Difference between revisions of "Animal Crossing: New Horizons – Happy Home Paradise"
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After designing 20 houses, the player is asked by Lottie to prepare their island for a special music festival by completing 10 additional vacation homes and building 2 additional facilities, a hospital and an apparel shop. This culminates in the island receiving a visit from [[DJ KK]], who performs a special music festival. | After designing 20 houses, the player is asked by Lottie to prepare their island for a special music festival by completing 10 additional vacation homes and building 2 additional facilities, a hospital and an apparel shop. This culminates in the island receiving a visit from [[DJ KK]], who performs a special music festival. | ||
− | The player also receives a package from [[Nintendo]] containing a {{I|Paradise Planning photo| | + | The player also receives a package from [[Nintendo]] containing a {{I|Paradise Planning photo|NH}}. |
− | {{ | + | {{Clear}} |
====Designing homes==== | ====Designing homes==== | ||
Line 45: | Line 45: | ||
After the player designs a home, Lottie rewards them with [[Poki]], a currency that can be used at the Paradise Planning shop. The amount increases as the player's job status improves. | After the player designs a home, Lottie rewards them with [[Poki]], a currency that can be used at the Paradise Planning shop. The amount increases as the player's job status improves. | ||
− | {{ | + | {{Clear}} |
=====Personalization features===== | =====Personalization features===== | ||
Line 57: | Line 57: | ||
*[[Soundscape]]s, constant ambient sounds played in a room. This feature is unlocked after completing 17 housing requests and sitting next to Wardell afterwards. Six more Soundscapes are unlocked after completing 25 housing requests. Eight more Soundscapes are unlocked after completing 33 housing requests. | *[[Soundscape]]s, constant ambient sounds played in a room. This feature is unlocked after completing 17 housing requests and sitting next to Wardell afterwards. Six more Soundscapes are unlocked after completing 25 housing requests. Eight more Soundscapes are unlocked after completing 33 housing requests. | ||
*[[Polishing]], which gives furniture an animated effect of several different choices. Polishing is unlocked after completing four housing requests. | *[[Polishing]], which gives furniture an animated effect of several different choices. Polishing is unlocked after completing four housing requests. | ||
− | {{ | + | {{Clear}} |
=====Happy Home Network===== | =====Happy Home Network===== | ||
[[File:HHP Promo 28.jpg|thumb|right|The menu of the Happy Home Network app.]] | [[File:HHP Promo 28.jpg|thumb|right|The menu of the Happy Home Network app.]] | ||
A Happy Home Network app can be accessed on the player's [[NookPhone]], where the player can view and visit the homes they have designed. A photo of the house can be taken through the [[Photo]] app, and if more than one is taken, then the player can decide to discard either the original image or the retaken one. Houses can be shared over the internet via Nintendo Switch Online, and players can follow other designers. | A Happy Home Network app can be accessed on the player's [[NookPhone]], where the player can view and visit the homes they have designed. A photo of the house can be taken through the [[Photo]] app, and if more than one is taken, then the player can decide to discard either the original image or the retaken one. Houses can be shared over the internet via Nintendo Switch Online, and players can follow other designers. | ||
− | {{ | + | {{Clear}} |
====Paradise Planning office==== | ====Paradise Planning office==== | ||
Line 76: | Line 76: | ||
=====AB&PD===== | =====AB&PD===== | ||
