Difference between revisions of "Fortune Shop"

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{{Infobox Building
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{{Infobox Location
|store name  = Fortune Shop
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| title    = Fortune Shop
|image1      = Katrina'sFortuineCityFolk.jpg
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| image    = Fortune Shop NL outside.jpg
|imagesize1   = 300px
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| caption   = Outside the fortune shop in {{NL}}.
|service      = Fortunes
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| image2    = Fortune Shop NL inside.jpg
|services     = Fortunes<br>Charm<br>Remove Curses
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| caption2  = Inside the fortune shop in {{NL|short|nolink}}.
|hours        =  
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| music    = [[File:NL Fortune Shop.flac]]
10 am - 12 am <small>(???)</small><br>
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| music-game= New Leaf
*9 am - 7 pm <small>(''New Leaf'', normal times)</small><br>
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| function  = Fortunes
*[[Town_ordinance#Early_Bird|Early Bird]]: ? am - 7 pm
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| services = Fortunes<br>Charm<br>Remove curses
*[[Town_ordinance#Night Owl|Night Owl]]: 9am - 11 pm
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| proprietor= [[Katrina]]
|appearances = {{PG}}<br>{{WW}}<br>{{CF}}<br>{{NL}}
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| time      = 9:00 AM – 7:00 PM <small>({{NL|short|nolink}})</small><br>
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:<small>6:00 AM – 7:00 PM with "Early Bird" [[Town ordinance|ordinance]]</small>
 +
:<small>9:00 AM – 11:00 PM with "Night Owl" ordinance</small>
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10:00 AM – 12:00 AM <small>({{CF|short|nolink}})</small><br>
 +
6:00 AM – 12:00 AM <small>({{WW|short|nolink}})</small><br>
 +
9:00 PM – 9:00 PM next day <small>({{PG|nolink}})</small><br>
 
}}
 
}}
The '''Fortune Teller Shop''' is a shop that appears in {{PG}}, {{WW}}, {{CF}} and {{NL}}. The shop is run by a [[panther]] named [[Katrina]] who offers to read the [[player]] their fortunes, help remove bad luck and sell good luck charms.
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The '''Fortune Shop''' is a shop that appears in {{PG}}, {{WW}}, {{CF}}, and {{NL}}. The shop is run by a [[panther]] named [[Katrina]], who offers to read the [[player]] their [[Luck|fortunes]], help remove bad luck, and sell good luck charms.
  
==={{WW}}===  
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==Appearances==
[[Katrina's]] Shop will appear on a random day once a month in front of the town hall. [[Katrina]] will place a curse on the player (such as tripping) that she will then offer to remove for 10,000 [[Bells]]. She will also offer to read the player their fortune. When entering the Shop [[Katrina]]will greet the player by saying ''Welcome back, lost traveler/soul of the (Zodiac Sign)''. The zodiac sign [[Katrina]] calls the [[player]] is determined by the birthday the [[Player]] gives to a [[Villager]] at the beginning of the game.  
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===In {{PG|nolink}}===
 +
[[File:PG Fortune Shop Interior.png|thumb|left|200px|The interior of Katrina's shop in {{PG|nolink}}.]]
 +
In {{PG}}, Katrina's shop appears randomly in location and by date. She can tell the player their fortune for 50 [[Bell]]s using her crystal ball. [[Copper]] can let the player know when she will appear in town a few days in advance. Her tent is open from 9 PM to 9 PM the following day.
 +
{{Clear|left}}
  
==={{CF}}===
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===In {{WW|short|nolink}}===  
[[Katrina]] now operates a store beside [[Shampoodle]] in the [[city]] instead of a tent in [[town]].  The player can only visit the shop once per week to either have their fortune read or to buy a luck charm for 100 [[Bells]]. [[Villagers]] may comment on their suspicions about the shop and their distrust of it. During the [[players]] first visit to [[Katrina's]] shop a pot will fall on the [[Players]] head although this will cause no bad luck.
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In {{WW}}, Katrina's shop will appear on a random day of the week in front of the town hall, offering to read the player's fortune for the day for 100 Bells. She will determine the player's luck by drawing a card and checking if it is on a natural or inverted state. The card and its state will determine if the player's fortune is good, bad, or neutral. She will also offer to "purify" the player's bad luck for 10,000 Bells, which removes the effect of bad luck for a day, even if the player does not have bad luck from the start.
  
