Hotel

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The hotel is a facility introduced in Animal Crossing: Happy Home Designer. It is always the last facility for the player to design, and after they have done so, there will be a large ceremony and the credits will roll.

The hotel has four rooms, two of which are rooms for hotel guests. The hotel also contains an entrance lobby and a banquet hall.

Gallery[edit]

Locations
World
Town (Main Street)CityAnimal IslandTortimer IslandHarv's IslandMystery Islands
Structures
Player's houseVillager housesBridgeBulletin BoardEvent Plaza (Town Tree)FountainInclineLighthouseSignpostWindmillWishing Well
Transit Facilities
AirportBus StopPierTown GateTrain Station
Civic Facilities
Campground (RV)CampsiteDumpMuseum (ObservatoryThe Roost)Police StationPost OfficeResetti Surveillance CenterResident ServicesTown Hall
General Store
Tom Nook's shop (Nook's CrannyNook 'n' GoNookwayNookington's)T&T stores (Nookling JunctionT&T MartSuper T&TT.I.Y.T&T Emporium)
Merchants
Able SistersAuction HouseCrazy Redd'sFortune ShopGarden ShopGracieGraceJolly Redd's Treasure TrawlerKicksMuseum ShopNook's HomesRe-TailShampoodle
Entertainment
Club LOLDream SuiteHappy Home ShowcaseHappy Room AcademyThe MarqueePhoto BoothThe Roost Café
Spin-off locations
Happy Home Designer
FacilitiesCafeConcert HallDepartment StoreHospitalHotelOfficeRestaurantSchoolShop
Pocket Camp
CampsiteCabinMarket Place (Nookling GlobalAble Sisters To GoKicks)Breezy HollowLost Lure CreekOK MotorsSaltwater ShoresShovelstrike QuarrySunburst Island
Implied locationsBoondoxCategory