Difference between revisions of "Turnip"

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:''"Turnip" redirects here. For the other turnip variety which is exclusive to {{WW|short}} and {{CF|short}}, see [[Red turnip]].''
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{{Wrongpage|the variety of turnip tied to the Stalk Market|the other turnip variety which is exclusive to Wild World and City Folk|Red turnip}}
 
 
 
[[File:Turnip NH Icon.png|right]]
 
[[File:Turnip NH Icon.png|right]]
'''Turnips''', sometimes known as '''White Turnips''', are a type of flora, having appeared in every main {{SER}} game to date. Their price on "Sow Joan's [[Stalk Market]]" (inspired by the real-world {{wp|stock market}} and the commonly followed {{wp|Dow Jones Industrial Average}}) can vary significantly during the week, making Turnip sales one of the most lucrative ways of earning [[Bells]] in the {{SER|nolink}}. They can be bought from [[Joan]] (or [[Daisy Mae]] in {{NH}}) on Sunday mornings, and they must be sold (to [[Tom Nook]], [[Reese]], or [[Timmy and Tommy]], depending on the game) from Monday to the following Saturday at the latest, as unsold turnips will spoil at 6 a.m. (5 a.m. in {{NH|short|nolink}}) on Sunday morning.
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'''Turnips''', also known as '''white turnips''', are items in the {{SER}} that are purchased and sold via the [[Stalk Market]]. They can be purchased for a varying price on Sunday mornings from [[Joan]] (prior to {{NH|short}}) or [[Daisy Mae]] (in {{NH|short|nolink}}) and can be sold throughout the following week for varying prices each day.
  
In {{NH|short|nolink}}, is also possible to eat Turnips in bundles of 10, similar to [[fruit]]; eating one such bundle will max out the player's stamina (for breaking rocks and digging up grown trees). However, this is only advisable in limited circumstances, specifically if a significant amount of stamina is required, and Turnip prices are trending such that the per-unit price will remain lower than that of native fruit until they spoil.
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Starting in {{NL|short|nolink}}, it is possible to treat turnips similar to [[fruit]], where the player can eat 10 turnips at once. In {{NH|short|nolink}}, eating one such bundle will max out the player's stamina. However, this is only advisable in limited circumstances, specifically if a significant amount of stamina is required, and turnip prices are trending such that the per-unit price will remain lower than that of native fruit until they spoil.
  
== Buying and Selling ==
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==Buying and selling==
=== Buying ===
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{{Main|Stalk Market}}
[[File:Turnip NH Inv Icon.png|left|50px]]  
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[[File:Turnip NH Inv Icon.png|left|50px]]
Turnips have appeared in every main ''Animal Crossing'' series game, and are bought from Joan or Daisy Mae on Sundays. They are a more risky investment than [[Red Turnip]]s because the price they sell for is not fixed. Turnips are sold on Sundays for a random asking price of 90-110 Bells per turnip (can be higher in {{PG}}). They can be bought by the player in bunches of ten. In {{WW}} and {{CF}}, the player could only buy a maximum of 990 Turnips at a time, but {{NL}} dropped this limit.
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Turnips can be bought from [[Joan]] (prior to {{NH|short|nolink}}) or [[Daisy Mae]] (in {{NH|short|nolink}}) during Sunday mornings before 12 PM and can be sold throughout the week in the town store ([[Tom Nook's store]], [[Re-Tail]], or [[Nook's Cranny]]). The price of turnips varies throughout the week and will follow one of four patterns: decreasing, small-spike, large-spike, and random. It is possible to sell turnips in another person's town, even if their local time is outside that of the player's week.
{{Clear}}
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{{clear}}
  
=== Selling ===
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[[File:Spoiled Turnips NH Inv Icon.png|left|50px]]
[[Tom Nook]], [[Reese]], or [[Timmy and Tommy]] will buy Turnips from Monday to Saturday. They have two prices a day, one before midday and one afterward. The aim is to sell the Turnips for more than what was originally paid for. White turnips will become spoiled and worthless at 6 AM on the following Sunday morning. Spoiled white turnips can be placed outside to attract [[ant]]s and [[fly|flies]].
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By Sunday morning (6 AM prior to {{NH|short|nolink}}, 5 AM in {{NH|short|nolink}}), all unsold turnips in the player's town will turn into spoiled turnips. Depending on the game, they will be sold at a very low price, or the player may have to pay a disposal fee to get rid of them. Turnips will also spoil if the player [[time travel]]s forwards outside of the current week or backwards. If the player time travels forwards but stays in the current week, their turnips will not spoil. Spoiled turnips are treated as [[trash]] items, and occasionally [[ant]]s can be found on them.
 
