Difference between revisions of "Animal Crossing Puzzle League"

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[[File:ACNL Puzzle League title screen.png|thumb|right|Title screen]]
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[[File:NLWa Puzzle League Title.png|thumb|right|Title screen]]
'''Animal Crossing Puzzle League'''{{Note|{{Nihongo foot|どうぶつの森 パネポン|Dōbutsu no Mori Panepon|Animal Forest Panel de Pon}}}} is a minigame in {{NL}} added in the {{NLWa}} update. It is an installment of the ''[[wikipedia:Puzzle League (series)|Puzzle League]]'' series with an ''Animal Crossing'' theme, with the [[player]] serving as the main "mascot" character. It is accessed by using a New Nintendo 3DS or New Nintendo 3DS XL furniture item.
+
'''Animal Crossing Puzzle League'''{{Note|{{Nihongo foot|どうぶつの森 パネポン|Doubutsu no Mori Panepon|Animal Forest Panel de Pon}}}} is a minigame in {{NL}} added in the {{NLWa}} update. It is an installment of the ''{{Wp|Puzzle League}}'' series with an ''Animal Crossing'' theme, with the [[player]] serving as the main "mascot" character. It is accessed by using a {{I|New Nintendo 3DS|NL}} or {{I|New Nintendo 3DS XL|NL}} furniture item.
 
+
__TOC__
 
==Gameplay==
 
==Gameplay==
 +
[[File:Puzzle League Candy Mode gameplay.jpg|thumb|A screenshot in the game's "Candy Mode"]]
 +
[[File:Puzzle League Garbage Mode gameplay.jpg|thumb|A screenshot in the game's "Garbage Mode"]]
 
Like previous ''Puzzle League'' installments, panels of various colors are stacked in a well. New panels rise from the bottom of the stack, slowly pushing the stack upward. If any part of the stack pushes at the top of the well for too long, the game is over. The player controls a cursor to swap two panels horizontally, or one panel with an empty space. If three or more panels of the same color line up horizontally or vertically, these panels disappear. Clearing more panels at once results in a "combo", and panels dropping into multiple separate clears results in a "chain".
 
Like previous ''Puzzle League'' installments, panels of various colors are stacked in a well. New panels rise from the bottom of the stack, slowly pushing the stack upward. If any part of the stack pushes at the top of the well for too long, the game is over. The player controls a cursor to swap two panels horizontally, or one panel with an empty space. If three or more panels of the same color line up horizontally or vertically, these panels disappear. Clearing more panels at once results in a "combo", and panels dropping into multiple separate clears results in a "chain".
  
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===Abilities given by amiibo===
 
===Abilities given by amiibo===
{|class="wikitable"
+
{|class="styled color-series"
 
|-
 
|-
 
!Ability name
 
!Ability name
Line 79: Line 81:
 
|}
 
|}
  
== Story Mode ==
+
==Story Mode==
 
The goal of Story Mode is to become the [[mayor]] of Puzzle League by gaining [[villagers]]' approval. In each stage, there are three "campaign" rounds and one boss round. Campaign rounds play similarly to the usual ''Puzzle League'' "Stage Clear" mode, where the goal is to bring the stack of panels below a set line. The faster the goal is reached, the more support will be earned, but campaign rounds will never give support beyond 60%. Boss rounds then have the player clear panels to raise approval rating further, until it reaches 100%. Each boss round after the first has a gimmick tailored to specific modes.
 
The goal of Story Mode is to become the [[mayor]] of Puzzle League by gaining [[villagers]]' approval. In each stage, there are three "campaign" rounds and one boss round. Campaign rounds play similarly to the usual ''Puzzle League'' "Stage Clear" mode, where the goal is to bring the stack of panels below a set line. The faster the goal is reached, the more support will be earned, but campaign rounds will never give support beyond 60%. Boss rounds then have the player clear panels to raise approval rating further, until it reaches 100%. Each boss round after the first has a gimmick tailored to specific modes.
  
