack||9,100||Town and City||Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf|
|849||Blathers||Neutral||9,700||Smashville||Title Theme - Animal Crossing: Wild World|
|850||Celeste||Neutral||3,800||Smashville||Outdoors at 7 p.m. (Sunny) / Main Street - Animal Crossing: New Leaf|
|851||Harriet||Attack||3,700||Town and City||Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World|
|852||Brewster||Shield||8,800||Luigi's Mansion||The Roost - Animal Crossing: Wild World|
|853||Lyle||Attack||1,700||Smashville||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|854||Kaitlin & Katie||Grab||4,100||Smashville||Tour - Animal Crossing: New Leaf|
|855||Dr. Shrunk||Shield||4,100||Town and City||Tour - Animal Crossing: New Leaf|
|856||Frillard||Shield||2,400||Town and City||Town Hall and Tom Nook's Store - Animal Crossing: Wild World|
|857||Kicks||Shield||3,600||Town and City||Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World|
|858||Zipper T. Bunny||Grab||1,800||Smashville||Title Theme - Animal Crossing: Wild World|
|859||Serena||Shield||1,900||Fountain of Dreams||The Roost - Animal Crossing: Wild World|
|860||Cyrus & Reese||Shield||9,400||Smashville||2:00 a.m. - Animal Crossing: Wild World|
|861||Leif (Animal Crossing)||Attack||3,500||Yoshi's Island (SSBB)||Title Theme - Animal Crossing|
|863||Lottie||Grab||1,700||Tomodachi Life||House Preview|
|1,407||Orville & Wilbur||Grab||9,500||Pilotwings||Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World|
|1,408||C.J.||Shield||4,400||Wuhu Island (On the boat)||Kapp'n's Song|
|1,409||Flick||Attack||4,400||Tortimer Island (Hazards off)||Tortimer Island Medley|
|1,410||Daisy Mae||Neutral||1,900||Town and City||Tour - Animal Crossing: New Leaf|
Super Smash Bros. Ultimate received periodic updates throughout its lifespan, adding new fighters, stages, music and spirits to the game (as part of DLC), as well as any features and balance changes. Villager and Isabelle received various changes to their damage input and gameplay. They have also received bug fixes to their gameplay, such as a glitch where Villager's slingshot bullet, if pocketed continuously between another Villager or Isabelle, will eventually cause the game to crash.
Online multiplayer for arenas, tourneys, and gameplay match-ups can only be done if the most recent update is installed.
Villager using his watering can on Ivysaur.
Villager punching Ryu.
Villager flying past Duck Hunt.
Villager about to grab Bayonetta.
Villager and Bowser Jr. fighting each other.
Mii Swordfighter attacking Villager.
Villager avoiding Palutena's attack.
Villager digging up a turnip for Peach.
Isabelle splashing water on Squirtle.
Isabelle in front of Kapp'n's bus.
Isabelle in three of her alternate costumes on Rainbow Cruise.
Isabelle Pocketing Mario's fireball.
Isabelle in Fourside.
Smashville as it appears in-game.
Summer 2020 issue of Nintendo Magazine
Names in other languages
Animal Crossing Spirits! Yes, Yes!
|Animal Crossing series|
Super Smash Bros. series