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{{Infobox e-Reader Minigame | {{Infobox e-Reader Minigame | ||
|title = ''Animal Relay'' | |title = ''Animal Relay'' | ||
− | |image = | + | |image = [[File:AC-e Animal Relay Title Screen.png]] |
+ | |caption = Title screen | ||
|a-card = P01 Boy (1) | |a-card = P01 Boy (1) | ||
|b-card = P03 Boy (2) | |b-card = P03 Boy (2) | ||
Line 203: | Line 204: | ||
}} | }} | ||
'''''Animal Relay''''' is an ''[[e-Reader card|Animal Crossing-e]]'' and ''Doubutsu no Mori+ Card-e'' [[Nintendo e-Reader|e-Reader]] minigame played on the [[Game Boy Advance]]. The "A" version of the minigame is contained on the P01 Boy (1) Game Card, and the "B" version is on the P03 Boy (2) Game Card. | '''''Animal Relay''''' is an ''[[e-Reader card|Animal Crossing-e]]'' and ''Doubutsu no Mori+ Card-e'' [[Nintendo e-Reader|e-Reader]] minigame played on the [[Game Boy Advance]]. The "A" version of the minigame is contained on the P01 Boy (1) Game Card, and the "B" version is on the P03 Boy (2) Game Card. | ||
+ | |||
+ | There is an Japan-exclusive "SP" version of this minigame that is contained on the promotional Boy & Girl ''Doubutsu no Mori+ Card-e'' Game Card. | ||
+ | |||
+ | ==Gameplay== | ||
+ | [[File:AC-e Animal Relay Gameplay.png|thumb|left|Gameplay of ''Animal Relay'']] | ||
+ | In ''Animal Relay'', the player must scan three Character Cards. The scanned characters then team up for a relay race against against another team of three characters. Based on the combined stats of the three chosen characters, the player's team finishes the race in a predetermined amount of team. If both teams have the same characters, the rival team always wins. | ||
+ | |||
+ | There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a [[Secret code|password]]. | ||
+ | |||
+ | The North American versions of ''Animal Relay'' feature a pseudo-multiplayer mode where the player scans the characters for both teams. No passwords are given in the multiplayer mode. | ||
+ | {{Clear|left}} | ||
+ | |||
+ | ===Rival team characters=== | ||
+ | The characters on the rival team and the time it takes the team to complete the race are predetermined for each difficulty in each version of the game. Even if the player chooses one of these characters as their teammate, that character will still appear on the rival team: | ||
+ | ;A | ||
+ | *Slow — [[Tom Nook]], [[Pete]], [[Jingle]] (18.70 seconds) | ||
+ | *Average — [[Bea]], [[Valise]], [[Sprocket]] (16.70 seconds) | ||
+ | *Fast — [[Twiggy]], [[Mint]], [[Peaches]] (16.70 seconds) | ||
+ | |||
+ | ;B | ||
+ | *Slow — [[Kapp'n]], [[Mabel]], [[Katrina]] (18.58 seconds) | ||
+ | *Average — [[Chevre]], [[Bob]], [[Marcy]] (16.70 seconds) | ||
+ | *Fast — [[Limberg]], [[Hazel]], [[Hank]] (16.70 seconds) | ||
+ | |||
+ | ;SP | ||
+ | *Slow — [[K.K. Slider]], [[Sable]], [[Chip]] (18.81 seconds) | ||
+ | *Average — [[Claude]], [[Emerald]], [[Leigh]] (16.81 seconds) | ||
+ | *Fast — [[Candi]], [[Cally|Sally]], [[Gulliver]] (15.73 seconds) | ||
+ | |||
+ | ==Passwords== | ||
+ | Each version of ''Animal Jumprope'' has three [[Secret code|passwords]]: one for each difficulty level. If one of these passwords is sent in a letter to any villager, the player receives a letter in return from [[Tom Nook]] that contains an item. | ||