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===Extra MEOW tickets===
 
===Extra MEOW tickets===
* Beat Stage 1 in under 3 minutes
+
*Beat Stage 1 in under 3 minutes
* Beat Stage __ in under 5.5 minutes
+
*Beat Stage __ in under 5.5 minutes
* Beat Stage __ in under 7 minutes
+
*Beat Stage __ in under 7 minutes
* Beat Stage 7 in under 30 seconds
+
*Beat Stage 7 in under 30 seconds
* Make a x5 chain
+
*Make a x5 chain
 +
*Earn 2,500 points or more in Time Attack
 +
*Earn 100 pieces of candy or more in Candy Mode
  
 
==Prizes==
 
==Prizes==
 
As the player achieves certain conditions, they will be mailed as prizes from Nintendo.
 
As the player achieves certain conditions, they will be mailed as prizes from Nintendo.
  
{{TableTop NL Multi|name=Animal Crossing Puzzle League items}}
+
{{TableTop Multi|game=NL|name=Animal Crossing Puzzle League items}}
 
+
{{#cargo_compound_query:
{{TableContent
+
tables=nl_furniture,nl_furniture_variation;
| Fruit-Panel Cushion
+
join on=nl_furniture_variation.en_name = nl_furniture.en_name;
| [[File:Fruit-Panel Cushion NLWa Model.png|64px]]
+
group by=nl_furniture.en_name;
| Furniture
+
order by=nl_furniture.catalog_num,nl_furniture.en_name;
| Not for sale
+
fields=nl_furniture._pageName=pagename,nl_furniture.en_name=name,nl_furniture_variation.image,CONCAT('Furniture')=type,nl_furniture.buy1_price=buy1-price,nl_furniture.buy1_wikitext=buy1,nl_furniture.sell,nl_furniture.availability1,nl_furniture.availability1_note=availability1-note,nl_furniture.availability2,nl_furniture.availability3,nl_furniture.availability_rv=availability-rv;
| {{Currency|Bells|3,000}}
+
where=availability1_note LIKE "%Animal Crossing Puzzle League%";
| Completing Story Mode
+
limit=100
 +
|tables=nl_clothing;
 +
group by=nl_clothing.en_name;
 +
order by=nl_clothing.clothing_category_sort,nl_clothing.catalog_num;
 +
fields=nl_clothing._pageName=page,nl_clothing.en_name=name,nl_clothing.image=image,CONCAT('Clothing')=type,nl_clothing.buy1_price=buy1-price,nl_clothing.buy1_wikitext=buy1,nl_clothing.sell,nl_clothing.availability1,nl_clothing.availability1_note=availability1-note,nl_clothing.availability2,nl_clothing.availability3,nl_clothing.availability_rv=availability-rv;
 +
where=availability1_note LIKE "%Animal Crossing Puzzle League%";
 +
limit=100
 +
|tables=nl_interior;
 +
group by=nl_interior.en_name;
 +
order by=nl_interior.category_sort,nl_interior.catalog_num;
 +
fields=nl_interior._pageName=page,nl_interior.en_name=name,nl_interior.image=image,CONCAT('Interior')=type,nl_interior.buy1_price=buy1-price,nl_interior.buy1_wikitext=buy1,nl_interior.sell,nl_interior.availability1,nl_interior.availability1_note=availability1-note,nl_interior.availability2,nl_interior.availability3,nl_interior.availability_rv=availability-rv;
 +
where=availability1_note LIKE "%Animal Crossing Puzzle League%";
 +
limit=100
 +
|format=template
 +
|template=CargoDisplayNLMulti
 +
|named args=yes
 
}}
 
}}
 
 
{{TableContent
 
{{TableContent
| Fruit-Panel Floor
+
| Flower Fairy wand
| [[File:NL-Panepon-Carpet.PNG|64px]]
+
| [[File:flowerfairywand.jpg|64px]]
| Flooring
+
| Equipment
| Not for sale
 
| {{Currency|Bells|1,500}}
 
| Completing Stage 6 in Story Mode
 
}}
 
 
 
