Difference between revisions of "Super Smash Bros. Ultimate"

From Nookipedia, the Animal Crossing wiki
(This should be good enough.)
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==Content from the {{SER|nolink}}==
 
==Content from the {{SER|nolink}}==
 
===Playable characters===
 
===Playable characters===
As the game features all previous playable characters, Villager has returned. [[Villager (Super Smash Bros. series)|Villager]] is nearly identical in appearance to his iteration in [[Super Smash Bros. for Nintendo 3DS and Wii U]], but features a more subdued color scheme and several animation changes. Villager received several gameplay changes including the ability to see [[smashwiki:Pocket|pocketed]] items and the ability to pocket items using the net.
+
===[[Villager (Super Smash Bros. series)|Villager]]===
 +
[[File:Villager SSBU.png|200px|thumb|right]]
 +
[[smashwiki:Villager (SSBU)|Villager]] returns from their appearance in {{SSB4|3dswiiu}} as with every previous fighter from the ''Super Smash Bros.'' series, with changes made in their expressions and color appearance. They now have the ability to see what item they pocketed from using their neutral move. Two of their [[smashwiki:Alternate costume (SSBU)#Villager|alternate costumes]] have also changed. Their last two alts now feature darker skin unlike the previous titles.
  
Furthermore, [[Isabelle]] makes her debut as a playable character, after having been an Assist Trophy in the previous game. Some of her moves are similar to the Villager's, but the majority of her moves are unique to her.
+
Besides these appearance changes, Villager remains mostly the same from their appearance in {{SSB4|3dswiiu|nolink}}, with minor buffs and nerfs. Villager is classified as [[smashwiki:Fighter number|Fighter #45]].
<!--
+
{{clear}}
====How to unlock====
+
====Special moves====
=====Time encounters=====
+
{| class="styled" align=center style="border: 3px solid #DEB887; background-color:#DEB887; text-align:center; width: 100%;"
*When it's get 10 minutes, A new challenger will appear. [[Villager (Super Smash Bros. series)|Villager]] is on 6th and [[Isabelle]] is on 21th.
 
=====Classic Mode=====
 
*To unlock [[Villager (Super Smash Bros. series)|Villager]] in Classic Mode, The player needs to finish Classic Mode with Pikachu and it's unlock tree as the 1st character to unlock.
 
*To unlock [[Isabelle]] in Classic Mode, The player needs to finish Classic Mode with Pikachu and it's unlock tree after Mega Man was unlocked
 
=====World of Light=====
 
*To unlock [[Villager (Super Smash Bros. series)|Villager]] in World of Light, The player must go right to face him. If not, Master Hand blocks him until you defeat a boss.
 
*To unlock [[Isabelle]] in World of Light, The player must have [[Kapp'n|Wild World Kapp'n]] to ride in the [[Bus]], after you defeat her, its clear out the path.
 
====Movesets====
 
=====Villager=====
 
{| class="wikitable";"
 
! Move
 
! Notes
 
 
|-
 
|-
| Neutral attack
+
! width="10%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Move
| Throws his pair of alternating hooks rapidly and finish with his straight punch.
+
! width="7%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Image
 +
! width="70%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Description
 +
|-
 +
|[[smashwiki:Pocket|Pocket]]
 +
|[[File:SSBU Neutral B Villager.png|200px]]
 +
|Villager's neutral special. Any projectiles that is thrown in front of Villager are grabbed and pocketed. If pressed again, Villager either grabs the projectile in their hand to be able to throw it for later or immediately throw it. Status items such as Superspicy Curry and recovery items such as Food will immediately be used.
 +
|-
 +
|[[smashwiki:Lloid Rocket|Lloid Rocket]]
 +
|[[File:SSBU Side B Villager.png|200px]]
 +
|Villager's side special. They summon a rocket resembling the design of [[Lloid]] which will shoot forward to hit any players. Villager can also ride on the rocket as a horizontal recovery move.
 +
|-
 +
|[[smashwiki:Balloon Trip|Balloon Trip]]
 +
|[[File:SSBU Up B Villager.png|200px]]
 +
|Villager's up special. Based on the Nintendo video game [[wikipedia:Balloon Fight|Balloon Fight]], Villager will take to the sky using two [[balloon]]s color-coded to the player's color. It can be used for a certain amount of time before Villager falls from the sky. Other fighter can attack the balloons to prevent Villager from their recovery.
 +
|-
 +
|[[smashwiki:Timber|Timber]]
 +
|[[File:SSBU Down B Villager Extra.png|200px]][[File:SSBU Down B Villager.png|200px]]
 +
|Villager's down special. Villager first plants a [[sapling]], then uses a [[Watering Can]] to grow the sapling to a [[tree]], and finally the Villager pulls out an [[Axe]] to chop down the tree, which when dropped deals damage to other bystanding fighters. The Watering Can can be used to push fighters away from the player, while the Axe can deal significant damage to others.
 +
 