After completing 23 housing requests, Lottie will set up an Automated Bell and Poki Dispenser, to allow the player to deposit Poki and do exchanges between Bells and Poki. There is a limit of {{Currency|Bells|30000}} and {{Currency|Poki|15000}} that can be exchanged at a time. | After completing 23 housing requests, Lottie will set up an Automated Bell and Poki Dispenser, to allow the player to deposit Poki and do exchanges between Bells and Poki. There is a limit of {{Currency|Bells|30000}} and {{Currency|Poki|15000}} that can be exchanged at a time. | ||
− | {{ | + | {{Clear}} |
====Facilities==== | ====Facilities==== | ||
[[File:HHP Promo 27.jpg|thumb|right|Sherb offering a glass of water to the player.]] | [[File:HHP Promo 27.jpg|thumb|right|Sherb offering a glass of water to the player.]] | ||
− | Five [[Facility|facilities]]–the [[school]], [[café]], [[restaurant]], [[hospital]], and [[apparel | + | Five [[Facility|facilities]]–the [[school]], [[café]], [[restaurant]], [[hospital]], and [[apparel shop]]–can be designed in the vacant buildings on the main island. Once the facility is set up, the player can staff any villagers present on the main islands to host the facility. Once this is established, various villagers from across the islands will come by to use the facility. |
=====School===== | =====School===== | ||
Line 104: | Line 104: | ||
If the player asks the Receptionist to give them a checkup, they will redirect them to the Doctor, who will give the player a clothing item based on the answers the player gives. | If the player asks the Receptionist to give them a checkup, they will redirect them to the Doctor, who will give the player a clothing item based on the answers the player gives. | ||
− | Joan visits the hospital every Monday for a checkup and will give the player [[turnip]]s when spoken to. | + | [[Joan]] visits the hospital every Monday for a checkup and will give the player [[turnip]]s when spoken to. |
=====Apparel shop===== | =====Apparel shop===== | ||
Line 110: | Line 110: | ||
[[File:Apparel Shop HHP Icon.png|35px|left|link=|alt=]] | [[File:Apparel Shop HHP Icon.png|35px|left|link=|alt=]] | ||
The apparel shop is the final facility in order the player has to design for Paradise Planning. This facility can be built after making 30 vacation homes. Once the facility is set up, the player can set one villager as the Shop Manager and decide to allow any type of clothing, or choose a specific clothing setting of either cute, simple, showy, cool, or loose clothes. The player can buy clothes. | The apparel shop is the final facility in order the player has to design for Paradise Planning. This facility can be built after making 30 vacation homes. Once the facility is set up, the player can set one villager as the Shop Manager and decide to allow any type of clothing, or choose a specific clothing setting of either cute, simple, showy, cool, or loose clothes. The player can buy clothes. | ||
− | {{ | + | {{Clear}} |
===Client requests=== | ===Client requests=== | ||
Line 119: | Line 119: | ||
Various features unlocked while designing homes for Paradise Planning can be used in the player's own home, including partition walls, counters, pillars, lighting customization, and soundscapes. Furniture can also be polished. | Various features unlocked while designing homes for Paradise Planning can be used in the player's own home, including partition walls, counters, pillars, lighting customization, and soundscapes. Furniture can also be polished. | ||
− | The player can invite villagers from their island to Paradise Planning by giving them {{I|souvenir chocolates| | + | The player can invite villagers from their island to Paradise Planning by giving them {{I|souvenir chocolates|NH}}. Additionally, the houses of the villagers on the player's island can be customized after 30 homes are designed with Paradise Planning and DJ KK makes his visit, and the player can also get [[Nook Miles]] the next day, though room-size adjustments will be unavailable for the remodeling of a villager's house. The player can also reset a villager's interior through Isabelle after unlocking the ability to redesign other villager's houses. |