{{TableContent
 
| Fruit-Panel Wall
 
| [[File:Fruit-Panel Wall NLWa Model.png|64px]]
 
| Wallpaper
 
| Not for sale
 
| {{Currency|Bells|1,500}}
 
| Completing Stage 6 in Story Mode
 
}}
 
 
 
{{TableContent
 
| Fruit-Panel Umbrella
 
| [[File:Fruit-Panel Umbrella NLWa Model.png|64px]]
 
| Umbrella
 
| Not for sale
 
| Unknown
 
| Completing Kinda Hard Mode
 
}}
 
 
 
{{TableContent
 
| Flower Fairy Dress
 
| [[File:Flower Fairy Dress NLWa Model.png|64px]]
 
| Dress
 
| Not for sale
 
| {{Currency|Bells|250}}
 
| Reaching a score of 10,000 in Score Attack
 
}}
 
 
 
{{TableContent
 
| Flower Fairy Wig
 
| [[File:Flower Fairy Wig NLWa Model.png|64px]]
 
| Headwear
 
| Not for sale
 
| {{Currency|Bells|600}}
 
| Reach a score of 10,000 in Garbage Attack
 
}}
 
 
 
{{TableContent
 
| Flower Fairy Boots
 
| [[File:Flower Fairy Boots NLWa Model.png|64px]]
 
| Shoes
 
 
| Not for sale
 
| Not for sale
 
| {{Currency|Bells|300}}
 
| {{Currency|Bells|300}}
| Reach a score of 2,500 in Time Attack
+
| {{Availability|Nintendo|note=
}}
+
destroy 100 candy blocks while playing Candy Attack in Animal Crossing Puzzle League}}
 
 
{{TableContent
 
| Flower Fairy Wand
 
| {{MIA}}
 
| Handheld item
 
| Not for sale
 
| {{Currency|Bells|300}}
 
| Reach a score of 100 in Candy Mode
 
}}
 
 
 
{{TableContent
 
| Nintendo 3DS Station
 
| [[File:Nintendo 3DS Station NLWa Model.png|64px]]
 
| Furniture
 
| Not for sale
 
| {{Currency|Bells|500}}
 
| Making a 5-chain combo
 
}}
 
 
 
{{TableContent
 
| Nintendo 3DS Shelf
 
| [[File:Nintendo 3DS Shelf NLWa Model.png|64px]]
 
