Difference between revisions of "Prerelease and unused content in New Horizons"

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m (Text replacement - "Animal Crossing: New Horizons/Update history/1.4.0 Summer Update (Wave 2)" to "Animal Crossing: New Horizons/Update history/1.4.0")
m (Text replacement - "Animal Crossing: New Horizons/Update history/1.11.0 Free Update" to "Animal Crossing: New Horizons/Update history/1.11.0")
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{{DISPLAYTITLE:Prerelease and unused content in {{NH|nolink|short}}}}
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{{<span class="error">Expansion depth limit exceeded</span>}}
The following is a list of '''[[prerelease and unused content]]''' in {{NH}}.
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The following is a list of '''[[prerelease and unused content]]''' in {{<span class="error">Expansion depth limit exceeded</span>}}.
 
==Early builds==
 
==Early builds==
 
===CEDEC 2020===
 
===CEDEC 2020===
[[File:Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 3.jpg|thumb|right|A preview of an early build of {{NH|short|nolink}}.]]
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[[File:Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 3.jpg|thumb|right|A preview of an early build of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}.]]
At the Computer Entertainment Developers Conference of 2020, art director Koji Takahashi, player and villager designer Asako Shibata, and item designer Hiromi Sugimoto spoke about the art direction regarding {{NH|nolink}}. During their presentation, screenshots were shared of an early build of {{NH|short|nolink}}. In those screenshots, the grass is shown to have a vibrant grass pattern underneath a grassy texture. The trunk of each [[Tree|hardwood tree]] featured no texture unlike the final build. Small pockets of dirt were featured, as well as dirt and stone paths. [[Villager houses]] had a small window on the top of the screen and feature a different roof and chimney, while the [[player house|player's house]] appears to have been finalized in this build of the game. One screenshot showcases a building to the right of the player surrounded by stone paths, possibly indicating that the building was originally an older version of [[Resident Services]]. Another screenshot highlighted a different cliff texture, an white wooden fence, an early [[weed]] design, and an early stone bridge design. The screenshot also showcased a different water shader that is more opaque than the final build, as well as a different clock interface that nearly resembles that of {{NL|short|nolink}} and an early build of the map UI.<ref name="PustDustin>{{Cite web|url=https://twitter.com/PushDustIn/status/1303660721037737984|author=[https://twitter.com/PushDustIn @PushDustIn]|site=Twitter|date=September 9, 2020|retrieved=August 29, 2021|title=There's a CEDEC 2020 talk on the art direction for Animal Crossing New Horizons. In this thread, I'll be translating the important bits from the talk. I'll be translating in real-time, so please follow to stay up to date.Thanks to @PanchamBro for the heads up!}}</ref>
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At the Computer Entertainment Developers Conference of 2020, art director Koji Takahashi, player and villager designer Asako Shibata, and item designer Hiromi Sugimoto spoke about the art direction regarding {{<span class="error">Expansion depth limit exceeded</span>|nolink}}. During their presentation, screenshots were shared of an early build of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}. In those screenshots, the grass is shown to have a vibrant grass pattern underneath a grassy texture. The trunk of each [[Tree|hardwood tree]] featured no texture unlike the final build. Small pockets of dirt were featured, as well as dirt and stone paths. [[Villager houses]] had a small window on the top of the screen and feature a different roof and chimney, while the [[player house|player's house]] appears to have been finalized in this build of the game. One screenshot showcases a building to the right of the player surrounded by stone paths, possibly indicating that the building was originally an older version of [[Resident Services]]. Another screenshot highlighted a different cliff texture, an white wooden fence, an early [[weed]] design, and an early stone bridge design. The screenshot also showcased a different water shader that is more opaque than the final build, as well as a different clock interface that nearly resembles that of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}} and an early build of the map UI.<span class="error">Expansion depth limit exceeded</span>
  
[[File:Villagers NH Concept Art.jpg|thumb|left|Concept art of some of the new villagers from {{NH|short|nolink}}.]]
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[[File:Villagers NH Concept Art.jpg|thumb|left|Concept art of some of the new villagers from {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}.]]
Later, the team addressed villager designs, in which various members began experimenting with various designs to see what would work out when developing {{NH|short|nolink}}. The team also shared art concepts of the new villagers from {{NH|short|nolink}}. In this art concept, [[Sherb]] wears an entirely gray sweater; [[Judy]] wears a different dress that nearly resembles a {{I|Maid Dress|New Horizons}}, lacks her blue-pink gradient, and has heart-shaped ears; [[Dom]] wears a dress shirt and does not have stripes on his horns; [[Audie]]'s sunglasses are slightly smaller; and [[Cyd]] had a different hairstyle, wearing a skull tank and having a red tail.<ref name="PustDustin/>
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Later, the team addressed villager designs, in which various members began experimenting with various designs to see what would work out when developing {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}. The team also shared art concepts of the new villagers from {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}. In this art concept, [[Sherb]] wears an entirely gray sweater; [[Judy]] wears a different dress that nearly resembles a {{<span class="error">Expansion depth limit exceeded</span>|Maid Dress|New Horizons}}, lacks her blue-pink gradient, and has heart-shaped ears; [[Dom]] wears a dress shirt and does not have stripes on his horns; [[Audie]]'s sunglasses are slightly smaller; and [[Cyd]] had a different hairstyle, wearing a skull tank and having a red tail.<span class="error">Expansion depth limit exceeded</span>
  