+ | {| class="styled color-minigame" style="text-align:center;" | ||
+ | |- | ||
+ | ! Version | ||
+ | ! Password ({{PG|shortest|nolink}}) | ||
+ | ! Password ({{DnM+|shortest|nolink}}) | ||
+ | ! Obtain via | ||
+ | ! Item contained ({{PG|shortest|nolink}}) | ||
+ | ! Item contained ({{DnM+|shortest|nolink}}) | ||
+ | |- | ||
+ | | rowspan = 3 | A | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=VjGLwH#8qchQGc|line2=kMLYLxMfFiAs8K}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=うあつあつづいゆかぢけ|line2=ちあむけうちらじなあお}} | ||
+ | | Winning against a slow team | ||
+ | | {{I|Bus stop|PG}} | ||
+ | | {{I|Mini daruma|DnM+}} | ||
+ | |- | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=ECzihy%rtHbHuk|line2=o3XlP3IslEqI#K}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=しげゆあむこうふなみみ|line2=あおうどだえみめどぶじ}} | ||
+ | | Winning against an average team | ||
+ | | {{I|Mario trophy|PG}} | ||
+ | | {{I|Black maneki-neko|DnM+}} | ||
+ | |- | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=VVP3pPo5syiKy6|line2=ilW#EhFinF8hmB}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=さぢげろけにかべぎぐり|line2=ぎぢざじわやべぢたぎは}} | ||
+ | | Winning against a fast team | ||
+ | | colspan=2 | {{I|Station model 14|PG}} | ||
+ | |- | ||
+ | | rowspan = 3 | B | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=RmzT5gQUMDEWWF|line2=uPYTex7GGbOr8h}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=けしたこうあおいあてお|line2=ぜもむあむまひあやじえ}} | ||
+ | | Winning against a slow team | ||
+ | | {{I|Speed sign|PG}} | ||
+ | | {{I|Tea set|PG}} | ||
+ | |- | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=IA8cyxhbT6V@En|line2=RTkjA3P3lbxJNh}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=しげゆあゆこんつぶくの|line2=あおうてむういれめかち}} | ||
+ | | Winning against an average team | ||
+ | | {{I|Luigi trophy|PG}} | ||
+ | | {{I|Super toilet|PG}} | ||
+ | |- | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|line1=KhnxPhh8qo#Q6P|line2=yoRg5bzW9PYyAe}} | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=まびぢたひらるぎびぶど|line2=ぎべひつぎめたごせぎで}} | ||
+ | | Winning against a fast team | ||
+ | | {{I|Station model 15|PG}} | ||
+ | | {{I|Common painting|PG}} | ||
+ | |- | ||
+ | | rowspan = 3 | SP | ||
+ | | - | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=べんぎをよずべびぶこや|line2=びぐぎざみちぜびべでぶ}} | ||
+ | | Winning against a slow team | ||
+ | | - | ||
+ | | {{I|Cube clock|PG}} | ||
+ | |- | ||
+ | | - | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=ぬおのああいこむぐゆい|line2=もおぶそえけぬすむあむ}} | ||
+ | | Winning against an average team | ||
+ | | - | ||
+ | | {{I|Wide-screen TV|PG}} | ||
+ | |- | ||
+ | | - | ||
+ | | style="text-align:left;" | {{Secret code|showprefix=yes|japan=yes|line1=おういえむひのつなへあ|line2=きぐちらずくだほむむあ}} | ||
+ | | Winning against a fast team | ||
+ | | - | ||
+ | | {{I|Hi-fi stereo|PG}} | ||
+ | |} | ||
+ | |||
+ | ==Names in other languages== | ||
+ | {{Foreignname | ||
+ | |ja=どうぶつりしー | ||
+ | |ja-r=Doubutsurishi | ||
+ | |ja-m= | ||
+ | }} | ||
<!--{{Navbox e-Reader Minigame}} | <!--{{Navbox e-Reader Minigame}} |
Revision as of 13:07, January 23, 2024
3-Legged Race
3-Legged Race (formatted internally as 3-legged Race)[nb 1] is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P05 Boy (3) Game Card, and the "B" version is on the P07 Boy (4) Game Card.