 +
On occasion, a woodchip will drop for additional, but weak damage, and [[fruit]] for the player to recovery their damage.
 +
|-
 +
|[[smashwiki:Dream Home|Dream Home]]
 +
|[[File:SSBU Final Smash Villager.png|200px]]
 +
|Villager's Final Smash. Villager traps a fighter and calls forth [[Tom Nook]] and the [[Nooklings]], whom after paying them with [[Bells]] builds a [[house]] around the fighter. The jingle for completing a [[home loan]] from {{NL|short}} is played shortly after the house is built. Then, the house explodes, dealing high knockback and damage to both the trapped fighter and any bystanders.
 +
|}
 +
 
 +
====Unlock requirements====
 +
*Every ten minutes, a new challenger will appear in a specific order. [[Villager (Super Smash Bros. series)|Villager]] is the 6th fighter to be unlocked.
 +
*To unlock Villager in Classic Mode, the player must complete Classic Mode under [[smashwiki:Pikachu|Pikachu]]'s branch.
 +
*To unlock Villager in World of Light, the player has to fight Villager on the left-hand side of the crossroad during the beginning of the mode. If Villager is freed, the other fighters ([[smashwiki:Marth (SSBU)|Marth]] and [[smashwiki:Sheik (SSBU)|Sheik]]) will have to unlocked after clearing a boss.
 +
 
 +
===[[Isabelle]]===
 +
[[File:Isabelle SSBU.png|x200px|thumb|right]]
 +
[[smashwiki:Isabelle (SSBU)|Isabelle]] is a new fighter introduced in {{SSBU|nolink}}, having been upgraded from [[smashwiki:Assist Trophy|assist trophy status]] from {{SSBU|forwiiu|nolink}}. She is a semi-clone of Villager, but is not classified as an Echo Fighters, the term used to described [[smashwiki:Clone|clones]] in {{SSBU|short|nolink}}. Although her Final Smash and neutral special function identical, her other moves do not.
 +
 
 +
Other aspects of Isabelle have been modified to differentiate herself from Villager. Her neutral attack uses a [[Toy Hammer]] to hit her opponents. Her forward smash fires a [[Party Popper]] and her up smash summons a [[Public works project#Signs|Do-not-enter Sign]].
 +
 
 +
Although Isabelle speaks [[Animalese]] in her reveal trailer, she is completely mute in this game. Isabelle is classified as [[smashwiki:Fighter number|Fighter #68]].
 +
{{clear}}
 +
====Special moves====
 +
{| class="styled" align=center style="border: 3px solid #DEB887; background-color:#DEB887; text-align:center; width: 100%;"
 