− | Anything that occurs on the main island can also affect what occurs on the archipelago. If a villager that was invited to the archipelago through being gifted a Souvenir Chocolates moves out, if a villager that arrived on the archipelago prior was invited to stay on the player's main island, (and are in boxes), a | + | Anything that occurs on the main island can also affect what occurs on the archipelago. If a villager that was invited to the archipelago through being gifted a Souvenir Chocolates moves out, if a villager that arrived on the archipelago prior was invited to stay on the player's main island, (and are in boxes), a villager's [[birthday]] or if a villager is sick, their vacation home will be unavailable to visit and they cannot be placed under any role positions in any facility (if one of the villagers that works at the facility have any of the following occurring to them currently, then they will get replaced by another villager living on the archipelago.) The same happens if villagers are currently sleeping (depending on what time based on their [[personality]] they sleep), however, they can be placed in the facility and you have to wake them up to visit their vacation home. |
In addition, after attending DJ KK's first concert, the player learns the following reactions: | In addition, after attending DJ KK's first concert, the player learns the following reactions: | ||
{{Columns-list|colwidth=300px| | {{Columns-list|colwidth=300px| | ||
− | * [[File:Grooving Hop NH Reaction Icon.png|25px|link=|alt=]] Grooving Hop | + | *[[File:Grooving Hop NH Reaction Icon.png|25px|link=|alt=]] Grooving Hop |
− | * [[File:Groove Right NH Reaction Icon.png|25px|link=|alt=]] Groove Right | + | *[[File:Groove Right NH Reaction Icon.png|25px|link=|alt=]] Groove Right |
− | * [[File:Groove Left NH Reaction Icon.png|25px|link=|alt=]] Groove Left | + | *[[File:Groove Left NH Reaction Icon.png|25px|link=|alt=]] Groove Left |
− | * [[File:Soak It In NH Reaction Icon.png|25px|link=|alt=]] Soak It In | + | *[[File:Soak It In NH Reaction Icon.png|25px|link=|alt=]] Soak It In |
− | * [[File:Side-to-Side NH Reaction Icon.png|25px|link=|alt=]] Side-to-Side | + | *[[File:Side-to-Side NH Reaction Icon.png|25px|link=|alt=]] Side-to-Side |
− | * [[File:Island Stomp NH Reaction Icon.png|25px|link=|alt=]] Island Stomp | + | *[[File:Island Stomp NH Reaction Icon.png|25px|link=|alt=]] Island Stomp |
− | * [[File:Airplane NH Reaction Icon.png|25px|link=|alt=]] Airplane | + | *[[File:Airplane NH Reaction Icon.png|25px|link=|alt=]] Airplane |
− | * [[File:Twisty Dance NH Reaction Icon.png|25px|link=|alt=]] Twisty Dance | + | *[[File:Twisty Dance NH Reaction Icon.png|25px|link=|alt=]] Twisty Dance |
− | * [[File:Shimmy NH Reaction Icon.png|25px|link=|alt=]] Shimmy | + | *[[File:Shimmy NH Reaction Icon.png|25px|link=|alt=]] Shimmy |
− | * [[File:Turnip Patch NH Reaction Icon.png|25px|link=|alt=]] Turnip Patch | + | *[[File:Turnip Patch NH Reaction Icon.png|25px|link=|alt=]] Turnip Patch |
− | * [[File:Arm-Swing Dance NH Reaction Icon.png|25px|link=|alt=]] Arm-Swing Dance | + | *[[File:Arm-Swing Dance NH Reaction Icon.png|25px|link=|alt=]] Arm-Swing Dance |
}} | }} | ||
+ | {{Clear}} | ||
− | {{ | + | ==Items== |
+ | The following 77 items that were added in the 2.0 Free Update can only be obtained through the {{HHP|short|nolink}} DLC. | ||
+ | {{TableTop Multi|game=NH|name={{HHP|short|nolink}} items|collapsed=yes}} | ||
+ | {{#cargo_compound_query: | ||
+ | tables=nh_furniture,nh_furniture_variation; | ||