Gameplay
In 3-Legged Race, the player must scan one Character Card. The scanned character then teams up with the player in a three-legged race against another team of two characters. There is a bar at the bottom of the screen with a moving arrow beneath it, and the player must alternate between pressing and as the arrow reaches the respective button's yellow zone at each end of the bar. Each successful button press moves the player's team forward, while failing to press the buttons in time causes the player's team to trip. The scanned character determines the speed of the arrow and the size of the yellow zone.
There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a password. After the race is over, the player can either try again with the same teammate and rivals or restart from the beginning.
Rival team characters
The characters on the rival team are predetermined for each difficulty in each version of the game. Even if the player chooses one of these characters as their teammate, that character will still appear on the rival team:
- A
- B
- Slow — Dizzy & Hornsby
- Average — Tommy & Timmy
- Fast — Sable & Mabel
Passwords
Each version of 3-Legged Race has three passwords: one for each difficulty level. If one of these passwords is sent in a letter to any villager, the player receives a letter in return from Tom Nook that contains an item.
Version | Password (AC) | Password (DnM+) | Obtain via | Item contained (AC) | Item contained (DnM+) |
---|---|---|---|---|---|
A | jXnjcs5XptjXYQ @@%bnWBZ3lIMQz |
あいことば れあむあぎややどでいあ あゆこんかおまそむおえ |
Winning against a slow team | Globe | |
zunjOh5LptTXYQ @@%2dWVZ3lIMJz |
あいことば うぶぬあておぐたるきり るあむこうふずあべあく |
Winning against an average team | Frog woman pole | Certain-victory daruma | |
KhtxPhh8qo#Z6R yoRg5bzf9IxBAe |
あいことば おりけのおむおめすたち んべああだぬぐむさああ |
Winning against a fast team | Station model 13 | ||
B | zunjZG6LptTLYQ @@%2dkV63l9xJz |
あいことば へあぶじふまぞびをとど めびもぬべぶさみたびれ |
Winning against a slow team | Extinguisher | |
zbljhj5IpOTXYQ @@%2dWVZGlIsJz |
あいことば ずいてどつうふつつくよ ほづあへけへあしれやう |
Winning against an average team | Master Sword | ||
jXnjZh6XptTXYQ @@%bnWVZ3lIMJz |
あいことば んあむすきくるぬいがて あむけうちりあいむきう |
Winning against a fast team | Ivory piano |
Names in other languages
ニ人三脚 Ni hito sankyaku |
Three-legged race |
Notes
- ↑ 3-Legged Race is used on the back of the Game Cards, while 3-legged Race is used in the e-Reader menu when the cards are scanned and on the game's title screen.
Animal Jumprope
| |||||||
Title screen of Animal Jumprope A Title screen of Animal Jumprope B | |||||||
Game Card (A) | P02 Girl (1)[nb 1] | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P04 Girl (2)[nb 2] | ||||||
Player(s) | 1 | ||||||
Character Cards needed | 3 | ||||||
Game Card description | |||||||
Choose 3 character cards that will be able to jump together for a long time. Try to get 10, 20, 30 or more consecutive jumps by selecting different characters! |
Animal Jumprope (internally known as Jump Rope)[nb 3] is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. For Animal Crossing-e, the "A" version of the minigame is contained on the Girl (1) Game Card, and the "B" version is on the Girl (2) Game Card.[nb 4]
Gameplay
In Animal Jumprope, the player must scan three unique Character Cards. The three characters scanned then play jump rope, and based on their combined stats, jump a predetermined number of times. The game gives the player a password if 10, 20, or 30 consecutive jumps are reached.
The "A" version of the minigame takes place at sunrise, while the "B" version takes place at sunset.