{{Clear}}
 
{{Clear}}
[[File:HiTurnip.jpg|thumb|200px|A 597 Bells per Turnip price in {{CF|nolink}}]]
 
Normally the price is low, such as 60 or 80 Bells, but the price can occasionally rise higher, to a maximum of approximately 700 Bells in {{WW|short}}, {{CF|short}}, and {{NL|short}}. Prices are somewhat random, but tend to rise Monday through Wednesday, then usually drop Thursday through Saturday, though it has been known to have a last minute increase.
 
 
===Price patterns===
 
In {{WW}}, {{CF}} and {{NL}}, the price of turnips follows one of four patterns every week:
 
# Large-spike - looks like a small-spike pattern, but with the third price being the highest and a [[wikipedia:Dead cat bounce|dead cat bounce]] at the very end of the week.
 
# Small-spike - looks like a decreasing pattern, but has a run of five higher-than-normal prices, with the fourth being the highest.
 
# Decreasing - decreases every time the price changes by between two and seven bells.
 
# Random - price is completely random every day.<ref name="gamefaqs">[https://www.gamefaqs.com/3ds/997811-animal-crossing-new-leaf/faqs/65246 Animal Crossing: New Leaf FAQ by Liquefy], GameFAQs.</ref>
 
 
The probability of each pattern occurring is affected by the pattern of the previous week, as shown by this table, where the rows are the current week's pattern, the columns are the following (upcoming) week's pattern, and the values of the cells are the probabilities of the following (upcoming) week having that pattern.<ref name="gamefaqs" />
 
 
In other words:
 
:Row = Current trend
 
:Columns = Likelihood of next week's trend
 
{| class="wikitable" style="text-align:center; width:45%; min-width:500px;"
 
|+Forecasting Stalk Market Trends
 
|-
 
!
 
!Large-spike
 
!Small-spike
 
!Decreasing
 
!Random
 
|-
 
!Large-spike
 
|Low
 
|Low
 
|Low
 
|High
 
|-
 
!Small-spike
 
|Average
 
|Low
 
|Low
 
|High
 
|-
 
!Decreasing
 
|High
 
|Average
 
|Low
 
|Average
 
|-
 
!Random
 
|Average
 
|Average
 
|Low
 
|Low
 
|}
 
 
== Time Traveling ==
 
[[File:Spoiled Turnip NH Inv Icon.png|left|50px]]
 
In earlier games, [[time travel]]ing , which is when the player changes the time in ''Animal Crossing'', has an effect on Joan selling her Turnips. She will say she is out of stock which is seen as a punishment for if the player attempts to time travel. This issue could be solved by changing the system time rather than the game's time.
 
 
Additionally, in all games, if the player time travels backward, any turnips they have will become spoiled.
 
 
== Glitches ==
 
*In {{PG}}, if players have Turnips in their inventory and they travel on the [[train]], the Turnips will be spoiled when players arrive at the destination.
 
  
*In {{WW}}, if the player places Turnips on a table, they will not spoil. To do this, the player must drop an item in front of the table so that when the Turnips are dropped, they land on the table.
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==Glitches==
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*In {{PG}}, if players have turnips in their inventory and they travel on the [[train]], the turnips will be spoiled when players arrive at the destination.
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*In {{WW}}, if the player places turnips on a table, they will not spoil. To do this, the player must drop an item in front of the table so that when the turnips are dropped, they land on the table.
  
== Gallery ==
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==Gallery==
<gallery class=center>
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<gallery class=sprite>
 
Turnips PG Sprite.png|Field sprite in {{PG}}
 
Turnips PG Sprite.png|Field sprite in {{PG}}
Turnips PG Icon.png|Inventory icon in {{PG|nolink}}
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10 Turnips PG Inv Icon.png|10 turnips inventory icon in {{PG|nolink}}
Turnips PG Icon 2.png|Inventory icon in {{PG|nolink}}
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50 Turnips PG Inv Icon.png|50 turnips inventory icon in {{PG|nolink}}
Turnips PG Icon 3.png|Inventory icon in {{PG|nolink}}
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100 Turnips PG Inv Icon.png|100 turnips inventory icon in {{PG|nolink}}
 
Turnips WW Sprite.png|Field sprite in {{WW|short}}
 
Turnips WW Sprite.png|Field sprite in {{WW|short}}
Spoiled Turnips WW Sprite.png|Spoiled Turnips field sprite in {{WW|short|nolink}}
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Spoiled Turnips WW Sprite.png|Spoiled turnips field sprite in {{WW|short|nolink}}
 