[[File:Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 14.jpg|thumb|right|Concept art of {{I|Retro Fan|New Horizons}}.]]
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[[File:Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 14.jpg|thumb|right|Concept art of {{<span class="error">Expansion depth limit exceeded</span>|Retro Fan|New Horizons}}.]]
Lastly, the team addressed furniture design, desiring to match the player's expectations whenever they decorate with any sets of furniture. They demonstrated with a {{I|Retro Fan|New Horizons}}, showcasing the fan's guard frame and buttons to make it stand it to players. In an early build, the guard frame of a Retro Fan had an equal proportion, while the final build had the front guard frame having more proportion than the back guard frame. The Retro Fan in the final build was also resized, heightened, and given extra details compared to its early build.<ref name="PustDustin/>
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Lastly, the team addressed furniture design, desiring to match the player's expectations whenever they decorate with any sets of furniture. They demonstrated with a {{<span class="error">Expansion depth limit exceeded</span>|Retro Fan|New Horizons}}, showcasing the fan's guard frame and buttons to make it stand it to players. In an early build, the guard frame of a Retro Fan had an equal proportion, while the final build had the front guard frame having more proportion than the back guard frame. The Retro Fan in the final build was also resized, heightened, and given extra details compared to its early build.<span class="error">Expansion depth limit exceeded</span>
  
Another design concept addressed by the team was to allow each furniture item to fit accordingly to the player's house. They choose a limit of 4 units, or 40 meters, and accommodated each furniture item to this new furniture system using a {{I|Wooden Simple Bed|New Horizons}} as an example. Finally, interactions were done to certain furniture items, with one concept art regarding the usage of a {{I|Bamboo Doll|New Horizons}}.<ref name="PustDustin/>
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Another design concept addressed by the team was to allow each furniture item to fit accordingly to the player's house. They choose a limit of 4 units, or 40 meters, and accommodated each furniture item to this new furniture system using a {{<span class="error">Expansion depth limit exceeded</span>|Wooden Simple Bed|New Horizons}} as an example. Finally, interactions were done to certain furniture items, with one concept art regarding the usage of a {{<span class="error">Expansion depth limit exceeded</span>|Bamboo Doll|New Horizons}}.<span class="error">Expansion depth limit exceeded</span>
  
<gallery>
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<span class="error">Expansion depth limit exceeded</span>
Characters NH Concept Art.jpg|Various concept art of different characters featuring different artstyles
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 4.jpg|An early build of {{NH|short|nolink}}.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 15.jpg|Concept art of a Retro Fan highlighting the guard fence.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 16.jpg|Concept art of a Retro Fan highlighting the buttons.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 5.jpg|An early build of a Retro Fan prior to the proportion changes.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 6.jpg|An early build of a Retro Fan after the new proportion changes.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 7.jpg|A comparison of a Retro Fan and {{I|Fan|New Horizons}} prior to the new proportion changes.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 8.jpg|A comparison of a Retro Fan and Fan after the new proportion changes.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 9.jpg|A comparison of two different designs of a Retro Fan, with the right featuring a different fan design that uses more detail.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 10.jpg|A size comparison of the Wooden Simple Bed showcasing the different height comparisons.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 11.jpg|A finalized height comparison for the Wooden Simple Bed.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 12.jpg|Various furniture in an early build of the game prior to height readjustments.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 13.jpg|Various furniture in an early build of the game after height readjustments.
 
Animal Crossing New Horizons CEDEC 2020 Pre-Release Content 17.jpg|Concept art of {{I|Bamboo Doll|New Horizons}}.
 
Dolly NH Concept Art.jpg|Concept art of {{I|Dolly|New Horizons}}.
 
</gallery>
 
  
 
===E3 2019===
 
===E3 2019===
 
[[File:NHPressPlayerChoppingTree.png|thumb|left|A press screenshot of the E3 2019 demo.]]
 
[[File:NHPressPlayerChoppingTree.png|thumb|left|A press screenshot of the E3 2019 demo.]]
{{NH|nolink}} was formally revealed in E3 2019, although many elements of the game had changed from its reveal on June 11, 2019 to its release on March 20, 2020.
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{{<span class="error">Expansion depth limit exceeded</span>|nolink}} was formally revealed in E3 2019, although many elements of the game had changed from its reveal on June 11, 2019 to its release on March 20, 2020.
  