Passwords
Each version of Animal Jumprope has three passwords: one for each difficulty level. If one of these passwords is sent in a letter to any villager, the player receives a letter in return from Tom Nook that contains an item.
Version | Password (AC) | Password (DnM+) | Obtain via | Item contained (AC) | Item contained (DnM+) |
---|---|---|---|---|---|
A | waJ6nGcT2xUv9J IST8jbECOGGRe@ |
あいことば きうあごあおもくあなあ のらちらじなつぢむふむ |
Get 10–19 jumps | Gerbera | Vaulting horse |
IP8cGEhbTOx@En RTkjA3P3nb#GNh |
あいことば きはらちらじなつぢむふ むかうゆちいけめぐかあ |
Get 20–29 jumps | Garden gnome | Pop machine | |
aVP#8lu4jhE8yt KBWFEZWo&3fVMi |
あいことば おういてあひのつなへあ きぐちらずくだほむむあ |
Get 30+ jumps | Pansy model 1 | Morning assembly stand | |
B | sfF9nG3JHYty6J I4T4cUsL6GM&@8 |
あいことば ほほぎえたごたびまぞぞ べふぎくびみどでせでこ |
Get 10–19 jumps | Sunflower | Executive toy |
L9RfK@x3hq4NCF kwnojYTxywR9R& |
あいことば こほびぞえたごたどぶら ねべふぎくびみどざせで |
Get 20–29 jumps | Mrs. Flamingo | Milk case | |
ijtCbLozxrxZ6s iyRA5FzQIGzhQY |
あいことば げめせどくむおめせるる やごをあるのぐむぎにじ |
Get 30+ jumps | Cosmos model 3 | Station model 8 |
Names in other languages
なわとび Na wa tobi |
Jump rope |
Notes
- ↑ The Doubutsu no Mori+ Card-e version of this minigame is instead on the P14 Girl (7) card.
- ↑ The Doubutsu no Mori+ Card-e version of this minigame is instead on the P16 Girl (8) card.
- ↑ Animal Jumprope is used on the back of the Game Cards, while Jump Rope is used in the e-Reader menu when the cards are scanned.
- ↑ For Doubutsu no Mori+ Card-e, the "A" version of the minigame is instead contained on the Girl (7) Game Card, and the "B" version is on the Girl (8) Game Card.
Animal Relay
| |||||||
Title screen | |||||||
Game Card (A) | P01 Boy (1) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P03 Boy (2) | ||||||
Player(s) | 1–2 | ||||||
Character Cards needed | 3 | ||||||
Game Card description | |||||||
Choose 3 character cards that have the strength and stamina to win a relay race against a computer opponent or a friend. The last runner must run the farthest so choose the scanning order carefully. |
Animal Relay is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P01 Boy (1) Game Card, and the "B" version is on the P03 Boy (2) Game Card.
There is an Japan-exclusive "SP" version of this minigame that is contained on the promotional Boy & Girl Doubutsu no Mori+ Card-e Game Card.
Gameplay
In Animal Relay, the player must scan three Character Cards. The scanned characters then team up for a relay race against against another team of three characters. Based on the combined stats of the three chosen characters, the player's team finishes the race in a predetermined amount of team. If both teams have the same characters, the rival team always wins.
There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a password.
The North American versions of Animal Relay feature a pseudo-multiplayer mode where the player scans the characters for both teams. No passwords are given in the multiplayer mode.
