Difference between revisions of "Group"

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A '''group''', also known as a '''probability group''',<ref>''Animal Crossing: Wild World - The Official Nintendo Player's Guide'', page 83</ref> is a value assigned to some items in {{PG}}, {{WW}}, and {{NL}} that determines their rarity in a specific [[town]]. [[Furniture]], [[clothing]], [[wallpaper]]s, [[Flooring|carpet]]s, and [[stationery]] from [[Tom Nook's store]] ([[Timmy and Tommy's store]] in {{NL|short|nolink}}) and the [[Able Sisters]] (except in {{NL|short|nolink}}) are assigned a group of A, B, or C, and in each town, one of the groups is common, one is uncommon, and one is rare. Which group is common, uncommon, and rare is assigned upon town creation, and it is different for each type of item. For example, Group A furniture may be common in a town, but Group A clothing may be rare in the same town.
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A '''group''', also known as a '''probability group''',<ref>''Animal Crossing: Wild World - The Official Nintendo Player's Guide'', page 83</ref> is a value assigned to some items in the [[First generation|first-generation ''Animal Crossing'' games]], {{WW}}, and {{NL}} that determines their rarity in a specific [[town]]. In the first-generation games and {{WW|short|nolink}}, [[furniture]], [[Clothing#Tops|tops]], [[wallpaper]]s, [[Flooring|carpet]]s, and [[stationery]] from [[Tom Nook's store]] or the [[Able Sisters]] are assigned a group of A, B, or C, and in each town, one of the groups is common, one is uncommon, and one is rare. In {{NL|short|nolink}}, furniture, wallpapers, carpets, and stationery from [[Timmy and Tommy's store]] are assigned a group of A, B, C, or D, and in each town, one of the groups is common, one is uncommon, one is rare, and one is very rare.
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Which group is common, uncommon, rare, or very rare is assigned upon town creation, and it is different for each type of item. For example, Group A furniture may be common in a town, but Group A clothing may be rare in the same town.
  
 
Having high item [[luck]], through [[fêng shui]] or [[Katrina]], increases the chances of uncommon and rare items appearing. The chances of finding common, uncommon, and rare items begin at 60/35/5 at minimum luck, and eventually balance out to 33/33/33 at max luck. Additionally, some sources only contain items of a specific rarity.
 
Having high item [[luck]], through [[fêng shui]] or [[Katrina]], increases the chances of uncommon and rare items appearing. The chances of finding common, uncommon, and rare items begin at 60/35/5 at minimum luck, and eventually balance out to 33/33/33 at max luck. Additionally, some sources only contain items of a specific rarity.
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===In {{NL|short|nolink}}===
 
===In {{NL|short|nolink}}===
The following sources in {{NL}} only contain items from a specific group:
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The following sources in {{NL|short|nolink}} only contain items from a specific group:
*Letters received from [[villagers]] has a chance to either contain items from the town's common group, uncommon and rare group, and super rare group.
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*Letters received from [[villagers]] has a chance to either contain items from the town's common group, uncommon and rare group, and very rare group.
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  
 
{{Gameplay Elements}}
 
{{Gameplay Elements}}

Revision as of 10:34, November 1, 2022

A group, also known as a probability group,[1] is a value assigned to some items in the first-generation Animal Crossing games, Animal Crossing: Wild World, and Animal Crossing: New Leaf that determines their rarity in a specific town. In the first-generation games and Wild World, furniture, tops, wallpapers, carpets, and stationery from Tom Nook's store or the Able Sisters are assigned a group of A, B, or C, and in each town, one of the groups is common, one is uncommon, and one is rare. In New Leaf, furniture, wallpapers, carpets, and stationery from Timmy and Tommy's store are assigned a group of A, B, C, or D, and in each town, one of the groups is common, one is uncommon, one is rare, and one is very rare.

Which group is common, uncommon, rare, or very rare is assigned upon town creation, and it is different for each type of item. For example, Group A furniture may be common in a town, but Group A clothing may be rare in the same town.

Having high item luck, through fêng shui or Katrina, increases the chances of uncommon and rare items appearing. The chances of finding common, uncommon, and rare items begin at 60/35/5 at minimum luck, and eventually balance out to 33/33/33 at max luck. Additionally, some sources only contain items of a specific rarity.

Appearances

In Animal Crossing

The following sources in Animal Crossing only contain items from a specific group:

  • The Lost & Found only contains items from the town's common group.
  • The clothing received by Gracie if the player fails to fully wash her car is always from the town's common group.
  • Balloons only contain items from the town's rare group.
  • The Grab Bag received on Sale Day only contains items from the town's rare group.

In Wild World

The following sources in Animal Crossing: Wild World only contain items from a specific group:

  • Balloons only contain items from the town's rare group.

In New Leaf

The following sources in New Leaf only contain items from a specific group:

  • Letters received from villagers has a chance to either contain items from the town's common group, uncommon and rare group, and very rare group.

References

  1. Animal Crossing: Wild World - The Official Nintendo Player's Guide, page 83