 
Notably, grass patterns are confined to a small circle and spread around the island, unlike the final game featuring a more uniform grass pattern scattered across the island. The snow also lacked a grass pattern in the reveal, with the final game featuring a circle pattern. The [[Call Resident]] app in this demo is called "Call Islander" and uses a different interface from the final game. The player also uses the [[Island Designer Construction Permit]] without a helmet in this demo. [[Snow]] in this build falls more heavy and notable than in the final game.
 
Notably, grass patterns are confined to a small circle and spread around the island, unlike the final game featuring a more uniform grass pattern scattered across the island. The snow also lacked a grass pattern in the reveal, with the final game featuring a circle pattern. The [[Call Resident]] app in this demo is called "Call Islander" and uses a different interface from the final game. The player also uses the [[Island Designer Construction Permit]] without a helmet in this demo. [[Snow]] in this build falls more heavy and notable than in the final game.
  
[[Fuchsia]]'s house is different in this build of the game than the final version. While her wallpaper and flooring remained the same, Fuchsia originally featured a {{I|Wooden Simple Bed|New Horizons}} instead of the {{I|Loft Bed with Desk|New Horizons}} in the final game. Her house layout also changed, with the {{I|Cute DIY Table|New Horizons}}, {{I|Ironwood Cart|New Horizons}}, {{I|Double Sofa|New Horizons}}, {{I|Cute Wardrobe|New Horizons}}, {{I|Monstera|New Horizons}}, {{I|Wall-Mounted TV (50 in.)|New Horizons}}, {{I|Cute Floor Lamp|New Horizons}}, and {{I|Cute Music Player|New Horizons}} in a different placement in the initial build. Fuchsia's {{I|Rock Guitar|New Horizons}} was also in the Coral Pink variant than the Fire Red variant. Additionally, the Red Cute Floor Lamp's shade was colored white in this build instead of red in the final build.
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[[Fuchsia]]'s house is different in this build of the game than the final version. While her wallpaper and flooring remained the same, Fuchsia originally featured a {{<span class="error">Expansion depth limit exceeded</span>|Wooden Simple Bed|New Horizons}} instead of the {{<span class="error">Expansion depth limit exceeded</span>|Loft Bed with Desk|New Horizons}} in the final game. Her house layout also changed, with the {{<span class="error">Expansion depth limit exceeded</span>|Cute DIY Table|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Ironwood Cart|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Double Sofa|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Cute Wardrobe|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Monstera|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Wall-Mounted TV (50 in.)|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Cute Floor Lamp|New Horizons}}, and {{<span class="error">Expansion depth limit exceeded</span>|Cute Music Player|New Horizons}} in a different placement in the initial build. Fuchsia's {{<span class="error">Expansion depth limit exceeded</span>|Rock Guitar|New Horizons}} was also in the Coral Pink variant than the Fire Red variant. Additionally, the Red Cute Floor Lamp's shade was colored white in this build instead of red in the final build.
  
 
At the end of the E3 2019 trailer, [[Tom Nook]] appears to the player to deliver them their itemized bill. During his conversation in this demo of the game, Tom Nook's voice is high pitched, matching similarly to the default voice for [[lazy]] villagers. The final game pitches his voice down significantly.
 
At the end of the E3 2019 trailer, [[Tom Nook]] appears to the player to deliver them their itemized bill. During his conversation in this demo of the game, Tom Nook's voice is high pitched, matching similarly to the default voice for [[lazy]] villagers. The final game pitches his voice down significantly.
  
 
===Nintendo Direct 9.4.19===
 
===Nintendo Direct 9.4.19===
Although much of {{NH|nolink|short}} had been finalized in this build, there are some elements that differ a bit from the final game. [[Rosie]]'s name bubble was originally colored dark blue than light blue in the final game. Similarly, Angus previous featured a brown name bubble compared to his orange name bubble in the final game. Outside of the DIY Recipe app, item names were lowercase instead of the sentence case that was included in the final product. The interface that appears whenever a player eats an edible item is colored red and does not feature an limit identicator.
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Although much of {{<span class="error">Expansion depth limit exceeded</span>|nolink|short}} had been finalized in this build, there are some elements that differ a bit from the final game. [[Rosie]]'s name bubble was originally colored dark blue than light blue in the final game. Similarly, Angus previous featured a brown name bubble compared to his orange name bubble in the final game. Outside of the DIY Recipe app, item names were lowercase instead of the sentence case that was included in the final product. The interface that appears whenever a player eats an edible item is colored red and does not feature an limit identicator.
  