+ | join on=nh_furniture_variation.en_name = nh_furniture.en_name; | ||
+ | group by=nh_furniture.en_name; | ||
+ | fields=nh_furniture.en_name=name,nh_furniture_variation.image,CONCAT('Furniture')=type,nh_furniture.buy1_price=buy1-price,nh_furniture.buy1_wikitext=buy1,nh_furniture.sell,nh_furniture.availability1,nh_furniture.availability2; | ||
+ | where=availability1='Lottie' OR availability1='Wardell' OR nh_furniture.en_name='Paradise Planning photo'; | ||
+ | limit=600 | ||
+ | |tables=nh_clothing,nh_clothing_variation; | ||
+ | join on=nh_clothing_variation.en_name = nh_clothing.en_name; | ||
+ | group by=nh_clothing.en_name; | ||
+ | fields=nh_clothing.en_name=name,nh_clothing_variation.image,CONCAT('Clothing')=type,nh_clothing.buy1_price=buy1-price,nh_clothing.buy1_wikitext=buy1,nh_clothing.sell,nh_clothing.availability1,nh_clothing.availability2; | ||
+ | where=availability1='Lottie' OR availability1='Wardell'; | ||
+ | limit=600 | ||
+ | |tables=nh_interior; | ||
+ | group by=nh_interior.en_name; | ||
+ | fields=nh_interior.en_name=name,nh_interior.image,CONCAT('Interior')=type,nh_interior.buy1_price=buy1-price,nh_interior.buy1_wikitext=buy1,nh_interior.sell,nh_interior.availability1,nh_interior.availability2; | ||
+ | where=availability1='Lottie' OR availability1='Wardell'; | ||
+ | limit=600 | ||
+ | |tables=nh_photo,nh_photo_variation; | ||
+ | join on=nh_photo_variation.en_name = nh_photo.en_name; | ||
+ | group by=nh_photo.en_name; | ||
+ | fields=nh_photo.en_name=name,nh_photo_variation.image,CONCAT('Photo')=type,nh_photo.buy1_price=buy1-price,nh_photo.buy1_wikitext=buy1,nh_photo.sell,nh_photo.availability1,nh_photo.availability2; | ||
+ | where=availability1='Lottie' OR availability1='Wardell' OR availability1='Niko'; | ||
+ | order by=nh_photo.name_sort; | ||
+ | limit=600 | ||
+ | |tables=nh_item,nh_item_variation; | ||
+ | join on=nh_item_variation.en_name = nh_item.en_name; | ||
+ | group by=nh_item.en_name; | ||
+ | fields=nh_item.en_name=name,nh_item_variation.image,CONCAT('Others')=type,nh_item.buy1_price=buy1-price,nh_item.buy1_wikitext=buy1,nh_item.sell,nh_item.availability1,nh_item.availability2; | ||
+ | where=availability1='Wardell' OR availability1='Paradise Planning office'; | ||
+ | limit=100; | ||
+ | |format=template | ||
+ | |template=CargoDisplayNHMulti | ||
+ | |named args=yes | ||
+ | }} | ||
+ | {{TableFooter|note={{Community:ACNH Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===DIY recipes=== | ||
+ | The following 22 [[DIY recipes]] that were added in the 2.0 Free Update can only be obtained through the {{HHP|short|nolink}} DLC. | ||
+ | |||
+ | {{TableTop NH DIY|name={{HHP|short|nolink}} DIY recipes|collapsed=true}} | ||
+ | {{#cargo_query: | ||
+ | table=nh_recipe | ||
+ | |group by=nh_recipe.en_name | ||
+ | |fields=nh_recipe._pageName=pagename,nh_recipe.en_name=name,nh_recipe.num=num,nh_recipe.image,nh_recipe.type,nh_recipe.diy_availability1=availability1,nh_recipe.buy1_price=buy1-price,nh_recipe.buy1_wikitext=buy1,nh_recipe.diy_availability2=availability2,nh_recipe.material1_num=material1n,nh_recipe.material1,nh_recipe.material2_num=material2n,nh_recipe.material2,nh_recipe.material3_num=material3n,nh_recipe.material3,nh_recipe.material4_num=material4n,nh_recipe.material4,nh_recipe.material5_num=material5n,nh_recipe.material5,nh_recipe.material6_num=material6n,nh_recipe.material6 | ||
+ | |where=diy_availability1='Niko' | ||
+ | |format=template | ||
+ | |order by=nh_recipe.type,nh_recipe.num,nh_recipe.en_name | ||
+ | |template=CargoDisplayNHDIY | ||
+ | |named args=yes | ||
+ | |limit=100 | ||
+ | }} | ||
+ | {{TableFooter|note={{Community:ACNH Spreadsheet/Attribution}}}} | ||
+ | |||
+ | ===Work-only Paradise Planning items=== | ||
+ | The following 10 pieces of clothing and 3 mannequins are only available when working for Paradise Planning and cannot be obtained as items. | ||