|-
 
|-
| Forward tilt
+
! width="10%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Move
| Strikes horizontally with his [[Umbrella|Paw Umbrella]].
+
! width="7%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Image
|-
+
! width="70%" style="border-bottom:#DEB887; border-right: #DEB887; border-left: #DEB887; background-color:#F5DEB3; color:#666;"| Description
| Up tilt
+
|-  
| Twirls his stick upwards for two hits.
+
|[[smashwiki:Pocket|Pocket]]
|-
+
|[[File:SSBU Neutral B Isabelle.png|200px]]
| Down tilt
+
|Isabelle's neutral special. It acts very similar mechanically to Villager's neutral special, where any projectiles thrown is grabbed and stored by Isabelle. She can then use the move again to use the projectile to harm the fighter, or immediately throw it back. Consumables like the Superspicy Curry and Food are used when the move is presed.
| Leans forwards and pulls a [[Weed|weed]] out of the ground.
+
|-  
|-
+
|[[smashwiki:Fishing Rod|Fishing Rod]]
| Dash attack
+
|[[File:SSBU Side B Isabelle.png|200px]]
| Trips and drops his [[Sapling|sapling]], throwing it forward.
+
|Isabelle's side special. She summons a [[Fishing Rod]] that will catch any fighter which she will immediately throw forward. Previously, the move allowed duplication of [[smashwiki:Assist Trophy|Assist Trophies]]. This was patched in version 2.0.0.
|-
+
|-  
| Forward smash
+
|[[smashwiki:Balloon Trip|Balloon Trip]]
| Leans forwards while holding his large bowling ball, then drops it to strike the area beneath.
+
|[[File:SSBU Up B Isabelle.png|200px]]
|-
+
|Isabelle's up special. She sits on a wooden platform and glides upwards with two [[Bunny Balloon]]s color-oded to the player's color. Her version of Balloon Trip is much shorter than that of Villager's.
| Up smash
+
|-  
| Crouches while detonating a [[Handheld item#Fountain Firework|fountain firework]].
+
|[[smashwiki:Lloid Trap|Lloid Trap]]
|-
+
|[[File:SSBU Down B Isabelle.png|200px]]
| Down smash
+
|Isabelle's down special. She digs a rocket resembling [[Lloid]] in the ground, and any fighters that step on the trap will cause the fighter to be launched upwards. The move is akin to a projectile, meaning another Isabelle can pocket one's Lloid Trap and use the move against them.
| Uses his [[Shovel]] to strike the ground in front of him, burying his opponents.
+
|-  
|-
+
|[[smashwiki:Dream Home|Dream Home]]
| Neutral aerial
+
|[[File:SSBU Final Smash Isabelle.png|200px]]
| Performs a cartwheel.
+
|Isabelle's Final Smash. She traps any fighter close-by and summons [[Tom Nook]] and the [[Nooklings]] to build a [[Town Hall]]. After paying them, Tom Nook and Nooklings quickly build the Town Hall, after which the jingle from {{NL|short}} after completing a [[home loan]] plays. The Town Hall immediately explodes afterwards, launching the trapped fighter and any other fighters that were nearby. The move deals more damage than Villager's Final Smash.
|-
 
| Forward aerial
 
| Fires a pellet from his [[Slingshot]] forward.
 
|-
 
| Back aerial
 
| Fires a pellet from his [[Slingshot]] backward.
 
|-
 
| Up aerial
 
| Thrust one, two, or three [[Turnip|turnips]] upward.
 
|-
 
| Down aerial
 
| Thrust one, two, or three [[Turnip|turnips]] downward.
 
|-
 
| Grab
 
| Swings downwards with his [[Net]]. Can pocket items.
 
|-
 
| Pummel
 
| Yanks his net backwards.
 
|-
 
| Forward throw
 
| Tosses the opponent with his net.
 
|-
 
| Back throw
 
| Tosses the opponent backward with his net.
 
|-
 
| Up throw
 
| Tosses the opponent upward with his net.
 
|-
 
| Down throw
 
| Tosses the opponent downward with his net.
 
|-
 
| Floor attack (Back)
 
| Swings his stick back and front.
 
|-
 
| Floor attack (Front)
 
| Swings his stick front and back.
 
|-
 
| Floor attack (Trip)
 
| Double kicks back and front.
 
|-
 
| Edge attack
 
| Climbs up and does a legsweep.
 
|-
 
| Neutral special move: [[Pockets|Pocket]]
 
| Villager extends his hand and grabs hold of any one item or projectile in a short range. The item or projectile is then stored away until neutral special is used again. If the stored item is something Villager can hold, it will be placed into his hand. If not, it will be launched forward as a projectile. Almost any item can be pocketed, and in general, any projectile which is reflectable can be pocketed.
 
|-
 
| Side special move: [[Lloid]] Rocket
 
| Villager produces [[Lloid]] as a projectile, who flies forward, exploding on contact. If the button is held, Villager will climb onto Lloid and ride him until he explodes.
 
|-
 
| Up special move: Balloon Trip
 
| Villager floats upwards with the Balloon Fighter's helmet. The [[Handheld item#Balloon|balloons]] can be popped by enemies, ending the move prematurely and forcibly making him helpless.
 
|-
 
| Down special move: Timber
 
| This move has three stages. When first used, Villager will plant his [[Sapling|sapling]] in the ground (or, if airborne, do nothing). Once the sapling is planted, using the move will cause Villager to produce a [[Watering Can]] and sprinkle water on the ground. The water can be used to minimally push opponents, but the can's real use is to water the sapling, causing it to ground into a large [[Tree|tree]] which can separate the fighters and block attack. When the tree is on the field, using the down special move causes Villager to swing his [[Axe]], which is a powerful attack in its own right, and can be used to chop down the tree, which then becomes a slow and ranged but very strong projectile.
 
