Difference between revisions of "Cranky"
HylianAngel (talk | contribs) (Undo revision 883291 by 2601:5C2:C401:E760:FC12:6D3B:D816:3A36 (talk)) Tag: Undo |
Eunhaverse (talk | contribs) |
||
(15 intermediate revisions by 12 users not shown) | |||
Line 6: | Line 6: | ||
|caption = [[Apollo]], a cranky villager who appears in all {{SER}} games, as well as in the film. | |caption = [[Apollo]], a cranky villager who appears in all {{SER}} games, as well as in the film. | ||
|imagesize = 125px | |imagesize = 125px | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|villagers = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND islander=0 OR prev_personality="Cranky" AND islander=0 OR name="Dobie" OR name="Harry"|no html}} | |villagers = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND islander=0 OR prev_personality="Cranky" AND islander=0 OR name="Dobie" OR name="Harry"|no html}} | ||
|islanders = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND islander=1 AND name<>"Dobie" AND name<>"Harry" OR prev_personality="Cranky" AND islander=1|no html}} | |islanders = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND islander=1 AND name<>"Dobie" AND name<>"Harry" OR prev_personality="Cranky" AND islander=1|no html}} | ||
|total = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" OR prev_personality="Cranky"|no html}} | |total = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" OR prev_personality="Cranky"|no html}} | ||
}} | }} | ||
− | |||
'''Cranky'''<ref>Nintendo Power. ''Animal Crossing: Wild World - The Official Nintendo Player's Guide''.</ref><ref>FuturePress. ''Animal Crossing: New Horizons Official Companion Guide''.</ref> is a male [[villager]] personality type in the {{SER}}. Cranky villagers are portrayed as bitter, rude, and stubborn. | '''Cranky'''<ref>Nintendo Power. ''Animal Crossing: Wild World - The Official Nintendo Player's Guide''.</ref><ref>FuturePress. ''Animal Crossing: New Horizons Official Companion Guide''.</ref> is a male [[villager]] personality type in the {{SER}}. Cranky villagers are portrayed as bitter, rude, and stubborn. | ||
Line 27: | Line 17: | ||
[[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]] | [[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]] | ||
===Behaviors=== | ===Behaviors=== | ||
− | Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns. In {{PG}} and {{DnMe+}}, the cranky islanders [[Flash]], O'Hare, and Rowan, alongside Curlos, [[Frank]], and [[Weldon]] in e+, act | + | Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns. |
+ | |||
+ | In {{PG}} and {{DnMe+}}, the cranky [[Islander|islanders]] of [[Animal Island]], which include [[Flash]], [[O'Hare]] (until {{NL|short}}), and [[Rowan]] (until {{WW|short}}), alongside [[Curlos]] (until {{NL|short}}), [[Frank]], and [[Weldon]] in ''e+'', act suave, polite, romantic, and gentlemanlike, if a bit arrogant, in a similar manner to the [[smug]] personality introduced in {{NL}}, often trying to woo the player, though are slightly more old-fashioned. However, only Curlos and O'Hare return with this personality. | ||
The cranky personality has softened significantly in {{NL|short}} and {{NH|short}}. Though their bitter, rude, and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. In {{NL|short|nolink}}, cranky villagers gain a signature laugh, "Gahaha," which they usually exclaim after making a joke or sarcastic remark. However, in {{NH|short|nolink}}, their signature laugh occurs noticeably less often. | The cranky personality has softened significantly in {{NL|short}} and {{NH|short}}. Though their bitter, rude, and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. In {{NL|short|nolink}}, cranky villagers gain a signature laugh, "Gahaha," which they usually exclaim after making a joke or sarcastic remark. However, in {{NH|short|nolink}}, their signature laugh occurs noticeably less often. | ||
Line 37: | Line 29: | ||
Although they may appear unfriendly, if the player talks to them, does errands for them and sends them letters for long enough, they will eventually begin to open up and will be more friendly with the player. In {{PG}}, a cranky character will often speak to the player about their niece after becoming friends. Also, in {{CF|short|nolink}}, they may say this to another cranky villager. When a cranky villager gets sad, they will say that they live in a cold world. They can usually grow to be close friends if the player meets them often and sends them letters with presents attached. | Although they may appear unfriendly, if the player talks to them, does errands for them and sends them letters for long enough, they will eventually begin to open up and will be more friendly with the player. In {{PG}}, a cranky character will often speak to the player about their niece after becoming friends. Also, in {{CF|short|nolink}}, they may say this to another cranky villager. When a cranky villager gets sad, they will say that they live in a cold world. They can usually grow to be close friends if the player meets them often and sends them letters with presents attached. | ||
− | |||
− | |||
==Quotes== | ==Quotes== | ||
Line 73: | Line 63: | ||
}} | }} | ||
}} | }} | ||
+ | |||
+ | ==Statistics== | ||
+ | ===Count by game=== | ||