Turnips WW Icon.png|Inventory icon in {{WW|short}}
 
Turnips WW Icon.png|Inventory icon in {{WW|short}}
Spoiled Turnips WW Icon.png|Spoiled Turnips inventory icon in {{WW|short|nolink}}
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Spoiled Turnips WW Icon.png|Spoiled turnips inventory icon in {{WW|short|nolink}}
 
Turnip CF Icon.png|Inventory icon in {{CF|short}}
 
Turnip CF Icon.png|Inventory icon in {{CF|short}}
Spoiled Turnip CF Icon.png|Spoiled Turnips inventory icon in {{CF|short|nolink}}
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Spoiled Turnip CF Icon.png|Spoiled turnips inventory icon in {{CF|short|nolink}}
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Turnips NL Icon.png|Inventory icon in {{NL|short}}
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Spoiled Turnips NL Icon.png|Spoiled turnips inventory icon in {{NL|short|nolink}}
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Turnip HHD Icon.png|Icon in {{HHD|short}}
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Spoiled Turnip HHD Icon.png|Spoiled turnips icon in {{HHD|short|nolink}}
 
Turnip NH Icon.png|Storage icon in {{NH|short}}
 
Turnip NH Icon.png|Storage icon in {{NH|short}}
Spoiled Turnip NH Icon.png|Spoiled Turnips storage icon in {{NH|short|nolink}}
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Spoiled Turnips NH Icon.png|Spoiled turnips storage icon in {{NH|short|nolink}}
 
Turnip NH Inv Icon.png|Inventory icon in {{NH|short|nolink}}
 
Turnip NH Inv Icon.png|Inventory icon in {{NH|short|nolink}}
Spoiled Turnip NH Inv Icon.png|Spoiled Turnips inventory icon in {{NH|short|nolink}}
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Spoiled Turnips NH Inv Icon.png|Spoiled turnips inventory icon in {{NH|short|nolink}}
 
</gallery>
 
</gallery>
  
== References ==
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==See also==
{{Reflist}}
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*[[Item:Turnips (Wild World)]]
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*[[Item:Turnips (New Horizons)]]
  
{{Update}}
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{{Navbox Gameplay elements}}
[[Category:Gameplay Elements]]
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{{Navbox Flora}}
[[Category:Flora]]
 
[[Category:Turnips]]
 
 
[[Category:Food]]
 
[[Category:Food]]
 
[[Category:Items]]
 
[[Category:Items]]

Latest revision as of 20:17, April 10, 2024

This article is about the variety of turnip tied to the Stalk Market. For the other turnip variety which is exclusive to Wild World and City Folk, see Red turnip.
Turnips NH Icon.png

Turnips, also known as white turnips, are items in the Animal Crossing series that are purchased and sold via the Stalk Market. They can be purchased for a varying price on Sunday mornings from Joan (prior to New Horizons) or Daisy Mae (in New Horizons) and can be sold throughout the following week for varying prices each day.

Starting in New Leaf, it is possible to treat turnips similar to fruit, where the player can eat 10 turnips at once. In New Horizons, eating one such bundle will max out the player's stamina. However, this is only advisable in limited circumstances, specifically if a significant amount of stamina is required, and turnip prices are trending such that the per-unit price will remain lower than that of native fruit until they spoil.

Buying and selling[edit]

Main article: Stalk Market
Turnips NH Inv Icon.png

Turnips can be bought from Joan (prior to New Horizons) or Daisy Mae (in New Horizons) during Sunday mornings before 12 PM and can be sold throughout the week in the town store (Tom Nook's store, Re-Tail, or Nook's Cranny). The price of turnips varies throughout the week and will follow one of four patterns: decreasing, small-spike, large-spike, and random. It is possible to sell turnips in another person's town, even if their local time is outside that of the player's week.

Spoiled Turnips NH Inv Icon.png

By Sunday morning (6 AM prior to New Horizons, 5 AM in New Horizons), all unsold turnips in the player's town will turn into spoiled turnips. Depending on the game, they will be sold at a very low price, or the player may have to pay a disposal fee to get rid of them. Turnips will also spoil if the player time travels forwards outside of the current week or backwards. If the player time travels forwards but stays in the current week, their turnips will not spoil. Spoiled turnips are treated as trash items, and occasionally ants can be found on them.

Glitches[edit]

  • In Animal Crossing, if players have turnips in their inventory and they travel on the train, the turnips will be spoiled when players arrive at the destination.
  • In Animal Crossing: Wild World, if the player places turnips on a table, they will not spoil. To do this, the player must drop an item in front of the table so that when the turnips are dropped, they land on the table.

Gallery[edit]

See also[edit]