Super Smash Bros. Ultimate

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For more information about this game, see its corresponding article on SmashWiki.
Super Smash Bros. Ultimate logo.png
Super Smash Bros Ultimate NA Cover Art.png
Developer(s) Bandai Namco Studios
Sora Ltd.
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Platform(s) Nintendo Switch
Release date(s) Worldwide December 7, 2018
Genre(s) Fighting, Platform
Modes Single player,
Multiplayer
Ratings ACB: PG
CERO: A
ClassInd: 10
ESRB: E10+
FPB: 10-12
GCAM: 12
GRAC: All
GSRR: P(6+)
NMC: 12
PEGI: 12
RARS: 12+
USK: 12
Input
methods
Joy-Cons, Nintendo Switch Pro Controller, GameCube controller

Super Smash Bros. Ultimate is a fighting game for the Nintendo Switch. It was announced in a teaser trailer at the end of a Nintendo Direct on March 8th, 2018, and the game was released worldwide on December 7th, 2018. It is the fifth installment in the Super Smash Bros. series (sixth if both versions of Super Smash Bros. 4 are counted as separate).

All previous playable Super Smash Bros. characters return in this installment, alongside numerous newcomers. Seven new stages are in the game, with more being added via DLC. In addition to this, over 90 past stages from previous games return as well. The game features several gameplay changes from Super Smash Bros. for Nintendo 3DS and Wii U, such as the return of directional air dodging, Wavelanding, new perfect shield mechanics, and overall faster gameplay.

It also introduced numerous new modes, such as Spirits, and the World of Light adventure mode.

Fighters[edit]

Super Smash Bros. Ultimate features 63 (65 if counting Pokémon Trainer's Pokémon) playable characters; only the eight are available from the start. Bold text denotes the starter roster of characters.

List of fighters

Content from the Animal Crossing series[edit]

Playable characters[edit]

As the game features all previous playable characters, Villager has returned. Villager is nearly identical in appearance to his iteration in Super Smash Bros. for Nintendo 3DS and Wii U, but features a more subdued color scheme and several animation changes. Villager received several gameplay changes including the ability to see pocketed items and the ability to pocket items using the net.

Furthermore, Isabelle makes her debut as a playable character, after having been an Assist Trophy in the previous game. Some of her moves are similar to the Villager's, but the majority of her moves are unique to her.

Stages[edit]

Smashville, Tortimer Island, and Town and City all make a reappearance in this installment. All stages are now able to be turned into Battlefield and Ω forms. These forms turn the stage's geometry into that of Battlefield and Final Destination respectively. A function that turns off stage hazards is also present, which changes some of the properties of most stages, including all of the Animal Crossing stages.

Items[edit]

The Beehive and Pitfall seed make their return from the previous installment. The fruit that grows on Tortimer Island and the wood chip produced from Villager's down special also return.

Additionally, Kapp'n is one of the many new additions to the roster of characters that appear as an Assist Trophy. When summoned, he will get in his bus and drive across the stage, occasionally jumping up into the air. Kapp'n will pick up any fighters that get in his way, and take them past the blast lines, resulting in a K.O.

Gallery[edit]

Artwork[edit]

Screenshots[edit]

External links[edit]


This article is a stub. You can help Nookipedia by expanding it.
Isabelle NH Character Icon.png
To-do list: This page could do with some improvements!
Edit this page and add a little something to make it just right.
  • Add a list of all Animal Crossing spirits (see here).
  • Add full movesets for Villager and Isabelle
Isabelle NH Character Icon.png
To-do list: This page could do with some improvements!
Edit this page and add a little something to make it just right.
  • Add a list of all Animal Crossing spirits (see here).
  • Add full movesets for Villager and Isabelle