Difference between revisions of "Desert Island Escape"
From Nookipedia, the Animal Crossing wiki
(→Character stats: Table complete. Additional table needed for special character cards) |
(Added info for as many special character cards as I could find info for online/via let's plays.) |
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A port of the game also appears in the [[Animal Crossing: New Leaf Welcome amiibo]] update. It is accessed by using a new Wii U furniture item. | A port of the game also appears in the [[Animal Crossing: New Leaf Welcome amiibo]] update. It is accessed by using a new Wii U furniture item. | ||
− | == | + | == Special powers == |
+ | There are a total of 18 different special powers in ''Desert Island Escape'' that vary depending on a villager's species, or in the case of [[special visitors]], are unique to each individual character. | ||
+ | |||
+ | === Villager cards === | ||
{| cellpadding=5px class="sortable roundlast" align=center style="border: 2px solid #b1ee8c; background-color: #b1ee8c; text-align:center; {{roundy|16px}}" | {| cellpadding=5px class="sortable roundlast" align=center style="border: 2px solid #b1ee8c; background-color: #b1ee8c; text-align:center; {{roundy|16px}}" | ||
!style="background-color: #def8ce; {{roundytl|14px}};" | {{colorshow|222|Species}} | !style="background-color: #def8ce; {{roundytl|14px}};" | {{colorshow|222|Species}} | ||
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{{DIE table|species1=Kangaroo|species2=Koala|ability=Whimsy|description=May explore a lot or not at all each day, depending on mood. Unpredictable but strong. Very capable when motivated.|movement=7?|hunger=1|vision=3|fruit=cherry}} | {{DIE table|species1=Kangaroo|species2=Koala|ability=Whimsy|description=May explore a lot or not at all each day, depending on mood. Unpredictable but strong. Very capable when motivated.|movement=7?|hunger=1|vision=3|fruit=cherry}} | ||
|} | |} | ||
+ | |||
+ | === Special characters === | ||
+ | {| cellpadding=5px class="sortable roundlast" align=center style="border: 2px solid #b1ee8c; background-color: #b1ee8c; text-align:center; {{roundy|16px}}" | ||
+ | !style="background-color: #def8ce; {{roundytl|14px}};" | {{colorshow|222|Name}} | ||
+ | !style="background-color: #def8ce;" | {{colorshow|222|Ability}} | ||
+ | !style="background-color: #def8ce;" | {{colorshow|222|Description}} | ||
+ | !style="background-color: #def8ce;" | {{colorshow|222|Movement}} | ||
+ | !style="background-color: #def8ce;" | {{colorshow|222|Hunger}} | ||
+ | !style="background-color: #def8ce;" | {{colorshow|222|Vision}} | ||
+ | !style="background-color: #def8ce; {{roundytr|14px}};" | {{colorshow|222|Fav. fruit}} | ||
+ | |- | ||
+ | {{DIE table|override=true|species1=Mabel|species2=Porter|species3=Reese|species4=Sable|ability=Dexterity|description=Nimble hands enhance tool use. Can make tools in lieu of exploring. Can detect materials while exploring.|movement=4|hunger=1|vision=2|fruit=banana}} | ||
+ | {{DIE table|override=true|species1=Luna|ability=First Aid|description=Can sniff out nearby medicine and treat own injuries immediately. Can use food to treat injuries at camp if needed.|movement=4|hunger=2|vision=2|fruit=peach}} | ||
+ | {{DIE table|override=true|species1=Blanca|species2=Chip|species3=Katie|species4=Rover|ability=Fish Fetcher|description=Can catch fish without using a fishing rod! No squiddin’!|movement=4|hunger=2|vision=2|fruit=durian}} | ||