==={{NL}}===r
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{| class="styled color-location"
[[Katrina]] will set up her tent in the [[Event Plaza]] on a random day.  [[Katrina]] will offer to read the player their fortune for 500 [[Bells]] telling the [[Player]] which piece of clothing will give the [[Player]] good luck on that specific day.  After [[Katrina]] has told 20 fortunes to the mayor or other villagers she will suggest building a permanent fortune telling shop on main street between the [[Photo Booth]] and the [[Dream Suite]] for 340,000 [[Bells]].  Building the Fortune Shop will allow the player to receive daily fortunes as well as obtain Lucky Hats.  While giving the [[player]] fortunes both [[Katrina]] and the [[Player]] will be transported on top of a Zodiac wheel surrounded by stars.
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! Card symbol !! Luck on normal state !! Luck on inverted state
===Lucky Hats===
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|-
If a player should happen to visit on a day when they have a Daily Luck program set to the Bad level, [[Katrina]] will offer to sell that player one of two hats. These special hats can be purchased for 10,000 bells. The most visible indication of a Bad Luck program day is a Physical Luck program day, when the player trips when running. Bad Luck programs have many other negative in-game events, including favorite [[villagers]] moving away, turnip prices dropping, low-price fish and bugs being caught, as well as animal [[villagers]] attempting to take financial advantage of the player with the bad luck program day.  The [[Katrina]] hats are sold for 10,000 bells by [[Katrina]] on bad luck days after she has opened her shop on Main Street. These hats allow players to avoid the many negative in-game experiences that occur on the 5 different Daily Luck programs that they might be having on their bad luck level day.
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| Balloon || Good Luck || Bad Luck
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|-
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| Bird || Good Luck || Bad Luck
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|-
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| Book || Good Luck || Neutral
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|-
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| Bread || Good Luck || Bad Luck
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|-
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| Bridge || Bad Luck || Bad Luck
 +
|-
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| Butterfly || Bad Luck || Neutral
 +
|-
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| Forest || Neutral || Bad Luck
 +
|-
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| Fruit || Good Luck || Bad Luck
 +
|-
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| Jewel || Good Luck || Bad Luck
 +
|-
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| Lake || Good Luck || Bad Luck
 +
|-
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| Light || Good Luck || Bad Luck
 +
|-
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| Midnight || Bad Luck || Neutral
 +
|-
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| Morning Sun || Good Luck || Bad Luck
 +
|-
 +
| Mount || Bad Luck || Bad Luck
 +
|-
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| Music || Good Luck || Bad Luck
 +
|-
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| Pen || Good Luck || Bad Luck
 +
|-
 +
| Ship || Bad Luck || Good Luck
 +
|-
 +
| Shooting Star || Good Luck || Neutral
 +
|-
 +
| Space || Good Luck || Bad Luck
 +
|-
 +
| Thunder || Good Luck || Neutral
 +
|-
 +
| Waterfall || Good Luck || Bad Luck
 +
|-
 +
| Wind || Good Luck || Bad Luck
 +
|}
  
*Celebration Hat (Japanese cultural item) In Japanese culture, people celebrate their kanreki when turning 60, and wear this type of red hat and a matching vest (which is called the Red Riding Hoodie in AC:NL-WA) to begin their second childhood. Nintendo implies that only very wise, yet youthful at heart, players might someday discover the powers of this hat.
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Katrina will also tell the player how compatible they are with another villager.
  
*Tingle Hood (''Legend of Zelda'' item) Nintendo pokes fun at their fans with this item. In The Legend of Zelda universe, Tingle is an older character that desperately wants to be Link, including dressing like him in fanboy style. Nintendo implies that only players "that have no life of their own" would be the ones to discover and know about the powers of this hat.
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===In {{CF|short|nolink}}===
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[[File:Fortune Shop Exterior CF.png|thumb|right|150px|The exterior of Katrina's store in {{CF|short|nolink}}]]
 +
In {{CF}}, Katrina operates a store in the far right of the [[city]] instead of a tent in town. The player can only visit the shop once per week to either have their fortune for that day read for 100 Bells.  
  
The two Katrina hats can not only be used for helping with Bad Luck program days, the Katrina hats also unlock the highest possible programming, each day, for all players. The two Katrina hats are equal to every Daily Lucky Item that Katrina and the Lovely Phone tell players to wear. They will turn a Bad Luck program day into Middle Luck. The Katrina hats will ensure that all the benefits of a Good Luck day program will be fully experienced in-game.
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The player may also ask Katrina for a charm once a month for 100 Bells, leading her to relay a set of instructions which a visitor must perform on the player's town so that the visitor may receive the charm.
  