+ | {| class="styled color-villager" style="width: 250px; text-align: center;" | ||
+ | |- | ||
+ | ! Game | ||
+ | ! Count | ||
+ | |- | ||
+ | | {{DnM}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND dnm=1 AND name<>"T-Bone" OR prev_personality="Cranky" AND dnm=1|no html}} | ||
+ | |- | ||
+ | | {{PG}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND ac=1 AND name<>"T-Bone" AND name<>"Dobie" OR prev_personality="Cranky" AND ac=1|no html}} | ||
+ | |- | ||
+ | | {{DnMe+}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND e_plus=1 AND name<>"T-Bone" AND name<>"Dobie" AND name<>"Harry" OR prev_personality="Cranky" AND e_plus=1|no html}} | ||
+ | |- | ||
+ | | {{WW|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND ww=1|no html}} | ||
+ | |- | ||
+ | | {{CF|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND cf=1|no html}} | ||
+ | |- | ||
+ | | {{NL|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND wa=1|no html}} | ||
+ | |- | ||
+ | | {{HHD|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND hhd=1|no html}} | ||
+ | |- | ||
+ | | {{PC|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND pc=1|no html}} | ||
+ | |- | ||
+ | | {{NH|short}} | ||
+ | | {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" AND nh=1|no html}} | ||
+ | |} | ||
==Dialogue== | ==Dialogue== | ||
Line 81: | Line 106: | ||
==Trivia== | ==Trivia== | ||
*Discounting species that exclusively contain female villagers, no [[duck]] or [[ostrich]] villagers have ever had the cranky personality. | *Discounting species that exclusively contain female villagers, no [[duck]] or [[ostrich]] villagers have ever had the cranky personality. | ||
− | **Additionally, no [[alligator]], [[chicken]], [[elephant]], [[horse]], [[kangaroo]], [[lion]], or [[sheep]] villagers initially had the cranky personality, but later installments did introduce villagers of those species with said personality. However, [[Curlos]], the only cranky sheep in the series, would switch to a [[smug]] personality in {{NL}}, meaning no sheep villagers currently have the cranky personality. | + | **Additionally, no [[alligator]], [[chicken]], [[elephant]], [[horse]], [[kangaroo]], [[lion]], or [[sheep]] villagers initially had the cranky personality, but later installments did introduce villagers of those species with said personality. However, [[Curlos]], the only cranky sheep in the series, would switch to a [[smug]] personality in {{NL|short}}, meaning no sheep villagers currently have the cranky personality. |
+ | *No cranky villagers have the "garden" [[hobby]] as their starting hobby in {{WW|short}}. | ||
+ | **None of them also have the fashion hobby in {{NH|short}}, sharing this trait with [[jock]], [[smug]], and [[big sister]] villagers. | ||
==Names in other languages== | ==Names in other languages== | ||
Line 100: | Line 127: | ||
|it-m=Gruff | |it-m=Gruff | ||
|zht=暴躁 | |zht=暴躁 | ||
− | | | + | |zht-r=boū choū |
− | | | + | |zht-m=irritable |
|ru=Капризный | |ru=Капризный | ||
|ru-r=Kapriznyy | |ru-r=Kapriznyy | ||
|ru-m=Capricious | |ru-m=Capricious | ||
+ | |nl=Volwassen | ||
+ | |nl-m=Mature | ||
}} | }} | ||
Line 114: | Line 143: | ||
[[de:nachbarn/miesepeter]] | [[de:nachbarn/miesepeter]] | ||
− | {{ | + | {{Navbox Villager personalities}} |
[[Category:Male characters]] | [[Category:Male characters]] |
Latest revision as of 18:21, June 14, 2024
- "He might seem scary at first, but he's actually a big softy, even if he tries to act all serious!"
- — Isabelle, talking about a cranky villager, Animal Crossing: New Leaf
| ||||||||
Apollo, a cranky villager who appears in all Animal Crossing series games, as well as in the film. | ||||||||
Villagers | Islanders | |||||||
---|---|---|---|---|---|---|---|---|
62 | 6 | |||||||
Total count of personality | ||||||||
68 | ||||||||
Name in other languages
Unknown
Unknown Unknown Unknown
Unknown
Unknown Unknown Unknown
Unknown Unknown Unknown Unknown |
Cranky[1][2] is a male villager personality type in the Animal Crossing series. Cranky villagers are portrayed as bitter, rude, and stubborn.
As of the release of Animal Crossing: New Horizons, there are a total of 65 cranky villagers across the series;[nb 1] 57 appear in New Horizons.
Characteristics[edit]
Behaviors[edit]
Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the peppy villagers. They are all deep-voiced (unlike every other villager) and many have frowns.
In Animal Crossing and Doubutsu no Mori e+, the cranky islanders of Animal Island, which include Flash, O'Hare (until New Leaf), and Rowan (until Wild World), alongside Curlos (until New Leaf), Frank, and Weldon in e+, act suave, polite, romantic, and gentlemanlike, if a bit arrogant, in a similar manner to the smug personality introduced in Animal Crossing: New Leaf, often trying to woo the player, though are slightly more old-fashioned. However, only Curlos and O'Hare return with this personality.
The cranky personality has softened significantly in New Leaf and New Horizons. Though their bitter, rude, and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. In New Leaf, cranky villagers gain a signature laugh, "Gahaha," which they usually exclaim after making a joke or sarcastic remark. However, in New Horizons, their signature laugh occurs noticeably less often.