|-
 
| Final Smash: [[Player house|Dream House]]
 
| [[Tom Nook]], [[Timmy and Tommy]] pays Villager's [[Bells|bells]] and start building [[Player house|his house]], damaging opponents. After his house is finish, Villager, Tom Nook, Timmy and Tommy cheers but its explore, sending his opponents and the Nookings flying away.
 
 
|}
 
|}
  
=====Isabelle=====
+
====Unlock requirements====
{| class="wikitable";"
+
*Every ten minutes, a new challenger will appear in a specific order. Isabelle is the 21st fighter to be unlocked,.
! Move
+
*To unlock Isabelle in Classic Mode, the player must complete Classic Mode under [[smashwiki:Pikachu|Pikachu]]'s branch.
! Notes
+
*To unlock Isabelle in World of Light, the player must have the spirit of [[Kapp'n|Kapp'n (Wild World)]] to be able to ride in the [[Bus]] to her unlock stage. Once Isabelle is freed, a simple path is made to the town.
|-
 
| Neutral attack
 
| Swings her [[Toy Hammer]].
 
|-
 
| Forward tilt
 
| Strikes horizontally with her [[Umbrella|Candy Umbrella]].
 
|-
 
| Up tilt
 
| Swipes a broom in an arc above herself.
 
|-
 
| Down tilt
 
| Leans forwards and pulls a [[Weed|weed]] out of the ground.
 
|-
 
| Dash attack
 
| Trips and drops her pot, throwing it forward.
 
|-
 
| Forward smash
 
| Cracks her [[Handheld item#Party Popper|party popper]], causing an explosion of confetti in front of herself.
 
|-
 
| Up smash
 
| Blows her whistle and erects a [[Public works project|stop sign]] in front of herself.
 
|-
 
| Down smash
 
| Swings a small bucket of water in a circle around her feet.
 
|-
 
| Neutral aerial
 
| Spins horizontally while holding her pom-poms.
 
|-
 
| Forward aerial
 
| Fires a pellet from her [[Slingshot]] forward.
 
|-
 
| Back aerial
 
| Fires a pellet from her [[Slingshot]] backward.
 
|-
 
| Up aerial
 
| Thrust one, two, or three [[Turnip|turnips]] upward.
 
|-
 
| Down aerial
 
| Thrust one, two, or three [[Turnip|turnips]] downward.
 
|-
 
| Grab
 
| Swings downwards with her [[Net]]. Can pocket items.
 
|-
 
| Pummel
 
| Yanks her net backwards.
 
|-
 
| Forward throw
 
| Tosses the opponent with her net.
 
|-
 
| Back throw
 
| Tosses the opponent backward with her net.
 
|-
 
| Up throw
 
| Tosses the opponent upward with her net.
 
|-
 
| Down throw
 
| Tosses the opponent downward with her net.
 
|-
 
| Floor attack (Back)
 
| Swings her broom front and back.
 
|-
 
| Floor attack (Front)
 
| Swings her broom back and front.
 
|-
 
| Floor attack (Trip)
 
| Swings her broom front and back.
 
|-
 
| Edge attack
 
| Climbs up and thrust a pom-pom forward while sliding on the ground.
 
|-
 
| Neutral special move: [[Pockets|Pocket]]
 
| Isabelle extends her hand and grabs hold of any one item or projectile in a short range. The item or projectile is then stored away until neutral special is used again. If the stored item is something Isabelle can hold, it will be placed into her hand. If not, it will be launched forward as a projectile. Almost any item can be pocketed, and in general, any projectile which is reflectable can be pocketed.
 
|-
 
| Side special move: [[Fishing Rod]]
 
| Isabelle casts her fishing line, which can reel in and then throw opponents in four ways.
 
|-
 
| Up special move: Balloon Trip
 
| Isabelle floats upwards with the swing. The [[Handheld item#Bunny Balloon|bunny balloons]] can be popped by enemies, ending the move prematurely and forcibly making her helpless.
 