 
===''New Horizons'' version 1.0.0===
 
===''New Horizons'' version 1.0.0===
Despite version 1.0.0 being the final build of {{NH|short|nolink}}, there were notable changes in [[Animal Crossing: New Horizons/Update history/1.1.0 First Update|version 1.1.0]] made to specific images for certain assets. These included:
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Despite version 1.0.0 being the final build of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}, there were notable changes in [[Animal Crossing: New Horizons/Update history/1.1.0 First Update|version 1.1.0]] made to specific images for certain assets. These included:
<gallery>
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<span class="error">Expansion depth limit exceeded</span>
Elegant Mushroom NH Inv Icon 1.0.0.png|{{I|Elegant Mushroom|New Horizons}}
 
Rare Mushroom NH Inv Icon 1.0.0.png|{{I|Rare Mushroom|New Horizons}}
 
Round Mushroom NH Inv Icon 1.0.0.png|{{I|Round Mushroom|New Horizons}}
 
Skinny Mushroom NH Inv Icon 1.0.0.png|{{I|Skinny Mushroom|New Horizons}}
 
Pick 3 Mushrooms Nook Miles+ 1.0.0 NH Icon.png|The Pick 3 Mushrooms [[Nook Miles]]+ goal
 
</gallery>
 
  
 
==Unused content==
 
==Unused content==
 
===Special characters===
 
===Special characters===
Currently as of [[Animal Crossing: New Horizons/Update history/1.11.0 Free Update|version 1.11.0]], data exists for the following [[special character]]s that are not present in the game outside of [[poster]]s obtainable from [[Nook Shopping]]. This includes their game ID, birthday, and name bubble colors.
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Currently as of [[Animal Crossing: New Horizons/Update history/1.11.0|version 1.11.0]], data exists for the following [[special character]]s that are not present in the game outside of [[poster]]s obtainable from [[Nook Shopping]]. This includes their game ID, birthday, and name bubble colors.
{{Columns-list|colwidth=150px|
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{{<span class="error">Expansion depth limit exceeded</span>|colwidth=150px|
 
*[[Blanca]]
 
*[[Blanca]]
 
*[[Booker]]
 
*[[Booker]]
Line 92: Line 70:
 
====Returning special characters====
 
====Returning special characters====
 
As of version 1.11.0, the following special characters were added in the game via updates and are no longer considered unused data.
 
As of version 1.11.0, the following special characters were added in the game via updates and are no longer considered unused data.
{{Columns-list|colwidth=150px|
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{{<span class="error">Expansion depth limit exceeded</span>|colwidth=150px|
 
*[[Cyrus]]
 
*[[Cyrus]]
 
*[[Franklin]]
 
*[[Franklin]]
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====DJ KK====
 
====DJ KK====
 
Prior to the 1.1.0 update, data exists of [[DJ KK]]'s icon.
 
Prior to the 1.1.0 update, data exists of [[DJ KK]]'s icon.
<gallery>
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<span class="error">Expansion depth limit exceeded</span>
DJ KK NH Character Icon.png|DJ KK
 
</gallery>
 
  
 
===Reaction===
 
===Reaction===
There are several unavailable animations within the game's code that can only be used by the player via hacking. These animations are either reserved for special characters or villagers or are outright unused. In addition, some reactions listed here were previously available in past games in the series.<ref>{{Cite web|url=https://www.youtube.com/watch?v=_68tCl6emdg|title=All Unused Reactions in Animal Crossing New Horizons|date=August 2, 2020|retrieved=September 7, 2021|author=[https://www.youtube.com/channel/UCzpwVc4IrVGScmM6C5zNYGA Jaye]|site=YouTube}}</ref>
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There are several unavailable animations within the game's code that can only be used by the player via hacking. These animations are either reserved for special characters or villagers or are outright unused. In addition, some reactions listed here were previously available in past games in the series.<span class="error">Expansion depth limit exceeded</span>
<gallery>
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<span class="error">Expansion depth limit exceeded</span>
NH Anger Reaction Unused.jpg|"Anger"
 
NH Begging Reaction Unused.jpg|Begging animation
 
NH Card Game Reaction Unused.jpg|Animation used in the [[Campsite (facility)|card game]]
 
NH Desperation Reaction Unused.jpg|Desperation animation
 
NH Disbelief Reaction Unused.jpg|Disbelief animation
 
NH Dodo Salute Reaction Unused.jpg|Salute animation used by [[Wilbur]] and [[Orville]]
 
NH Dodo Signal Reaction Unused.jpg|Signaling animation used by [[Orville]]
 
NH Gulliver Reaction Unused.jpg|Laid down animation used by [[Gulliver]]
 
NH Happy Reaction Unused.jpg|A variation of "Happiness"
 
NH KK Acknowledgement Reaction Unused.jpg|Acknowledgement animation used by [[K.K. Slider]]
 
NH KK Nodding Reaction Unused.jpg|Nodding animation used by [[K.K. Slider]]
 