Rival team characters
The characters on the rival team and the time it takes the team to complete the race are predetermined for each difficulty in each version of the game. Even if the player chooses one of these characters as their teammate, that character will still appear on the rival team:
- A
- Slow — Tom Nook, Pete, Jingle (18.70 seconds)
- Average — Bea, Valise, Sprocket (16.70 seconds)
- Fast — Twiggy, Mint, Peaches (16.70 seconds)
- B
- Slow — Kapp'n, Mabel, Katrina (18.58 seconds)
- Average — Chevre, Bob, Marcy (16.70 seconds)
- Fast — Limberg, Hazel, Hank (16.70 seconds)
- SP
- Slow — K.K. Slider, Sable, Chip (18.81 seconds)
- Average — Claude, Emerald, Leigh (16.81 seconds)
- Fast — Candi, Sally, Gulliver (15.73 seconds)
Passwords
Each version of Animal Jumprope has three passwords: one for each difficulty level. If one of these passwords is sent in a letter to any villager, the player receives a letter in return from Tom Nook that contains an item.
Version | Password (AC) | Password (DnM+) | Obtain via | Item contained (AC) | Item contained (DnM+) |
---|---|---|---|---|---|
A | VjGLwH#8qchQGc kMLYLxMfFiAs8K |
あいことば うあつあつづいゆかぢけ ちあむけうちらじなあお |
Winning against a slow team | Bus stop | Mini daruma |
ECzihy%rtHbHuk o3XlP3IslEqI#K |
あいことば しげゆあむこうふなみみ あおうどだえみめどぶじ |
Winning against an average team | Mario trophy | Black maneki-neko | |
VVP3pPo5syiKy6 ilW#EhFinF8hmB |
あいことば さぢげろけにかべぎぐり ぎぢざじわやべぢたぎは |
Winning against a fast team | Station model 14 | ||
B | RmzT5gQUMDEWWF uPYTex7GGbOr8h |
あいことば けしたこうあおいあてお ぜもむあむまひあやじえ |
Winning against a slow team | Speed sign | Tea set |
IA8cyxhbT6V@En RTkjA3P3lbxJNh |
あいことば しげゆあゆこんつぶくの あおうてむういれめかち |
Winning against an average team | Luigi trophy | Super toilet | |
KhnxPhh8qo#Q6P yoRg5bzW9PYyAe |
あいことば まびぢたひらるぎびぶど ぎべひつぎめたごせぎで |
Winning against a fast team | Station model 15 | Common painting | |
SP | - | あいことば べんぎをよずべびぶこや びぐぎざみちぜびべでぶ |
Winning against a slow team | - | Cube clock |
- | あいことば ぬおのああいこむぐゆい もおぶそえけぬすむあむ |
Winning against an average team | - | Wide-screen TV | |
- | あいことば おういえむひのつなへあ きぐちらずくだほむむあ |
Winning against a fast team | - | Hi-fi stereo |
Names in other languages
どうぶつりしー Doubutsurishi |
Fireworks Show
| |||||||
Game Card (A) | P11 Girl (5) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P12 Girl (6) | ||||||
Player(s) | 1 | ||||||
Character Cards needed | 1 | ||||||
Game Card description | |||||||
The village fireworks show is on! Scan a character card to launch a firework into the night sky. If your show scores high enough, you might get a prize. |
Fireworks Show is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P11 Girl (5) Game Card, and the "B" version is on the P12 Girl (6) Game Card.
In Fireworks Show, the player scans a Character Card, which causes a display of fireworks to go off. The number, shape, and position of the fireworks is unique to each character. After the fireworks have gone off, a score is given; each character always receives the same score.
The fireworks shows and scores for each character differ between version A and version B. If the player gets a score of 80 or higher, a password is given.
Passwords
Version | Password | Obtain via | Item contained |
---|---|---|---|
A | WC44evSKLAp6a0 NBRqVCT@p8#sN5
|
Getting a score of 80 or higher | Sunflower |
B | BeuVxD6&yUifMi RNtVMeLUcN@eg7
|
Getting a score of 80 or higher | ??? |
Fortune Telling
| |||||||
Game Card (A) | P14 Girl (7) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P16 Girl (8) | ||||||
Player(s) | 1 | ||||||
Character Cards needed | 1 | ||||||
Game Card description | |||||||
Katrina will tell your fortune based on the character card you scan. Does she give gifts with her fortunes? Maybe, Katrina's ways are always mysterious. |
Fortune Telling is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the Girl (7) Game Card, and the "B" version is on the Girl (8) Game Card.