+ | {{TableTop Multi|game=NH|name={{HHP|short|nolink}} work-only Paradise Planning items|collapsed=yes}} | ||
+ | {{#cargo_compound_query: | ||
+ | tables=nh_clothing,nh_clothing_variation; | ||
+ | join on=nh_clothing_variation.en_name = nh_clothing.en_name; | ||
+ | group by=nh_clothing.en_name; | ||
+ | fields=nh_clothing.en_name=name,nh_clothing_variation.image,CONCAT('Clothing')=type,nh_clothing.buy1_price=buy1-price,nh_clothing.buy1_wikitext=buy1,nh_clothing.sell,nh_clothing.availability1,nh_clothing.availability2; | ||
+ | where=availability1='Unobtainable'; | ||
+ | limit=100 | ||
+ | |tables=nh_item,nh_item_variation; | ||
+ | join on=nh_item_variation.en_name = nh_item.en_name; | ||
+ | group by=nh_item.en_name; | ||
+ | fields=nh_item.en_name=name,nh_item_variation.image,CONCAT('Others')=type,nh_item.buy1_price=buy1-price,nh_item.buy1_wikitext=buy1,nh_item.sell,nh_item.availability1,nh_item.availability2; | ||
+ | where=availability1='Unobtainable'; | ||
+ | limit=100; | ||
+ | |format=template | ||
+ | |template=CargoDisplayNHMulti | ||
+ | |named args=yes | ||
+ | }} | ||
+ | {{TableFooter|note={{Community:ACNH Spreadsheet/Attribution}}}} | ||
==Characters== | ==Characters== | ||
Line 148: | Line 226: | ||
<gallery mode="" heights=80px widths=80px> | <gallery mode="" heights=80px widths=80px> | ||
Niko HHP.png| '''[[Niko]]'''<br>Home designer | Niko HHP.png| '''[[Niko]]'''<br>Home designer | ||
− | Wardell HHP.png| '''[[Wardell]]'''<br> | + | Wardell HHP.png| '''[[Wardell]]'''<br>Furniture supplier |
</gallery> | </gallery> | ||
Line 185: | Line 263: | ||
==External links== | ==External links== | ||
− | * [https://www.animal-crossing.com/new-horizons/happy-home-paradise/ North American DLC page] | + | *[https://www.animal-crossing.com/new-horizons/happy-home-paradise/ North American DLC page] |
− | * [https://www.nintendo.co.jp/switch/acbaa/happyhomeparadise/index.html Japanese DLC page] | + | *[https://www.nintendo.co.jp/switch/acbaa/happyhomeparadise/index.html Japanese DLC page] |
{{Navbox HHP}} | {{Navbox HHP}} |
Latest revision as of 09:35, May 8, 2024
| ||||||
![]() Key artwork | ||||||
Developer(s) | Nintendo EPD | |||||
---|---|---|---|---|---|---|
Publisher(s) | Nintendo | |||||
Platform(s) | Nintendo Switch | |||||
Release date(s) | ![]() | |||||
Genre(s) | Sandbox | |||||
Language(s) | ![]() | |||||
Modes | Single-player | |||||
Media | Nintendo eShop digital download | |||||
File size | 598 MB (digital download only) | |||||
Input methods |
Joy-Con Nintendo Switch Pro Controller USB keyboard (typing only) |
Animal Crossing: New Horizons – Happy Home Paradise[nb 1] is a paid downloadable content expansion for Animal Crossing: New Horizons that was released one day after the 2.0 Free Update on November 5, 2021. It is a spiritual successor to Animal Crossing: Happy Home Designer, in which the player can design homes and gardens for villagers and special characters to satisfy the client's specifications.
In Happy Home Paradise, the player can travel to an archipelago to work for Paradise Planning, a resort that specializes in the design of custom-built vacation homes within the archipelago's varied environments.
Release[edit]
Happy Home Paradise was announced alongside the 2.0 Free Update in an Animal Crossing: New Horizons Direct on October 15, 2021.[2] The contents of Happy Home Paradise are contained within the 2.0 update, and Happy Home Paradise items are available through trading to players without the paid DLC, but access to the Paradise Planning archipelago is only unlocked once the DLC is purchased. While the free update was released at 10 AM JST (1 AM UTC) on November 4, 2021, 24 hours ahead of its scheduled release date, the Happy Home Paradise content was unlocked at 12 AM local time on November 5, 2021.