 +
===In {{NL|short|nolink}}===
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In {{NL}}, Katrina sets up her tent in the [[event plaza]] on a random day of the week. Katrina will offer to read the player their fortune for 500 Bells, telling the player which piece of clothing will give the player good luck on that specific day.  After Katrina has told 20 fortunes to the mayor or other villagers she will suggest building a permanent fortune telling shop on Main Street as a [[public works project]] between the [[Photo Booth]] and the [[Dream Suite]] for 340,000 Bells.  Building the Fortune Shop will allow the player to receive daily fortunes as well as obtain the lucky hats.  While giving the player fortunes, both Katrina and the player will be transported on top of a Zodiac wheel surrounded by stars.
  
 +
====Lucky hats====
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If a player visits Katrina on her shop on Main Street when their [[luck]] is bad, she will offer to sell the player one of two lucky hats for 10,000 Bells. These hats allow players to have the same effect as wearing the daily lucky item.
 +
{{TableHeader|game=ACNL|type=clothing|collection=other|title=Lucky hats}}
 +
{{TableContent
 +
| {{I|Celebration hat|NL}}
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| [[File:Celebration Hat NL Model.png|64px]]
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| 1,200{{Note|10,000 if bought from Katrina}}
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| 300
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| Fortune Shop
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| {{Red}} (x2)
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| All
 +
| Harmonious
 +
| Iconic
 +
| none
 +
| none
 +
| none
 +
}}
 +
{{TableContent
 +
| {{I|Tingle hood|NL}}
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| [[File:Tingle Hood NL Model.png|64px]]
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| 240{{Note|10,000 if bought from Katrina}}
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| 60
 +
| Fortune Shop
 +
| {{Green}} (x2)
 +
| All
 +
| Toy Shop
 +
| Flashy
 +
| none
 +
| none
 +
| none
 +
}}
 +
{{TableFooter}}
 +
 +
The {{I|celebration hat|NL}} is similar to the hat worn during {{Wp|Hwangap|kanreki}}, while the {{I|Tingle hood|NL}} resembles the hat worn by the [[zeldawiki:Tingle|Tingle]].
 +
 +
Wearing either of the hats has the same effect as wearing the daily lucky item.
  
==Staff==
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==Gallery==
 
<gallery>
 
<gallery>
Katrina NLa.png|[[Katrina]]
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PG Fortune Shop Exterior.png|{{PG}}
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WW Fortune Shop.png|{{WW}}
 +
WW Fortune Shop Interior.png|{{WW|nolink}}
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CF Fortune Shop Interior.png|{{CF}}
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CF Katrina Fortune.jpg|{{CF|nolink}}
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NL Katrina Fortune.jpg|{{NL}}
 +
NL Fortune Shop and Map.png|{{NL|nolink}}
 +
Fortune Shop NL Model.png|Fortune Shop model from {{NL|nolink}}
 
</gallery>
 
</gallery>
{{clear}}
 
  
{{Locations}}
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==Music==
<br>
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{{TableTop Music}}
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|-
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| Katrina Theme
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| {{WW}}
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| [[File:WW Katrina.flac]]
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|
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{{TableFooter}}
 +
 
 +
==Notes==
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{{Note list}}
 +
 
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{{Navbox Locations}}
 
[[Category:Buildings]]
 
[[Category:Buildings]]
 
[[Category:Locations]]
 
[[Category:Locations]]
 +
[[Category:Doubutsu no Mori locations]]
 +
[[Category:Doubutsu no Mori+ locations]]
 +
[[Category:Animal Crossing locations]]
 +
[[Category:Doubutsu no Mori e+ locations]]
 +
[[Category:Dòngwù Sēnlín locations]]
 +
[[Category:Wild World locations]]
 +
[[Category:City Folk locations]]
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[[Category:New Leaf locations]]

Latest revision as of 21:32, April 11, 2024

NL Fortune Shop Exterior.jpg
Outside the fortune shop in Animal Crossing: New Leaf.
NL Fortune Shop Interior.jpg
Inside the fortune shop in New Leaf.
Music (New Leaf)
Function Fortunes
Services Fortunes
Charm
Remove curses
Staff Katrina
Opening Hours 9:00 AM – 7:00 PM (New Leaf)
6:00 AM – 7:00 PM with "Early Bird" ordinance
9:00 AM – 11:00 PM with "Night Owl" ordinance

10:00 AM – 12:00 AM (City Folk)
6:00 AM – 12:00 AM (Wild World)
9:00 PM – 9:00 PM next day (Animal Crossing)

Main appearances

Other appearances
Names in other languages
 Unknown
 Unknown
 Unknown
 Unknown
 Unknown
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The Fortune Shop is a shop that appears in Animal Crossing, Animal Crossing: Wild World, Animal Crossing: City Folk, and Animal Crossing: New Leaf. The shop is run by a panther named Katrina, who offers to read the player their fortunes, help remove bad luck, and sell good luck charms.