NH KK Questioning Reaction Unused.jpg|Questioning animation used by [[K.K. Slider]]
 
NH Notice Reaction Unused.jpg|Notice animation
 
NH Outrage Reaction Unused.jpg|"Outrage"
 
NH Rubbing Reaction Unused.jpg|Rubbing animation
 
NH Shrunk Funk Shuffle Reaction Unused.jpg|"Shrunk Funk Shuffle", unused in the game's code
 
NH Stare Reaction Unused.jpg|A variation of "Intense"
 
NH Sunniness Reaction Unused.jpg|"Sunniness"
 
NH Sweating Reaction Unused.jpg|Sweating animation
 
NH Talking Reaction Unused.jpg|Talking animation
 
NH Wisp Reaction Unused.jpg|Scared animation used by [[Wisp]]
 
</gallery>
 
  
 
===Vegetables===
 
===Vegetables===
Vegetables were discovered in version 1.0.0 of {{NH|short|nolink}}, with several strings being unused: "VegetableTomato", VegetableWheat, "VegetableSugarCane", "VegetablePotato", "VegetableCarrot", "VegatableSquash", "SquashOrange" (Orange Pumpkin), "SquashYellow" (Yellow Pumpkin), "SquashGreen" (Green Pumpkin), and "SquashWhite" (White Pumpkin). The latter four also had some leftover icons before it and the vegetable names were removed in version 1.1.0.<ref name="apitrivia">{{Cite web|url=http://acnhapi.com/trivia/|title=Trivia|site=ACNH API|retrieved=August 20, 2021|author=Alexis}}</ref>
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Vegetables were discovered in version 1.0.0 of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}, with several strings being unused: "VegetableTomato", VegetableWheat, "VegetableSugarCane", "VegetablePotato", "VegetableCarrot", "VegatableSquash", "SquashOrange" (Orange Pumpkin), "SquashYellow" (Yellow Pumpkin), "SquashGreen" (Green Pumpkin), and "SquashWhite" (White Pumpkin). The latter four also had some leftover icons before it and the vegetable names were removed in version 1.1.0.<span class="error">Expansion depth limit exceeded</span>
  
Vegetables would reappear in [[Animal Crossing: New Horizons/Update history/1.4.0|version 1.4.0]] with the following strings: "VgtTomato", "VgtWheat", "VgtSugarCane", "VgtPotato", "VgtCarrot", and "VgtSquash". A new bush was also discovered called Plumeria.<ref name="apitrivia"/>
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Vegetables would reappear in [[Animal Crossing: New Horizons/Update history/1.4.0|version 1.4.0]] with the following strings: "VgtTomato", "VgtWheat", "VgtSugarCane", "VgtPotato", "VgtCarrot", and "VgtSquash". A new bush was also discovered called Plumeria.<span class="error">Expansion depth limit exceeded</span>
  
As of 1.11.0, there exists five "vegetables" in the game, the {{I|Bamboo Shoot|New Horizons}}, {{I|Orange Pumpkin|New Horizons}}, {{I|Green Pumpkin|New Horizons}}, {{I|White Pumpkin|New Horizons}}, and {{I|Yellow Pumpkin|New Horizons}}.
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As of 1.11.0, there exists five "vegetables" in the game, the {{<span class="error">Expansion depth limit exceeded</span>|Bamboo Shoot|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Orange Pumpkin|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|Green Pumpkin|New Horizons}}, {{<span class="error">Expansion depth limit exceeded</span>|White Pumpkin|New Horizons}}, and {{<span class="error">Expansion depth limit exceeded</span>|Yellow Pumpkin|New Horizons}}.
  
<gallery>
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<span class="error">Expansion depth limit exceeded</span>
Orange Pumpkin NH Inv Icon 1.0.0.png|Orange Pumpkin
 
Green Pumpkin NH Inv Icon 1.0.0.png|Green Pumpkin
 
White Pumpkin NH Inv Icon 1.0.0.png|White Pumpkin
 
Yellow Pumpkin NH Inv Icon 1.0.0.png|Yellow Pumpkin
 
</gallery>
 
  
 
===The Roost===
 
===The Roost===
As of 1.11.0, [[The Roost]] is not {{NH|short|nolink}}, but existing data has been uncovered regarding The Roost's presence in the game.<ref name="apitrivia"/>
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As of 1.11.0, [[The Roost]] is not {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}, but existing data has been uncovered regarding The Roost's presence in the game.<span class="error">Expansion depth limit exceeded</span>
  