In Fortune Telling, Katrina appears against a starry background and offers to tell the player's fortune based on which Character Card is scanned. Once a card is scanned, Katrina tells a unique fortune, three to four "suggestions" based on that fortune, and a Lucky Color (version A) or Lucky Item (version B). Every character card has a unique fortune, suggestions, and Lucky Color or Lucky Item for both versions A and B.
If the player scans a specific character's card, Katrina says, "On this occasion let it be known that I have received a divine message!", and gives the player a password. Which cards give a password is different in each version.
Passwords
Version | Password | Obtain via | Item contained |
---|---|---|---|
A | Fvdwwketfjr8IC Vf3pW%edU3hjvR
|
Scanning a specific card | Asteroid |
B | bDhV#pHlph6snH x%4Fc%3cfqJe46
|
Scanning a specific card | G logo |
Matchmaking
| |||||||
Game Card (A) | P06 Girl (3) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P08 Girl (4) | ||||||
Player(s) | 1 | ||||||
Character Cards needed | 2 | ||||||
Game Card description | |||||||
Choose 2 character cards to see how compatible they are. One card must be male and one must be female. Are they meant to be, or meant to be apart? |
Matchmakers is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the Girl (3) Game Card, and the "B" version is on the Girl (4) Game Card.
In Matchmakers, Timmy and Tommy appear in the role of game-show hosts, and when two Character Cards of the opposite gender are scanned they determine the two characters' compatibility based on their star signs. If the two characters have maximum compatibility, Timmy and Tommy give the player a password.
Passwords
Version | Password | Obtain via | Item contained |
---|---|---|---|
A | IWZCfWym9bpBKZ SAfMgZ@GFZ3aQ&
|
Scanning two cards with maximum compatibility | ??? |
B |
|
Scanning two cards with maximum compatibility | ??? |
Tug of War
| |||||||
Game Card (A) | P09 Boy (5) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P10 Boy (6) | ||||||
Player(s) | 1–2 | ||||||
Character Cards needed | 3 | ||||||
Game Card description | |||||||
Choose 3 character cards to make up the ultimate tug of war team. Compete against a computer opponent or a friend. It's not all about strength though, try different combinations for the best team! |
Tug of War is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P09 Boy (5) Game Card, and the "B" version is on the P10 Boy (6) Game Card.
Who's Dunnit?
| |||||||
Game Card (A) | P13 Boy (7) | ||||||
---|---|---|---|---|---|---|---|
Game Card (B) | P15 Boy (8) | ||||||
Player(s) | 1 | ||||||
Character Cards needed | 1 | ||||||
Game Card description | |||||||
A crime has been committed in the village and the local police need your help to solve the crime. Copper or Booker will give you a clue. Scan the card of the character that you think is the culprit. Does a good citizen need to be rewarded for their help? |
Who's Dunnit is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P13 Boy (7) Game Card, and the "B" version is on the P15 Boy (8) Game Card.
In Who's Dunnit, Copper (version A) or Booker (version B) tells the player about a crime that has been committed in town along with five clues about the suspect. The clues are received one at a time, and after each one, the player can either scan a Character Card to guess the suspect or choose to receive another clue. After the fifth clue, the player must either scan a card or give up.
Passwords
Version | Password | Obtain via | Item contained |
---|---|---|---|
A | tdGV9hMmb9hTNF JzkVAY%NNMZsQU
|
??? | Satellite |
A | qFq@A@St%kos8S q58OyhYmyoxwQc
|
??? | Station model 10 |
B | bF&ShjIzB5jjee omaWYWpkcr87Ik
|
??? | Scale |
B | 5CxJx3KGMJWhrf EkWi%GrW4aNMA4
|
??? | Mario trophy |