|-
 
| Down special move: [[Lloid]] Trap
 
| Isabelle plants [[Lloid]] in the ground, acting like a landmine. If an opponent walks over the trap, Lloid will shoot directly upwards, dragging the opponent with him and hitting multiple times before finally exploding. Pressing the attack button while Lloid is planted will also activate the attack. If Lloid is not activated for a period of time, he will disappear. If Isabelle try to use on air, she will think and do nothing.
 
|-
 
| Final Smash: [[Town Hall|Dream Town Hall]]
 
| [[Tom Nook]], [[Timmy and Tommy]] pays Isabelle's [[Bells|bells]] and start building [[Town Hall|her Town Hall]], damaging opponents. After her Town Hall is finish, Isabelle, Tom Nook, Timmy and Tommy cheers but its explore, sending her opponents and the Nookings flying away.
 
|}-->
 
  
 
===Stages===
 
===Stages===
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{{Note list}}
 
{{Note list}}
  
{{To-do|Add full movesets for Villager and Isabelle}}
 
 
{{Animal Crossing}}
 
{{Animal Crossing}}
 
{{SSB}}
 
{{SSB}}

Revision as of 20:55, February 22, 2021

For more information about this game, see its corresponding article on SmashWiki.
Super Smash Bros Ultimate NA Cover Art.png
Developer(s) Bandai Namco Studios
Sora Ltd.
Publisher(s) Nintendo
Platform(s) Nintendo Switch
Release date(s) Worldwide December 7, 2018
Genre(s) Fighting, Platform
Modes Single player,
Multiplayer
Ratings
Input
methods
Joy-Cons, Nintendo Switch Pro Controller, GameCube controller

Super Smash Bros. Ultimate [nb 1] is a fighting game for the Nintendo Switch. It was announced in a teaser trailer at the end of a Nintendo Direct on March 8th, 2018, and the game was released worldwide on December 7th, 2018. It is the fifth installment in the Super Smash Bros. series (sixth if both versions of Super Smash Bros. 4 are counted as separate).

All previous playable Super Smash Bros. characters return in this installment, alongside numerous newcomers. Seven new stages are in the game, with more being added via DLC. In addition to this, over 90 past stages from previous games return as well. The game features several gameplay changes from Super Smash Bros. for Nintendo 3DS and Wii U, such as the return of directional air dodging, Wavelanding, new perfect shield mechanics, and overall faster gameplay.

It also introduced numerous new modes, such as Spirits, and the World of Light adventure mode.

Fighters

Super Smash Bros. Ultimate features 63 (65 if counting Pokémon Trainer's Pokémon) playable characters; only the eight are available from the start. Bold text denotes the starter roster of characters.

List of fighters

Content from the Animal Crossing series

Playable characters

Villager

Villager SSBU.png

Villager returns from their appearance in Super Smash Bros. for Nintendo 3DS / Wii U as with every previous fighter from the Super Smash Bros. series, with changes made in their expressions and color appearance. They now have the ability to see what item they pocketed from using their neutral move. Two of their alternate costumes have also changed. Their last two alts now feature darker skin unlike the previous titles.

Besides these appearance changes, Villager remains mostly the same from their appearance in Super Smash Bros. for Nintendo 3DS / Wii U, with minor buffs and nerfs. Villager is classified as Fighter #45.

Special moves

Move Image Description
Pocket SSBU Neutral B Villager.png Villager's neutral special. Any projectiles that is thrown in front of Villager are grabbed and pocketed. If pressed again, Villager either grabs the projectile in their hand to be able to throw it for later or immediately throw it. Status items such as Superspicy Curry and recovery items such as Food will immediately be used.
Lloid Rocket SSBU Side B Villager.png Villager's side special. They summon a rocket resembling the design of Lloid which will shoot forward to hit any players. Villager can also ride on the rocket as a horizontal recovery move.
Balloon Trip SSBU Up B Villager.png Villager's up special. Based on the Nintendo video game Balloon Fight, Villager will take to the sky using two balloons color-coded to the player's color. It can be used for a certain amount of time before Villager falls from the sky. Other fighter can attack the balloons to prevent Villager from their recovery.
Timber SSBU Down B Villager Extra.pngSSBU Down B Villager.png Villager's down special. Villager first plants a sapling, then uses a Watering Can to grow the sapling to a tree, and finally the Villager pulls out an Axe to chop down the tree, which when dropped deals damage to other bystanding fighters. The Watering Can can be used to push fighters away from the player, while the Axe can deal significant damage to others.

On occasion, a woodchip will drop for additional, but weak damage, and fruit for the player to recovery their damage.