+ | {{DIE table|override=true|species1=Celeste|species2=Pelly|species3=Pete|species4=Phyllis|ability=Flight|description=Able to freely fly on magnificent wings, even over mountains. But precision suffers a bit, so no landing on adjacent spaces!|movement=2|hunger=2|vision=3|fruit=mango}} | ||
+ | {{DIE table|override=true|species1=Wendell|ability=Gimme! Gimme!|description=Might snack on some collected food instead of stashing it for the group. Very resilient, though—a fair trade.|movement=4|hunger=3|vision=3|fruit=peach}} | ||
+ | {{DIE table|override=true|species1=Jingle|species2=Saharah|ability=Going the Distance|description=Can move many spaces in one day. Handy for exploring new areas! Pays no attention to surroundings. Only looks at feet while moving.|movement=6|hunger=1|vision=0|fruit=banana}} | ||
+ | {{DIE table|override=true|species1=Redd|species2=Tom Nook|species3=Timmy|species4=Tommy|ability=Hunter|description=Skilled at using slingshots. Can turn defeated monsters into foods and medicines.|movement=4|hunger=2|vision=3|fruit=persimmon}} | ||
+ | {{DIE table|override=true|species1=Kicks|species2=Pascal|species3=Shrunk|ability=Lone Wolf|description=Prefers solo activity, even when it comes to camping. Focused on finding raft materials and food. Won’t rely on tools or medicines.|movement=4|hunger=2|vision=2|fruit=coconut}} | ||
+ | {{DIE table|override=true|species1=Leif|species2=Tortimer|ability=Sleepy|description=Dislikes needless moving and is able to preserve strength by sleeping. Can move much further after sleeping.|movement=3|hunger=2|vision=2|fruit=orange}} | ||
+ | {{DIE table|override=true|species1=Booker|species2=Copper|species3=Digby|species4=DJ KK|species5=Harriet|species6=Isabelle|species7=K.K.|ability=Sniff 'Em Out!|description=Has a heightened sense of smell. Can detect items in nearby spaces.|movement=3|hunger=2|vision=2|fruit=coconut}} | ||
+ | {{DIE table|override=true|species1=Phineas|ability=Strong and Fearless|description=A good fighter who can break rocks. A little slow, though.|movement=3|hunger=2|vision=2|fruit=lemon}} | ||
+ | {{DIE table|override=true|species1=Grams|species2=Kapp'n|species3=Leila|species4=Lottie|species5=Lyle|ability=Swimmer|description=Loves being in the water and isn’t great on land. Only good in shallow water.|movement=6|hunger=2|vision=1|fruit=lychee}} | ||
+ | {{DIE table|override=true|species1=Resetti|ability=Tunnel Digger|description=Digs tunnels in the ground and moves freely. Detects adjacent pits. May fail to reach distant dig destinations.|movement=3|hunger=2|vision=1|fruit=pear}} | ||
+ | {{DIE table|override=true|species1=Katrina|ability=Whimsy|description=May explore a lot or not at all each day, depending on mood. Unpredictable but strong. Very capable when motivated.|movement=7?|hunger=1|vision=3|fruit=cherry}} | ||
+ | |} | ||
+ | |||
==Gallery== | ==Gallery== |
Revision as of 18:21, December 30, 2016
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Developer(s) | Nintendo | |||||
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Publisher(s) | Nintendo | |||||
Platform(s) | Wii U, 3DS | |||||
Input methods |
Wii U GamePad |
Desert Island Escape is one of the 9 games in Template:ACAF. It involves escaping a desert island by obtaining four parts of a raft (three logs and a sail), without running out of food supplies, or running out of days to escape.
A port of the game also appears in the Animal Crossing: New Leaf Welcome amiibo update. It is accessed by using a new Wii U furniture item.
Special powers
There are a total of 18 different special powers in Desert Island Escape that vary depending on a villager's species, or in the case of special visitors, are unique to each individual character.