| Furniture
 
| Not for sale
 
| {{Currency|Bells|900}}
 
| Make a 10-chain combo
 
 
}}
 
}}
 +
{{TableFooter|note={{Community:ACNL Spreadsheet/Attribution}}}}
  
 +
==Music==
 +
''Puzzle League''  contained new tracks which may have been composed by [[Shinobu Nagata]], who was credited for {{NLWa|short|nolink}} staff. Fanfares from past ''Panel de Pon'' games composed by Masaya Kuzume were also used.
 +
{{TableTop Music}}
 +
|-
 +
| Title
 +
| {{NLWa}}
 +
| [[File:NLWa Puzzle League – Title.flac]]
 +
|
 +
|-
 +
| Tutorial
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Tutorial.flac]]
 +
|
 +
|-
 +
| Pre-Game Conversation
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Pre-Game Conversation.flac]]
 +
|
 +
|-
 +
| Normal Round
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Normal Round.flac]]
 +
|
 +
|-
 +
| Normal Round (Critical)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Normal Round (Critical).flac]]
 +
|
 +
|-
 +
| Normal Round (Both Tracks)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Normal Round (Both Tracks).flac]]
 +
|
 +
|-
 +
| Clear!
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Clear.flac]]
 +
|
 +
|-
 +
| Post-Game Conversation (Lost)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Post-Game Conversation (Lost).flac]]
 +
|
 +
|-
 +
| Post-Game Conversation (Won)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Post-Game Conversation (Won).flac]]
 +
|
 +
|-
 +
| 4-Chain
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – 4-Chain.flac]]
 +
|
 +
|-
 +
| 5-Chain
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – 5-Chain.flac]]
 +
|
 +
|-
 +
| 6-Chain
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – 6-Chain.flac]]
 +
|
 +
|-
 +
| Get Item
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Get Item.flac]]
 +
|
 +
|-
 +
| Lost
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Lost.flac]]
 +
|
 +
|-
 +
| Boss
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Boss.flac]]
 +
|
 +
|-
 +
| Boss (Critical)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Boss (Critical).flac]]
 +
|
 +
|-
 +
| Boss (Both Tracks)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Boss (Both Tracks).flac]]
 +
|
 +
|-
 +
| Boss Clear!
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Boss Clear.flac]]
 +
|
 +
|-
 +
| Lost (Boss)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Lost (Boss).flac]]
 +
|
 +
|-
 +
| [[Cornimer|Final Boss]]
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Final Boss.flac]]
 +
|
 +
|-
 +
| Final Boss (Both Tracks)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Final Boss (Both Tracks).flac]]
 +
|
 +
|-
 +
| Final Boss (Critical)
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Final Boss (Critical).flac]]
 +
|
 +
|-
 +
| Final Boss Clear!
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Final Boss Clear.flac]]
 +
|
 +
|-
 +
| Story Mode Clear
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Story Mode Clear.flac]]
 +
|
 +
|-
 +
| Puzzle Mode Menu
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Puzzle Mode Menu.flac]]
 +
|
 +
|-
 +
| Puzzle Mode Results
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Puzzle Mode Results.flac]]
 +
|
 +
|-
 +
| New Record!
 +
| {{NLWa|nolink}}
 +
| [[File:NLWa Puzzle League – Puzzle Mode Results (New Record).flac]]
 +
|
 +
|-
 
{{TableFooter}}
 
{{TableFooter}}
  
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{{Image|note=Needs gameplay screenshots}}
 
{{Image|note=Needs gameplay screenshots}}
{{Animal Crossing}}
+
{{Navbox Animal Crossing series}}
 
[[Category:Minigames]]
 
[[Category:Minigames]]

Latest revision as of 19:10, March 25, 2024

Title screen

Animal Crossing Puzzle League[nb 1] is a minigame in Animal Crossing: New Leaf added in the Animal Crossing: New Leaf - Welcome amiibo update. It is an installment of the Puzzle League series with an Animal Crossing theme, with the player serving as the main "mascot" character. It is accessed by using a New Nintendo 3DS or New Nintendo 3DS XL furniture item.

Gameplay[edit]

A screenshot in the game's "Candy Mode"
A screenshot in the game's "Garbage Mode"

Like previous Puzzle League installments, panels of various colors are stacked in a well. New panels rise from the bottom of the stack, slowly pushing the stack upward. If any part of the stack pushes at the top of the well for too long, the game is over. The player controls a cursor to swap two panels horizontally, or one panel with an empty space. If three or more panels of the same color line up horizontally or vertically, these panels disappear. Clearing more panels at once results in a "combo", and panels dropping into multiple separate clears results in a "chain".

New to the Animal Crossing installment are special abilities, unlocked by clearing panels and filling a meter on the Touch Screen. By default, the player is able to use Horizontal Wipeout, which clears a single row of panels, but they are able to change this ability by tapping in different amiibo figures.

Abilities given by amiibo[edit]

Ability name Description amiibo
Back from the Dead Gives you one last chance. K.K. Slider
Random Fruit Change Randomly changes one panel type. Tom Nook
Sniper Wipe Allows you to aim and delete panels. Mabel
Slow Panels Briefly slows down rising panels. Isabelle (Winter outfit)
Vertical Wipeout Deletes two columns of panels. Digby
Max Fruit Change Changes most-common panel type. Reese
Garbage B Gone Changes garbage blocks to regular panels. Cyrus
Fruit Shortage Reduces panel varieties by two. Lottie
Big Reset Randomly changes all panels. Mr. Resetti
Panel Pause Briefly stops panels from rising. Blathers
Double Bonus Doubles your score for a short time. Celeste
Biggest Fall Hardest Deletes the tallest column of panels. Kicks
Cross Wipe Deletes a two-panel-wide cross section. Timmy and Tommy
Blight Deletes one whole type of panel. Rover
Surround Wipe Deletes panels around your cursor. Kapp'n
Horizontal Wipeout x2 Deletes two lines of panels. Isabelle (Summer outfit)