Dream Home SSBU Final Smash Villager.png Villager's Final Smash. Villager traps a fighter and calls forth Tom Nook and the Nooklings, whom after paying them with Bells builds a house around the fighter. The jingle for completing a home loan from New Leaf is played shortly after the house is built. Then, the house explodes, dealing high knockback and damage to both the trapped fighter and any bystanders.

Unlock requirements

  • Every ten minutes, a new challenger will appear in a specific order. Villager is the 6th fighter to be unlocked.
  • To unlock Villager in Classic Mode, the player must complete Classic Mode under Pikachu's branch.
  • To unlock Villager in World of Light, the player has to fight Villager on the left-hand side of the crossroad during the beginning of the mode. If Villager is freed, the other fighters (Marth and Sheik) will have to unlocked after clearing a boss.

Isabelle

Isabelle SSBU.png

Isabelle is a new fighter introduced in Super Smash Bros. Ultimate, having been upgraded from assist trophy status from Invalid parameters detected! Did you enter the wrong parameters, or are the parameters needed to generate this link empty?. She is a semi-clone of Villager, but is not classified as an Echo Fighters, the term used to described clones in Ultimate. Although her Final Smash and neutral special function identical, her other moves do not.

Other aspects of Isabelle have been modified to differentiate herself from Villager. Her neutral attack uses a Toy Hammer to hit her opponents. Her forward smash fires a Party Popper and her up smash summons a Do-not-enter Sign.

Although Isabelle speaks Animalese in her reveal trailer, she is completely mute in this game. Isabelle is classified as Fighter #68.

Special moves

Move Image Description
Pocket SSBU Neutral B Isabelle.png Isabelle's neutral special. It acts very similar mechanically to Villager's neutral special, where any projectiles thrown is grabbed and stored by Isabelle. She can then use the move again to use the projectile to harm the fighter, or immediately throw it back. Consumables like the Superspicy Curry and Food are used when the move is presed.
Fishing Rod SSBU Side B Isabelle.png Isabelle's side special. She summons a Fishing Rod that will catch any fighter which she will immediately throw forward. Previously, the move allowed duplication of Assist Trophies. This was patched in version 2.0.0.
Balloon Trip SSBU Up B Isabelle.png Isabelle's up special. She sits on a wooden platform and glides upwards with two Bunny Balloons color-oded to the player's color. Her version of Balloon Trip is much shorter than that of Villager's.
Lloid Trap SSBU Down B Isabelle.png Isabelle's down special. She digs a rocket resembling Lloid in the ground, and any fighters that step on the trap will cause the fighter to be launched upwards. The move is akin to a projectile, meaning another Isabelle can pocket one's Lloid Trap and use the move against them.
Dream Home SSBU Final Smash Isabelle.png Isabelle's Final Smash. She traps any fighter close-by and summons Tom Nook and the Nooklings to build a Town Hall. After paying them, Tom Nook and Nooklings quickly build the Town Hall, after which the jingle from New Leaf after completing a home loan plays. The Town Hall immediately explodes afterwards, launching the trapped fighter and any other fighters that were nearby. The move deals more damage than Villager's Final Smash.

Unlock requirements

  • Every ten minutes, a new challenger will appear in a specific order. Isabelle is the 21st fighter to be unlocked,.
  • To unlock Isabelle in Classic Mode, the player must complete Classic Mode under Pikachu's branch.
  • To unlock Isabelle in World of Light, the player must have the spirit of Kapp'n (Wild World) to be able to ride in the Bus to her unlock stage. Once Isabelle is freed, a simple path is made to the town.

Stages

Smashville, Tortimer Island, and Town and City all make a reappearance in this installment. All stages are now able to be turned into Battlefield and Ω forms. These forms turn the stage's geometry into that of Battlefield and Final Destination respectively. A function that turns off stage hazards is also present, which changes some of the properties of most stages, including all of the Animal Crossing stages.

Items

The Beehive and Pitfall seed make their return from the previous installment. The fruit that grows on Tortimer Island and the wood chip produced from Villager's down special also return.

Additionally, Kapp'n is one of the many new additions to the roster of characters that appear as an Assist Trophy. When summoned, he will get in his bus and drive across the stage, occasionally jumping up into the air. Kapp'n will pick up any fighters that get in his way, and take them past the blast lines, resulting in a K.O.