Appearances[edit]

In Animal Crossing[edit]

The interior of Katrina's shop in Animal Crossing.

In Animal Crossing, Katrina's shop appears randomly in location and by date. She can tell the player their fortune for 50 Bells using her crystal ball. Copper can let the player know when she will appear in town a few days in advance. Her tent is open from 9 PM to 9 PM the following day.

In Wild World[edit]

In Animal Crossing: Wild World, Katrina's shop will appear on a random day of the week in front of the town hall, offering to read the player's fortune for the day for 100 Bells. She will determine the player's luck by drawing a card and checking if it is on a natural or inverted state. The card and its state will determine if the player's fortune is good, bad, or neutral. She will also offer to "purify" the player's bad luck for 10,000 Bells, which removes the effect of bad luck for a day, even if the player does not have bad luck from the start.

Card symbol Luck on normal state Luck on inverted state
Balloon Good Luck Bad Luck
Bird Good Luck Bad Luck
Book Good Luck Neutral
Bread Good Luck Bad Luck
Bridge Bad Luck Bad Luck
Butterfly Bad Luck Neutral
Forest Neutral Bad Luck
Fruit Good Luck Bad Luck
Jewel Good Luck Bad Luck
Lake Good Luck Bad Luck
Light Good Luck Bad Luck
Midnight Bad Luck Neutral
Morning Sun Good Luck Bad Luck
Mount Bad Luck Bad Luck
Music Good Luck Bad Luck
Pen Good Luck Bad Luck
Ship Bad Luck Good Luck
Shooting Star Good Luck Neutral
Space Good Luck Bad Luck
Thunder Good Luck Neutral
Waterfall Good Luck Bad Luck
Wind Good Luck Bad Luck

Katrina will also tell the player how compatible they are with another villager.

In City Folk[edit]

The exterior of Katrina's store in City Folk

In Animal Crossing: City Folk, Katrina operates a store in the far right of the city instead of a tent in town. The player can only visit the shop once per week to either have their fortune for that day read for 100 Bells.

The player may also ask Katrina for a charm once a month for 100 Bells, leading her to relay a set of instructions which a visitor must perform on the player's town so that the visitor may receive the charm.

In New Leaf[edit]

In Animal Crossing: New Leaf, Katrina sets up her tent in the event plaza on a random day of the week. Katrina will offer to read the player their fortune for 500 Bells, telling the player which piece of clothing will give the player good luck on that specific day. After Katrina has told 20 fortunes to the mayor or other villagers she will suggest building a permanent fortune telling shop on Main Street as a public works project between the Photo Booth and the Dream Suite for 340,000 Bells. Building the Fortune Shop will allow the player to receive daily fortunes as well as obtain the lucky hats. While giving the player fortunes, both Katrina and the player will be transported on top of a Zodiac wheel surrounded by stars.

Lucky hats[edit]

If a player visits Katrina on her shop on Main Street when their luck is bad, she will offer to sell the player one of two lucky hats for 10,000 Bells. These hats allow players to have the same effect as wearing the daily lucky item.

Lucky hats

Item Image Buy Price Sell Price Available From Color(s) Season HHA Theme Style Pattern Look Gender
Celebration hat Celebration Hat NL Model.png 1,200[nb 1] 300 Fortune Shop Red (x2) All Harmonious Iconic none none none
Tingle hood Tingle Hood NL Model.png 240[nb 2] 60 Fortune Shop Green (x2) All Toy Shop Flashy none none none

The celebration hat is similar to the hat worn during kanreki, while the Tingle hood resembles the hat worn by the Tingle.

Wearing either of the hats has the same effect as wearing the daily lucky item.

Gallery[edit]

Music[edit]

Fortune Shop audio tracks

Notes[edit]

  1. 10,000 if bought from Katrina
  2. 10,000 if bought from Katrina