Story Mode[edit]

The goal of Story Mode is to become the mayor of Puzzle League by gaining villagers' approval. In each stage, there are three "campaign" rounds and one boss round. Campaign rounds play similarly to the usual Puzzle League "Stage Clear" mode, where the goal is to bring the stack of panels below a set line. The faster the goal is reached, the more support will be earned, but campaign rounds will never give support beyond 60%. Boss rounds then have the player clear panels to raise approval rating further, until it reaches 100%. Each boss round after the first has a gimmick tailored to specific modes.

Stage 1: Tortimer, while still retired, now aims to become mayor of the league and make it a place where the elderly are treated with respect. There are no added gimmicks to this boss round, and completing it for the first time unlocks Score Attack mode.

Stage 2: A random villager from the player's town will set off to become mayor of the league, with their ambitions determined by personality type. In this boss round, the player must maximize their support in two minutes, or else they lose by default. Completing this stage for the first time unlocks Time Attack mode.

Stage 3: A second random villager from the player's town will push to become mayor. In this boss round, approval rating only rises when clearing candy panels. Candy panels are mainly cleared by clearing adjacent panels, but clearing candy panels by connecting three or more will create a bonus double candy panel, which can be cleared twice in a row. Completing this stage for the first time will unlock Candy Mode.

Stage 4: A random special character will then push to become mayor. In this boss round, garbage blocks will drop from above the stack in an effort to quickly fill the player's well. Clearing panels adjacent to a garbage block will break it down into more panels for the player to use. Clearing this stage for the first time will unlock Garbage Attack.

Stage 5: A third and final random villager from the player's town will compete for control of the league. This boss round combines garbage blocks with the two minute time limit.

Stage 6: Isabelle will then pitch to become mayor, expressing her understanding of the task through her current job as a secretary. This boss round combines garbage blocks with the candy panel requirement.

Stage 7: Cornimer makes a return, competing to supposedly set up acorn-themed holidays, as opposed to his true motive of respect for the elderly. There are no campaign rounds in this stage, so the player must gain approval from 0%. Additionally, approval rating can only rise through combos and chains, and garbage blocks are added into the mix. Completing this stage marks the end of Story mode, and clearing it for the first time will unlock Kinda Hard mode.

When playing Story Mode again, the player may opt to play in Kinda Hard Mode, which adds a new colored panel into the grid.

Extra MEOW tickets[edit]

  • Beat Stage 1 in under 3 minutes
  • Beat Stage __ in under 5.5 minutes
  • Beat Stage __ in under 7 minutes
  • Beat Stage 7 in under 30 seconds
  • Make a x5 chain
  • Earn 2,500 points or more in Time Attack
  • Earn 100 pieces of candy or more in Candy Mode

Prizes[edit]

As the player achieves certain conditions, they will be mailed as prizes from Nintendo.

Animal Crossing Puzzle League items in Animal Crossing: New Leaf

Item Image Type Buy price Sell price[nb 2] Available from
Fruit-panel cushion Fruit-panel cushion Furniture Not for sale  3,000 Bells  Nintendo (completing Animal Crossing Puzzle League's Story Mode)
Nintendo 3DS shelf Nintendo 3DS shelf Furniture Not for sale  900 Bells  Nintendo (obtain a 10-chain combo in Animal Crossing Puzzle League)
Nintendo 3DS station Nintendo 3DS station Furniture Not for sale  500 Bells  Nintendo (obtain a 5-chain combo in Animal Crossing Puzzle League)
Flower Fairy dress Flower Fairy dress Clothing Not for sale  250 Bells  Nintendo (obtain 10,000 points while playing Score Attack in Animal Crossing Puzzle League)
Flower Fairy wig Flower Fairy wig Clothing Not for sale  600 Bells  Nintendo (obtain 10,000 points while playing Garbage Attack in Animal Crossing Puzzle League)
Flower Fairy boots Flower Fairy boots Clothing Not for sale  300 Bells  Nintendo (obtain 2,500 points while playing Time Attack in Animal Crossing Puzzle League)
Fruit-panel umbrella Fruit-panel umbrella Clothing Not for sale  400 Bells  Nintendo (beat "Kinda Hard" mode in Animal Crossing Puzzle League)
Fruit-panel wall Fruit-panel wall Interior Not for sale  1,200 Bells  Nintendo (complete stage 6 in Animal Crossing Puzzle League)
Fruit-panel floor Fruit-panel floor Interior Not for sale  1,200 Bells  Nintendo (complete stage 6 in Animal Crossing Puzzle League)
Flower Fairy wand Flowerfairywand.jpg Equipment Not for sale  300 Bells  Nintendo (destroy 100 candy blocks while playing Candy Attack in Animal Crossing Puzzle League)