In Animal Crossing, cranky villagers go to sleep at 5:00 AM and wake up at 10:00 AM. In Animal Crossing: Wild World and Animal Crossing: City Folk, they go to sleep at 4:30 AM and wake up at 10:00 AM. In Animal Crossing: New Leaf, they go to sleep at 4:00 AM and wake up at 10:00 AM. In Animal Crossing: New Horizons, they usually go to sleep at 3:30 AM and wake up at 9:00 AM. When trying to enter the house of a cranky villager before they wake, in older games, the player is greeted with an angry letter explaining that they are sleeping, "I'm catching some Z's right now, wake me and REGRET IT."
Relationships[edit]
Cranky villagers find it best to get along with other cranky villagers, usually discussing trivial things such as food and the problems with unhealthy food. They also get along with normal and lazy villagers most of the time, but can still offend them if the wrong things have been said. They find it particularly difficult to get on with peppy and big sister villagers, but may get along with snooty villagers, who spread rumors. In the case with a big sister villager, due to both personalities being stubborn and opinionated, the two will clash with differing opinions. They can occasionally be good friends with a snooty or smug villager, but will still express their disgust. Thus, conversations between a cranky villager and a villager of one of these types will result in one of them depressed and occasionally cranky villagers will tell the player that things are getting boring so they are considering spreading rumors about another animal and 'watching the fun'. The usual response from peppy villagers is to call them an 'old man' or 'grandpa'.
Although they may appear unfriendly, if the player talks to them, does errands for them and sends them letters for long enough, they will eventually begin to open up and will be more friendly with the player. In Animal Crossing, a cranky character will often speak to the player about their niece after becoming friends. Also, in City Folk, they may say this to another cranky villager. When a cranky villager gets sad, they will say that they live in a cold world. They can usually grow to be close friends if the player meets them often and sends them letters with presents attached.
Quotes[edit]
Below are some (not all) quotes made by cranky villagers.
- Conversation between a normal villager and a cranky villager:
"So, <cranky villager>... Just the other day, I cooked up a batch of <dish> that was so sour, it hurt!"
"That sounds awesome! I didn't even know it was possible to make something that sour! What'd you do?"
"It was just something I added to give it a little kick, but I guess something went really wrong... Wait, did you just... You think that sounds good? Really?"
"You know it! I mean come on! Sour <dish>? Think of the possibilities! Nobody would suspect a thing until they took a bite, and then POW! Puckerface city! HAHAHA!"
"You're absolutely awful!"
The normal villager will walk off angry.
Cranky villagers[edit]
Current[edit]
Former[edit]
Statistics[edit]
Count by game[edit]
Game | Count |
---|---|
Doubutsu no Mori | 37 |
Animal Crossing | 40 |
Doubutsu no Mori e+ | 53 |
Wild World | 25 |
City Folk | 35 |
New Leaf | 55 |
Happy Home Designer | 45 |
Pocket Camp | 57 |
New Horizons | 57 |
Dialogue[edit]
- Cranky villager dialogue in Animal Crossing
- Cranky villager dialogue in Animal Crossing: New Leaf
- Cranky villager dialogue in Animal Crossing: New Horizons
Trivia[edit]
- Discounting species that exclusively contain female villagers, no duck or ostrich villagers have ever had the cranky personality.
- Additionally, no alligator, chicken, elephant, horse, kangaroo, lion, or sheep villagers initially had the cranky personality, but later installments did introduce villagers of those species with said personality. However, Curlos, the only cranky sheep in the series, would switch to a smug personality in New Leaf, meaning no sheep villagers currently have the cranky personality.
- No cranky villagers have the "garden" hobby as their starting hobby in Wild World.
- None of them also have the fashion hobby in New Horizons, sharing this trait with jock, smug, and big sister villagers.
Names in other languages[edit]
コワイ Kowai |
Frightening | |
무뚝뚝 Muttukttuk |
Blunt | |
暴躁 boū choū |
irritable | |
Капризный Kapriznyy |
Capricious | |
Volwassen | Mature | |
Miesepeter[3] | Grouch | |
Gruñón[nb 2][4] | Grouchy | |
Versatile[5] | Versatile | |
Burbero[6] | Gruff |
Notes[edit]
- ↑ Beginning in Animal Crossing: New Leaf, three villagers who have the cranky personality in previous games had their personalities changed. If these villagers are counted, there are a total of 68 cranky villagers across the series.
- ↑ Picajoso (Picky) in the first edition of the book.
References[edit]
- ↑ Nintendo Power. Animal Crossing: Wild World - The Official Nintendo Player's Guide.
- ↑ FuturePress. Animal Crossing: New Horizons Official Companion Guide.
- ↑ FuturePress. Animal Crossing: New Horizons - Das offizielle Begleitbuch
- ↑ FuturePress. Animal Crossing: New Horizons - La guía oficial
- ↑ FuturePress. Animal Crossing: New Horizons - Guide compagnon officiel
- ↑ FuturePress. Animal Crossing: New Horizons - La guida ufficiale
Villager personalities | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
|