In version 1.0.0, a executable file known as IdrMuseumCafe00 suggested that the [[museum]] would have a room dedicated to The Roost. This was promptly removed in version 1.1.0, alongside the modification of any villager dialogues that reference Brewster.<ref name="apitrivia"/><ref>{{Cite web|url=https://animalcrossingworld.com/2020/04/villager-dialogue-hints-at-brewsters-the-roost-cafe-upcoming-shops-in-animal-crossing-new-horizons/|title=Villager Dialogue Hints at Brewster’s The Roost Cafe & Upcoming Shops in Animal Crossing: New Horizons|date=April 9, 2020|retrieved=August 20, 2020|site=Animal Crossing World|author=Justin}}</ref>
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In version 1.0.0, a executable file known as IdrMuseumCafe00 suggested that the [[museum]] would have a room dedicated to The Roost. This was promptly removed in version 1.1.0, alongside the modification of any villager dialogues that reference Brewster.<span class="error">Expansion depth limit exceeded</span><span class="error">Expansion depth limit exceeded</span>
  
In version 1.10.0, assets regarding The Roost resurfaced, with evidence that a café entrance, a new string called "cCafe", and a third floor of the Museum that was highly suggested to be the location of The Roost. Version 1.11.0 introduced a new flag setting called "cNpcMemory:TalkProgressMuseumBuiltCafe".<ref>{{Cite web|url=https://animalcrossingworld.com/2021/07/brewsters-cafe-might-still-be-coming-to-animal-crossing-new-horizons-based-on-update-datamine/|title=Brewster’s Café Might Still Be Coming To Animal Crossing: New Horizons, Based On Update Datamine|date=July 29, 2021|retrieved=August 20, 2020|site=Animal Crossing World|author=Justin}}</ref>
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In version 1.10.0, assets regarding The Roost resurfaced, with evidence that a café entrance, a new string called "cCafe", and a third floor of the Museum that was highly suggested to be the location of The Roost. Version 1.11.0 introduced a new flag setting called "cNpcMemory:TalkProgressMuseumBuiltCafe".<span class="error">Expansion depth limit exceeded</span>
  
 
===Gyroids===
 
===Gyroids===
As of 1.11.0, [[Gyroids]] are not present in {{NH|short|nolink}}, however preexisting files in {{NH|short|nolink}}'s datamine confirms that Gyroid had been present in the game, but were unused.<ref name="apitrivia"/>
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As of 1.11.0, [[Gyroids]] are not present in {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}, however preexisting files in {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}}'s datamine confirms that Gyroid had been present in the game, but were unused.<span class="error">Expansion depth limit exceeded</span>
  
A 1.0.0 executable file exists as "IdrMuseumHaniwa", suggesting that Gyroids were to be given a separate room in the Museum. This file, alongside any dialogue that mention Gyroids, were removed in version 1.1.0. Another string, "35_Gyroid", surfaced in version 1.4.0, once again suggesting the inclusion of Gyroids.<ref name="apitrivia"/>
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A 1.0.0 executable file exists as "IdrMuseumHaniwa", suggesting that Gyroids were to be given a separate room in the Museum. This file, alongside any dialogue that mention Gyroids, were removed in version 1.1.0. Another string, "35_Gyroid", surfaced in version 1.4.0, once again suggesting the inclusion of Gyroids.<span class="error">Expansion depth limit exceeded</span>
  
 
===Miscellaneous===
 
===Miscellaneous===
Evidence for sewing and dishes could have be found in the game's strings prior to their removal in version 1.4.0. These were known as "Ftr_Cooking" and "Ftr_Sewing". Event flows were also found for [[Nat]] and [[Chip]], suggesting that they were replaced far into development.<ref name="apitrivia"/>
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Evidence for sewing and dishes could have be found in the game's strings prior to their removal in version 1.4.0. These were known as "Ftr_Cooking" and "Ftr_Sewing". Event flows were also found for [[Nat]] and [[Chip]], suggesting that they were replaced far into development.<span class="error">Expansion depth limit exceeded</span>
  
References to a Portuguese translation of {{NH|short|nolink}} has also been found in the game, with strings pertaining to both European ("EUpt") and Brazilian ("USpt") Portugeuse.<ref name="apitrivia"/>
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References to a Portuguese translation of {{<span class="error">Expansion depth limit exceeded</span>|short|nolink}} has also been found in the game, with strings pertaining to both European ("EUpt") and Brazilian ("USpt") Portugeuse.<span class="error">Expansion depth limit exceeded</span>
  
 
==References==
 
==References==
{{Reflist}}
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{{<span class="error">Expansion depth limit exceeded</span>}}
  
 
[[Category:Lists of prerelease and unused content]]
 
[[Category:Lists of prerelease and unused content]]

Revision as of 20:55, September 17, 2021

{{Expansion depth limit exceeded}} The following is a list of prerelease and unused content in {{Expansion depth limit exceeded}}.

Early builds

CEDEC 2020

nolink}}.