Spirits

The Animal Crossing series has received 39 spirits in the base game, including three Fighter Spirits, two Master Spirits, eleven Primary Spirits, and 23 Support Spirits. As a promotion for New Horizons, the spirit event, Animal Crossing Spirits! Yes, Yes! featured Flick, C.J., Daisy Mae, and Orville & Wilbur as spirits, bringing the total spirit count to 43.

Primary Spirits

Spirit Image Type Class Slots Stats Ability Acquisition
Digby Digby Neutral Advanced 3 (⬡⬡⬡) Power:
1,564—6,328
Attack:
797—3,225
Defense:
707—2,860
Battering Items Power ↑
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Scan the Digby amiibo
  • DJ K.K. DJ K.K. Neutral Advanced 3 (⬡⬡⬡) Power:
    1,357—5,431
    Attack:
    577—2,308
    Defense:
    780—3,123
    Can Be Enhanced at Lv. 99
  • Summon with cores from 9-Volt & 18-Volt and Labrador Retriever
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
  • Scan the K.K. amiibo
  • Don Don Shield Advanced 2 (⬡⬡) Power:
    2,080—8,372
    Attack:
    963—3,876
    Defense:
    963—3,876
    Speed ↓
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Flick Flick Attack Advanced 2 (⬡⬡) Power:
    1,761—7,051
    Attack:
    1,064—4,257
    Defense:
    598—2,395
    Strong Throw
  • Battle via Spirit Board (during the event "Animal Crossing Spirits! Yes, Yes!"; available normally once obtained or since July 21, 2020)
  • Gulliver Gulliver Grab Advanced 1 (⬡) Power:
    1,732—6,951
    Attack:
    817—3,279
    Defense:
    817—3,279
    Jump ↑
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • K.K. Slider K.K. Slider Neutral Ace 3 (⬡⬡⬡) Power:
    3,287—9,865
    Attack:
    1,301—3,903
    Defense:
    1,558—4,676
    Running Start
  • Enhance the DJ KK spirit
  • Lloid Lloid Shield Novice 2 (⬡⬡) Power:
    1,087—5,442
    Attack:
    463—2,318
    Defense:
    544—2,721
    Speed ↓
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Lottie Lottie Grab Novice 1 (⬡) Power:
    958—4,792
    Attack:
    388—1,941
    Defense:
    570—2,851
    No Effect
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Scan the Lottie amiibo
  • Resetti Resetti Grab Ace 2 (⬡⬡) Power:
    3,281—9,846
    Attack:
    1,625—4,876
    Defense:
    1,530—4,592
    Jump ↓
  • Summon with cores from Mettaur, Dugtrio, Muddy Mole, and any two Attack cores
  • Scan the Resetti amiibo
  • Tom Nook Tom Nook Neutral Advanced 3 (⬡⬡⬡) Power:
    1,431—5,727
    Attack:
    386—1,546
    Defense:
    1,045—4,181
    Can Be Enhanced at Lv. 99
  • Summon with cores from Maruhige Shop Owner, Shop Assistant, and any Neutral core
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
  • Scan the Tom Nook amiibo
  • Tom Nook (Nookington's) Tom Nook (Nookington's) Neutral Ace 3 (⬡⬡⬡) Power:
    2,663—8,011
    Attack:
    717—2,157
    Defense:
    1,844—5,546
    Item Gravitation
  • Enhance the Tom Nook spirit
  • Zipper T. Bunny Zipper T. Bunny Grab Novice 1 (⬡) Power:
    958—4,793
    Attack:
    520—2,600
    Defense:
    384—1,922
    Jump ↑
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Support Spirits

