Difference between revisions of "Item:Super Mario Bros (Animal Crossing)"

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#REDIRECT [[Prerelease and unused content in Animal Crossing#Super Mario Bros and Legend of Zelda]]
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{{PGFurniture
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| name = Super Mario Bros
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| image = Super_Mario_Bros_PG_Model.png
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| image-pg = Super_Mario_Bros_PG_Model.png
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| image-plus = Super_Mario_Bros_DnM+_Model.png
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| ja-name = スーパーマリオ
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| fr-name = Super Mario Bros
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| de-name = SMB
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| it-name = Super Mario Bros
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| es-name = Super Mario Bros
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| in-plus = Yes
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| in-pg = Yes
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| lucky = Yes
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| hra-points = 1983
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| availability1 = Unobtainable
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| sell = 10000
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| length = 1
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| width = 1
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| interactable = yes
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| interactivity = NES game
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| animated = no
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| sound = no
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| has-surface = no
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| placeable = yes
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| placeable-surface = yes
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| walkable = no
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}}
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'''Super Mario Bros''' is an unobtainable furniture item in {{PG}}. It can be placed on the surface of tables and other similar furniture that have surfaces for items. The player can interact with this item to play ''[[mariowiki:Super Mario Bros.|Super Mario Bros.]]''
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Although it cannot be obtained without the use of memory editing, Super Mario Bros is a fully functional item. The fact that it cannot be obtained via a [[secret code]], an attribute only shared by [[e-Reader card]] items {{I|Ice Climber|Animal Crossing}} and {{I|Mario Bros|Animal Crossing}}, suggests it may have been planned to be obtained via an e-Reader card that was never released. Super Mario Bros was removed entirely from {{DnMe+}}. It does not have any color for the purpose of [[fêng shui]]. This item is [[Lucky item|lucky]], meaning it gives a 777-point [[Happy Home Academy|Happy Room Academy]] bonus when placed in the player's house.
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{{PGFurnitureVillagers}}
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== Origins and gameplay ==
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{{Interwiki-hatnote|this game|mariowiki|Super Mario Bros.}}
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[[File:Super Mario Bros 1-3.png|thumb|left|200px|Gameplay of ''Super Mario Bros.'']]
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{{Nihongo|'''''Super Mario Bros.'''''|スーパーマリオブラザーズ|Sūpā Mario Burazāzu}} is an platform game originally released on the [[Nintendo Entertainment System|Famicom]] in Japan on September 13, 1985, and on the [[Nintendo Entertainment System]] in North America on October 18, 1985, in Europe on May 15, 1987, and in Australia on July 1, 1987. It is part of the larger [[mariowiki:Mario (franchise)|''Mario'' franchise]]. The game takes place in the [[mariowiki:Mushroom Kingdom|Mushroom Kingdom]], where [[mariowiki:Bowser|Bowser]] and his [[mariowiki:Koopa (species)|Koopa]] minions invade, turning the [[mariowiki:Toad (species)|Toads]] into objects and capturing [[mariowiki:Princess Peach|Princess Peach]] (named Princess Toadstool in the West). [[mariowiki:Mario|Mario]] and [[mariowiki:Luigi|Luigi]] both set out on an adventure to save the Mushroom Kingdom and Princess Peach from the Koopas.
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The game consists of eight worlds, divided into four levels. Mario and Luigi must get to the end of the level and hit the [[mariowiki:Goal Pole|flagpole]] (or in the case of last level of each world, an [[mariowiki:Axe|axe]]), all while avoiding obstacles such as pits and enemies. Common enemies include [[mariowiki:Goomba|Little Goombas]], who can be defeated by jumping on them, and [[mariowiki:Koopa Troopa|Koopa Troopas]], who once jumped on will leave behind a shell that the player can hit again to cause the shell to ricochet around, hitting other enemies in the process. If an enemy touches Mario or Luigi, they fall down a pit, or [[mariowiki:Time Limit|the timer has ran out]], they lose a life. If Mario and Luigi loses all of their lives, the [[mariowiki:Game Over|game is over]]. The player can hold the B button and hit the Start button while on the title screen to restart back to the level they were originally on; otherwise the game goes back to [[mariowiki:World 1-1 (Super Mario Bros.)|World 1-1]].
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The player can hit A to make Mario or Luigi jump, while the player can hold B to dash. Throughout the game, [[mariowiki:Brick Block|Brick Blocks]] and [[mariowiki:? Block|? Block]] appear throughout. Brick Blocks can be destroyed if under the [[mariowiki:Super Mario (form)|Super Mario form]], while ? Blocks provide Mario with [[mariowiki:List of power-ups|power-ups]] or [[mariowiki:Coin|coins]]. Obtaining the [[mariowiki:Super Mushroom|Magic Mushroom]] causes Mario or Luigi to become Super Mario, while obtaining the [[mariowiki:Fire Flower|Fire Flower]] causes Mario or Luigi to become [[mariowiki:Fire Mario|Fiery Mario]]. Meanwhile, the [[mariowiki:Super Star|Starman]] grants Mario or Luigi [[mariowiki:Invincible Mario|invincibility]] from enemies and obstacles. After reaching the end of [[mariowiki:World 8-4 (Super Mario Bros.)|World 8-4]], Princess Peach gives the player the option to start a "new quest", which replaced all Little Goombas with [[mariowiki:Buzzy Beetle|Buzzy Beetles]], making ground enemies faster, and changing certain levels for added difficulty.
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''Super Mario Bros.'' was commercially and critically successfully, helping to popularize the {{wp|Side-scrolling video games|side-scrolling video game genre}}. The game sold 40.2 million copies, becoming the best selling game on the Nintendo Entertainment System.
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== Version differences ==
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[[File:Super Mario Bros DnM+ Model.png|thumb|left|128px|Super Mario Bros in {{DnM+|nolink}}]]
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In {{DnM+}}, Super Mario Bros is modeled after a Famicom rather than a [[Nintendo Entertainment System]].
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{{clear}}
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== See also ==
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* {{I|Legend of Zelda|Animal Crossing}}
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== References ==
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* Includes data sourced from the [[Community:ACGC Spreadsheet|ACGC Spreadsheet project]] ([https://docs.google.com/spreadsheets/d/13d_LAJPlxMa_DubPTuirkIV4DERBMXbrWQsmSh8ReK4/edit Spreadsheet])
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{{Furniture}}
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{{NESgames}}
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[[Category:Animal Crossing items with version differences]]