At the Computer Entertainment Developers Conference of 2020, art director Koji Takahashi, player and villager designer Asako Shibata, and item designer Hiromi Sugimoto spoke about the art direction regarding {{Expansion depth limit exceeded|nolink}}. During their presentation, screenshots were shared of an early build of {{Expansion depth limit exceeded|short|nolink}}. In those screenshots, the grass is shown to have a vibrant grass pattern underneath a grassy texture. The trunk of each hardwood tree featured no texture unlike the final build. Small pockets of dirt were featured, as well as dirt and stone paths. Villager houses had a small window on the top of the screen and feature a different roof and chimney, while the player's house appears to have been finalized in this build of the game. One screenshot showcases a building to the right of the player surrounded by stone paths, possibly indicating that the building was originally an older version of Resident Services. Another screenshot highlighted a different cliff texture, an white wooden fence, an early weed design, and an early stone bridge design. The screenshot also showcased a different water shader that is more opaque than the final build, as well as a different clock interface that nearly resembles that of {{Expansion depth limit exceeded|short|nolink}} and an early build of the map UI.Expansion depth limit exceeded

nolink}}.

Later, the team addressed villager designs, in which various members began experimenting with various designs to see what would work out when developing {{Expansion depth limit exceeded|short|nolink}}. The team also shared art concepts of the new villagers from {{Expansion depth limit exceeded|short|nolink}}. In this art concept, Sherb wears an entirely gray sweater; Judy wears a different dress that nearly resembles a {{Expansion depth limit exceeded|Maid Dress|New Horizons}}, lacks her blue-pink gradient, and has heart-shaped ears; Dom wears a dress shirt and does not have stripes on his horns; Audie's sunglasses are slightly smaller; and Cyd had a different hairstyle, wearing a skull tank and having a red tail.Expansion depth limit exceeded

New Horizons}}.

Lastly, the team addressed furniture design, desiring to match the player's expectations whenever they decorate with any sets of furniture. They demonstrated with a {{Expansion depth limit exceeded|Retro Fan|New Horizons}}, showcasing the fan's guard frame and buttons to make it stand it to players. In an early build, the guard frame of a Retro Fan had an equal proportion, while the final build had the front guard frame having more proportion than the back guard frame. The Retro Fan in the final build was also resized, heightened, and given extra details compared to its early build.Expansion depth limit exceeded

Another design concept addressed by the team was to allow each furniture item to fit accordingly to the player's house. They choose a limit of 4 units, or 40 meters, and accommodated each furniture item to this new furniture system using a {{Expansion depth limit exceeded|Wooden Simple Bed|New Horizons}} as an example. Finally, interactions were done to certain furniture items, with one concept art regarding the usage of a {{Expansion depth limit exceeded|Bamboo Doll|New Horizons}}.Expansion depth limit exceeded

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E3 2019

File:NHPressPlayerChoppingTree.png
A press screenshot of the E3 2019 demo.

{{Expansion depth limit exceeded|nolink}} was formally revealed in E3 2019, although many elements of the game had changed from its reveal on June 11, 2019 to its release on March 20, 2020.

Notably, grass patterns are confined to a small circle and spread around the island, unlike the final game featuring a more uniform grass pattern scattered across the island. The snow also lacked a grass pattern in the reveal, with the final game featuring a circle pattern. The Call Resident app in this demo is called "Call Islander" and uses a different interface from the final game. The player also uses the Island Designer Construction Permit without a helmet in this demo. Snow in this build falls more heavy and notable than in the final game.

Fuchsia's house is different in this build of the game than the final version. While her wallpaper and flooring remained the same, Fuchsia originally featured a {{Expansion depth limit exceeded|Wooden Simple Bed|New Horizons}} instead of the {{Expansion depth limit exceeded|Loft Bed with Desk|New Horizons}} in the final game. Her house layout also changed, with the {{Expansion depth limit exceeded|Cute DIY Table|New Horizons}}, {{Expansion depth limit exceeded|Ironwood Cart|New Horizons}}, {{Expansion depth limit exceeded|Double Sofa|New Horizons}}, {{Expansion depth limit exceeded|Cute Wardrobe|New Horizons}}, {{Expansion depth limit exceeded|Monstera|New Horizons}}, {{Expansion depth limit exceeded|Wall-Mounted TV (50 in.)|New Horizons}}, {{Expansion depth limit exceeded|Cute Floor Lamp|New Horizons}}, and {{Expansion depth limit exceeded|Cute Music Player|New Horizons}} in a different placement in the initial build. Fuchsia's {{Expansion depth limit exceeded|Rock Guitar|New Horizons}} was also in the Coral Pink variant than the Fire Red variant. Additionally, the Red Cute Floor Lamp's shade was colored white in this build instead of red in the final build.

At the end of the E3 2019 trailer, Tom Nook appears to the player to deliver them their itemized bill. During his conversation in this demo of the game, Tom Nook's voice is high pitched, matching similarly to the default voice for lazy villagers. The final game pitches his voice down significantly.