    Spirit Image Class Cost Ability Acquisition
    Able Sisters Able Sisters Ace 1 (⬢) Shield Durability ↑
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 6000G
  • Scan the Mabel amiibo
  • Blathers Blathers Ace 2 (⬢⬢) Black Hole Equipped
  • Summon with cores from T-Rex, Beetle, and Fishman
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
  • Scan the Blathers amiibo
  • Brewster Brewster Ace 1 (⬢) Slumber Immunity
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 6000G
  • C.J. C.J. Advanced 1 (⬢) Item Gravitation
  • Battle via Spirit Board (during the event "Animal Crossing Spirits! Yes, Yes!"; available normally once obtained or since July 21, 2020)
  • Celeste Celeste Advanced 1 (⬢) Item Gravitation
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Scan the Celeste amiibo
  • Cyrus & Reese Cyrus & Reese Ace 3 (⬢⬢⬢) Ore Club Equipped
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
  • Scan the Cyrus amiibo or Reese amiibo
  • Daisy Mae Daisy Mae Novice 1 (⬢) Lip's Stick Equipped
  • Battle via Spirit Board (during the event "Animal Crossing Spirits! Yes, Yes!"; available normally once obtained or since July 21, 2020)
  • Dr. Shrunk Dr. Shrunk Advanced 1 (⬢) Falling Immunity
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Frillard Frillard Novice 1 (⬢) Braking Ability ↑
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Gracie Gracie Advanced 1 (⬢) Super Launch Star Equipped
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Harriet Harriet Advanced 1 (⬢) Weapon Attack ↑
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Joan Joan Advanced 1 (⬢) Stats ↑ after Eating
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Kaitlin & Katie Kaitlin & Katie Advanced 2 (⬢⬢) Fog Immunity
  • Battle via World of Light (Sacred Land)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Kapp'n Kapp'n Ace 1 (⬢) Easier Dodging
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 6000G (unlocked after obtaining spirit once)
  • Scan the Kapp'n amiibo
  • Kapp'n (Wild World) Kapp'n (Wild World) Advanced 1 (⬢) Dash Attack ↑
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
  • Katrina Katrina Advanced 2 (⬢⬢) Irreversible Controls
  • Battle via World of Light (Sacred Land)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Kicks Kicks Advanced 2 (⬢⬢) Sticky-Floor Immunity
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Scan the Kicks amiibo
  • Leif (Animal Crossing) Leif (Animal Crossing) Advanced 1 (⬢) Bury Immunity
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Lyle Lyle Novice 1 (⬢) Green Shell Equipped
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Orville & Wilbur Orville & Wilbur Ace 1 (⬢) Undamaged Attack & Speed ↑
  • Battle via Spirit Board (during the event "Animal Crossing Spirits! Yes, Yes!"; available normally once obtained or since July 21, 2020)
  • Pete Pete Ace 2 (⬢⬢) Strong-Wind Immunity
  • Summon with cores from Cucco, Postman, and any Support core
  • Phyllis & Pelly Phyllis & Pelly Advanced 1 (⬢) Back Shield Equipped
  • Summon with cores from Mio & Mayu Amakura and Pitch
  • Battle via Spirit Board (unlocked after obtaining spirit once)
  • Purchase from the Vault Shop for 1000G (unlocked after obtaining spirit once)
  • Redd Redd Advanced 1 (⬢) Trade-Off Defense ↑
  • Battle via World of Light (Mysterious Dimension)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 1000G
  • Rover Rover Ace 2 (⬢⬢) Ice-Floor Immunity
  • Battle via World of Light (The Light Realm)
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 6000G
  • Scan the Rover amiibo
  • Serena Serena Novice 1 (⬢) Star Rod Equipped
  • Battle via Spirit Board
  • Purchase from the Vault Shop for 500G
  • Tortimer Tortimer Ace 2 (⬢⬢) Critical-Health Stats ↑↑
  • Summon with cores from Old Man Lobber, Koopa Troopa, and any Support core
  • Master Spirits

    Spirit Image Facility Acquisition
    Cooper & Booker Copper & Booker Dojo: Brick-Wall Style
  • Battle via World of Light (The Light Realm)
  • Timmy & Tommy Timmy & Tommy Shop: Timmy & Tommy's (Item spirits)
  • Battle via World of Light (The Light Realm)
  • Scan the Timmy & Tommy amiibo
  • Fighter Spirits

    Spirit Image Alternate Artwork Acquisition
    Isabelle Isabelle Isabelle
  • Complete Classic Mode with Isabelle
  • Purchase from the Vault Shop for 300G (after unlocking Isabelle)
  • Villager (Female) Villager (Female) Villager (Female)
  • Purchase from the Vault Shop for 300G (after unlocking Villager)
  • Villager (Male) Villager (Male) Villager (Male)
  • Complete Classic Mode with Villager
  • Purchase from the Vault Shop for 300G (after unlocking Villager)
  • Gallery

    Artwork

    Screenshots

    External links

    Notes

    1. Japanese: 大乱闘スマッシュブラザーズ SPECIAL Hepburn: Dairantō Sumasshu Burazāzu SupesharuGreat Fray Smash Brothers Special