Villager cards
Species | Ability | Description | Movement | Hunger | Vision | Fav. fruit | ||||||||||||||||
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Villager species:
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Chef du Jour | Chooses to either explore or cook at the start of each new day. |
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Villager species:
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Dexterity | Nimble hands enhance tool use. Can make tools in lieu of exploring. Can detect materials while exploring. |
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Villager species:
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First Aid | Can sniff out nearby medicine and treat own injuries immediately. Can use food to treat injuries at camp if needed. |
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Villager species:
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Fish Fetcher | Can catch fish without using a fishing rod! No squiddin’! |
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Villager species:
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Flight | Able to freely fly on magnificent wings, even over mountains. But precision suffers a bit, so no landing on adjacent spaces! |
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Villager species:
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Gimme! Gimme! | Might snack on some collected food instead of stashing it for the group. Very resilient, though—a fair trade. |
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Villager species:
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Going the Distance | Can move many spaces in one day. Handy for exploring new areas! Pays no attention to surroundings. Only looks at feet while moving. |
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Villager species:
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Headlong Charge | Possessed of a straightforward personality. Charges straight ahead. Gives all to ensure victory in battle. |
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Villager species:
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Honey Hunter | Good at collecting honey, and really tough against bees! |
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Villager species:
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Hunter | Skilled at using slingshots. Can turn defeated monsters into foods and medicines. |
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Villager species:
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Lone Wolf | Prefers solo activity, even when it comes to camping. Focused on finding raft materials and food. Won’t rely on tools or medicines. |
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Villager species:
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Sleepy | Dislikes needless moving and is able to preserve strength by sleeping. Can move much further after sleeping. |
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Villager species:
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Sniff 'Em Out! | Has a heightened sense of smell. Can detect items in nearby spaces. |
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Villager species:
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Stealthy Movement | Sensitive to enemy presence. Great at stealthy movements. With a bit of luck, can evade fights altogether. |
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Villager species:
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Strong and Fearless | A good fighter who can break rocks. A little slow, though. |
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Villager species:
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Swimmer | Loves being in the water and isn’t great on land. Only good in shallow water. |
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Villager species:
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Tunnel Digger | Digs tunnels in the ground and moves freely. Detects adjacent pits. May fail to reach distant dig destinations. |
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Villager species:
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Whimsy | May explore a lot or not at all each day, depending on mood. Unpredictable but strong. Very capable when motivated. |
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Special characters
Name | Ability | Description | Movement | Hunger | Vision | Fav. fruit | ||||||||||||||||
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Villager species:
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Dexterity | Nimble hands enhance tool use. Can make tools in lieu of exploring. Can detect materials while exploring. |
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Villager species:
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First Aid | Can sniff out nearby medicine and treat own injuries immediately. Can use food to treat injuries at camp if needed. |
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Villager species:
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Fish Fetcher | Can catch fish without using a fishing rod! No squiddin’! |
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Villager species:
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Flight | Able to freely fly on magnificent wings, even over mountains. But precision suffers a bit, so no landing on adjacent spaces! |
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Villager species:
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Gimme! Gimme! | Might snack on some collected food instead of stashing it for the group. Very resilient, though—a fair trade. |
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Villager species:
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Going the Distance | Can move many spaces in one day. Handy for exploring new areas! Pays no attention to surroundings. Only looks at feet while moving. |
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Villager species:
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Hunter | Skilled at using slingshots. Can turn defeated monsters into foods and medicines. |
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Villager species:
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Lone Wolf | Prefers solo activity, even when it comes to camping. Focused on finding raft materials and food. Won’t rely on tools or medicines. |
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Villager species:
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Sleepy | Dislikes needless moving and is able to preserve strength by sleeping. Can move much further after sleeping. |
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Villager species:
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Sniff 'Em Out! | Has a heightened sense of smell. Can detect items in nearby spaces. |
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Villager species:
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Strong and Fearless | A good fighter who can break rocks. A little slow, though. |
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Villager species:
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Swimmer | Loves being in the water and isn’t great on land. Only good in shallow water. |
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Villager species:
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Tunnel Digger | Digs tunnels in the ground and moves freely. Detects adjacent pits. May fail to reach distant dig destinations. |
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Villager species:
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Whimsy | May explore a lot or not at all each day, depending on mood. Unpredictable but strong. Very capable when motivated. |
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Gallery
This article is a stub. You can help Nookipedia by expanding it. |