Nintendo Direct 9.4.19

Although much of {{Expansion depth limit exceeded|nolink|short}} had been finalized in this build, there are some elements that differ a bit from the final game. Rosie's name bubble was originally colored dark blue than light blue in the final game. Similarly, Angus previous featured a brown name bubble compared to his orange name bubble in the final game. Outside of the DIY Recipe app, item names were lowercase instead of the sentence case that was included in the final product. The interface that appears whenever a player eats an edible item is colored red and does not feature an limit identicator.

New Horizons version 1.0.0

Despite version 1.0.0 being the final build of {{Expansion depth limit exceeded|short|nolink}}, there were notable changes in version 1.1.0 made to specific images for certain assets. These included: Expansion depth limit exceeded

Unused content

Special characters

Currently as of version 1.11.0, data exists for the following special characters that are not present in the game outside of posters obtainable from Nook Shopping. This includes their game ID, birthday, and name bubble colors. {{Expansion depth limit exceeded|colwidth=150px|

}}

Returning special characters

As of version 1.11.0, the following special characters were added in the game via updates and are no longer considered unused data. {{Expansion depth limit exceeded|colwidth=150px|

}}

DJ KK

Prior to the 1.1.0 update, data exists of DJ KK's icon. Expansion depth limit exceeded

Reaction

There are several unavailable animations within the game's code that can only be used by the player via hacking. These animations are either reserved for special characters or villagers or are outright unused. In addition, some reactions listed here were previously available in past games in the series.Expansion depth limit exceeded Expansion depth limit exceeded

Vegetables

Vegetables were discovered in version 1.0.0 of {{Expansion depth limit exceeded|short|nolink}}, with several strings being unused: "VegetableTomato", VegetableWheat, "VegetableSugarCane", "VegetablePotato", "VegetableCarrot", "VegatableSquash", "SquashOrange" (Orange Pumpkin), "SquashYellow" (Yellow Pumpkin), "SquashGreen" (Green Pumpkin), and "SquashWhite" (White Pumpkin). The latter four also had some leftover icons before it and the vegetable names were removed in version 1.1.0.Expansion depth limit exceeded

Vegetables would reappear in version 1.4.0 with the following strings: "VgtTomato", "VgtWheat", "VgtSugarCane", "VgtPotato", "VgtCarrot", and "VgtSquash". A new bush was also discovered called Plumeria.Expansion depth limit exceeded

As of 1.11.0, there exists five "vegetables" in the game, the {{Expansion depth limit exceeded|Bamboo Shoot|New Horizons}}, {{Expansion depth limit exceeded|Orange Pumpkin|New Horizons}}, {{Expansion depth limit exceeded|Green Pumpkin|New Horizons}}, {{Expansion depth limit exceeded|White Pumpkin|New Horizons}}, and {{Expansion depth limit exceeded|Yellow Pumpkin|New Horizons}}.

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The Roost

As of 1.11.0, The Roost is not {{Expansion depth limit exceeded|short|nolink}}, but existing data has been uncovered regarding The Roost's presence in the game.Expansion depth limit exceeded

In version 1.0.0, a executable file known as IdrMuseumCafe00 suggested that the museum would have a room dedicated to The Roost. This was promptly removed in version 1.1.0, alongside the modification of any villager dialogues that reference Brewster.Expansion depth limit exceededExpansion depth limit exceeded

In version 1.10.0, assets regarding The Roost resurfaced, with evidence that a café entrance, a new string called "cCafe", and a third floor of the Museum that was highly suggested to be the location of The Roost. Version 1.11.0 introduced a new flag setting called "cNpcMemory:TalkProgressMuseumBuiltCafe".Expansion depth limit exceeded

Gyroids

As of 1.11.0, Gyroids are not present in {{Expansion depth limit exceeded|short|nolink}}, however preexisting files in {{Expansion depth limit exceeded|short|nolink}}'s datamine confirms that Gyroid had been present in the game, but were unused.Expansion depth limit exceeded

A 1.0.0 executable file exists as "IdrMuseumHaniwa", suggesting that Gyroids were to be given a separate room in the Museum. This file, alongside any dialogue that mention Gyroids, were removed in version 1.1.0. Another string, "35_Gyroid", surfaced in version 1.4.0, once again suggesting the inclusion of Gyroids.Expansion depth limit exceeded

Miscellaneous

Evidence for sewing and dishes could have be found in the game's strings prior to their removal in version 1.4.0. These were known as "Ftr_Cooking" and "Ftr_Sewing". Event flows were also found for Nat and Chip, suggesting that they were replaced far into development.Expansion depth limit exceeded

References to a Portuguese translation of {{Expansion depth limit exceeded|short|nolink}} has also been found in the game, with strings pertaining to both European ("EUpt") and Brazilian ("USpt") Portugeuse.Expansion depth limit exceeded

References

{{Expansion depth limit exceeded}}