Music[edit]

Puzzle League contained new tracks which may have been composed by Shinobu Nagata, who was credited for Welcome amiibo staff. Fanfares from past Panel de Pon games composed by Masaya Kuzume were also used.

Animal Crossing Puzzle League audio tracks

Title Game Track Notes
Title Animal Crossing: New Leaf - Welcome amiibo
Tutorial Animal Crossing: New Leaf - Welcome amiibo
Pre-Game Conversation Animal Crossing: New Leaf - Welcome amiibo
Normal Round Animal Crossing: New Leaf - Welcome amiibo
Normal Round (Critical) Animal Crossing: New Leaf - Welcome amiibo
Normal Round (Both Tracks) Animal Crossing: New Leaf - Welcome amiibo
Clear! Animal Crossing: New Leaf - Welcome amiibo
Post-Game Conversation (Lost) Animal Crossing: New Leaf - Welcome amiibo
Post-Game Conversation (Won) Animal Crossing: New Leaf - Welcome amiibo
4-Chain Animal Crossing: New Leaf - Welcome amiibo
5-Chain Animal Crossing: New Leaf - Welcome amiibo
6-Chain Animal Crossing: New Leaf - Welcome amiibo
Get Item Animal Crossing: New Leaf - Welcome amiibo
Lost Animal Crossing: New Leaf - Welcome amiibo
Boss Animal Crossing: New Leaf - Welcome amiibo
Boss (Critical) Animal Crossing: New Leaf - Welcome amiibo
Boss (Both Tracks) Animal Crossing: New Leaf - Welcome amiibo
Boss Clear! Animal Crossing: New Leaf - Welcome amiibo
Lost (Boss) Animal Crossing: New Leaf - Welcome amiibo
Final Boss Animal Crossing: New Leaf - Welcome amiibo
Final Boss (Both Tracks) Animal Crossing: New Leaf - Welcome amiibo
Final Boss (Critical) Animal Crossing: New Leaf - Welcome amiibo
Final Boss Clear! Animal Crossing: New Leaf - Welcome amiibo
Story Mode Clear Animal Crossing: New Leaf - Welcome amiibo
Puzzle Mode Menu Animal Crossing: New Leaf - Welcome amiibo
Puzzle Mode Results Animal Crossing: New Leaf - Welcome amiibo
New Record! Animal Crossing: New Leaf - Welcome amiibo

Trivia[edit]

On the Nintendo 3DS Shelf, the following Nintendo 3DS games can be seen, from left to right:

Notes[edit]

  1. Japanese: どうぶつの森 パネポン Hepburn: Doubutsu no Mori PaneponAnimal Forest Panel de Pon
  2. Re-Tail sell price; if item can be sold at Timmy and Tommy's store, it is 80% of the sell price; if item can be sold to Leila at Tortimer Island, it is 5% of the sell price.


Redd NH Character Icon.png
This page could be improved with the addition of images.
You can help by uploading one or more images and including them on this page.
Further details: Needs gameplay screenshots
Redd NH Character Icon.png
This page could be improved with the addition of images.
You can help by uploading one or more images and including them on this page.
Further details: Needs gameplay screenshots