Revision as of 19:02, July 5, 2022

NES game
Super Mario Bros
Buy price Sell price
Not for sale  10,000 Bells
Size
1.0 x 1.0  1 × 1
Obtain via
Unobtainable
HRA points 1983
HRA penalty if facing wall Unknown
Feng shui None
Appearances
Names in other languages
 スーパーマリオ
 N/A
 Super Mario Bros
 Super Mario Bros
 Super Mario Bros
 N/A
 N/A
 N/A
 N/A
 N/A
 SMB
 N/A

Super Mario Bros is an unobtainable furniture item in Animal Crossing. It can be placed on the surface of tables and other similar furniture that have surfaces for items. The player can interact with this item to play Super Mario Bros.

Although it cannot be obtained without the use of memory editing, Super Mario Bros is a fully functional item. The fact that it cannot be obtained via a secret code, an attribute only shared by e-Reader card items Ice Climber and Mario Bros, suggests it may have been planned to be obtained via an e-Reader card that was never released. Super Mario Bros was removed entirely from Doubutsu no Mori e+. It does not have any color for the purpose of fêng shui. This item is lucky, meaning it gives a 777-point Happy Room Academy bonus when placed in the player's house.

No villagers have this item in their home.

Origins and gameplay

For more information about this game, see its corresponding article on Super Mario Wiki.
Gameplay of Super Mario Bros.

Super Mario Bros. (スーパーマリオブラザーズ Sūpā Mario Burazāzu?) is an platform game originally released on the Famicom in Japan on September 13, 1985, and on the Nintendo Entertainment System in North America on October 18, 1985, in Europe on May 15, 1987, and in Australia on July 1, 1987. It is part of the larger Mario franchise. The game takes place in the Mushroom Kingdom, where Bowser and his Koopa minions invade, turning the Toads into objects and capturing Princess Peach (named Princess Toadstool in the West). Mario and Luigi both set out on an adventure to save the Mushroom Kingdom and Princess Peach from the Koopas.

The game consists of eight worlds, divided into four levels. Mario and Luigi must get to the end of the level and hit the flagpole (or in the case of last level of each world, an axe), all while avoiding obstacles such as pits and enemies. Common enemies include Little Goombas, who can be defeated by jumping on them, and Koopa Troopas, who once jumped on will leave behind a shell that the player can hit again to cause the shell to ricochet around, hitting other enemies in the process. If an enemy touches Mario or Luigi, they fall down a pit, or the timer has ran out, they lose a life. If Mario and Luigi loses all of their lives, the game is over. The player can hold the B button and hit the Start button while on the title screen to restart back to the level they were originally on; otherwise the game goes back to World 1-1.

The player can hit A to make Mario or Luigi jump, while the player can hold B to dash. Throughout the game, Brick Blocks and ? Block appear throughout. Brick Blocks can be destroyed if under the Super Mario form, while ? Blocks provide Mario with power-ups or coins. Obtaining the Magic Mushroom causes Mario or Luigi to become Super Mario, while obtaining the Fire Flower causes Mario or Luigi to become Fiery Mario. Meanwhile, the Starman grants Mario or Luigi invincibility from enemies and obstacles. After reaching the end of World 8-4, Princess Peach gives the player the option to start a "new quest", which replaced all Little Goombas with Buzzy Beetles, making ground enemies faster, and changing certain levels for added difficulty.

Super Mario Bros. was commercially and critically successfully, helping to popularize the side-scrolling video game genre. The game sold 40.2 million copies, becoming the best selling game on the Nintendo Entertainment System.

Version differences

Super Mario Bros in Doubutsu no Mori+

In Doubutsu no Mori+, Super Mario Bros is modeled after a Famicom rather than a Nintendo Entertainment System.

See also

References