The DLC is available for purchase from the Nintendo eShop for US$24.99[nb 2] or as a part of the Nintendo Switch Online + Expansion Pack service for US$49.99[nb 2] per year. Players who own the DLC as part of Nintendo Switch Online + Expansion Pack will lose access to the archipelago if their subscription lapses, but any items obtained from it will remain for usage at their home island.[3] Pre-orders became available on October 29, 2021.
A physical card containing a download code for Happy Home Paradise was released in Japan[4] and North America.[citation needed] A Nintendo Switch game case containing a download code was released in South Korea.[5]
Gameplay[edit]
Paradise Planning[edit]
When the DLC is downloaded, if Resident Services has been upgraded to a building, the player receives a phone call from Tom Nook asking them to visit him and a visitor at the airport. At the airport, Nook introduces the player to Lottie and asks them if they would like to help her design homes. After the player agrees, the option "I want to go to work" becomes available when speaking to Orville. Choosing this option takes the player to a resort archipelago where characters go to find vacation homes. The player works for Paradise Planning, a resort developer, alongside Lottie and new characters Niko and Wardell.
After designing 20 houses, the player is asked by Lottie to prepare their island for a special music festival by completing 10 additional vacation homes and building 2 additional facilities, a hospital and an apparel shop. This culminates in the island receiving a visit from DJ KK, who performs a special music festival.
The player also receives a package from Nintendo containing a Paradise Planning photo.
Designing homes[edit]
The player's job at Paradise Planning is to design vacation homes for villagers and special characters. These characters appear on the archipelago's central island, which also hosts Paradise Planning's office. The first villager that the player works for is Eloise. However, in the instance that Eloise is living on the player's island or staying at the island's campsite, the game will pull up the next villager from the following internal list in order until there is a villager that is not on the player's island: Olivia, Julia, Willow, Friga, Blanche, Cleo, Vivian, Purrl, Bree, Blaire, and Tasha.
Once the player chooses to design a home for a character, they are given the option to choose which island to build the home on; each island has different features, and some have different seasons. Once the island is chosen, the player places furniture items chosen by the character, and from there the interior and exterior of the home can be decorated freely.
As the player designs more homes, more furniture becomes available to use. Homes the player has designed can be remodeled. The player can also suggest existing clients that have a completed home to include roommates. The roommates that the player chooses to add will merge their furniture from their housing order with that of the existing villager's catalog. The player can also rename the villager's theme to their choosing after remodeling.
After the player designs a home, Lottie rewards them with Poki, a currency that can be used at the Paradise Planning shop. The amount increases as the player's job status improves.
Personalization features[edit]
The following customization features are new to Happy Home Paradise:
- Partition walls, which share the same texture as the wallpaper set. They are unlocked after completing eight housing requests, and come in the form of a DIY recipe.
- Counters, in both full-height and half-height. These can be obtained as DIY recipes from Niko.
- Pillars, which can be used with partition walls to provide a right angle corner. These can be obtained as DIY recipes from Niko.
- Lighting customization, where the color and brightness settings can be adjusted. This feature is unlocked while customizing the café or restaurant facility.
- Resizing a room, where the player can set the size of the room as 4x4, 6x6, 8x8, or 10x10. This feature is unlocked while customizing the school facility.
- Soundscapes, constant ambient sounds played in a room. This feature is unlocked after completing 17 housing requests and sitting next to Wardell afterwards. Six more Soundscapes are unlocked after completing 25 housing requests. Eight more Soundscapes are unlocked after completing 33 housing requests.
- Polishing, which gives furniture an animated effect of several different choices. Polishing is unlocked after completing four housing requests.
Happy Home Network[edit]
A Happy Home Network app can be accessed on the player's NookPhone, where the player can view and visit the homes they have designed. A photo of the house can be taken through the Photo app, and if more than one is taken, then the player can decide to discard either the original image or the retaken one. Houses can be shared over the internet via Nintendo Switch Online, and players can follow other designers.
Paradise Planning office[edit]
Paradise Planning has an office on the central island where Lottie, Wardell, and Niko work. When finished designing the interior of a villager's new vacation home, the player goes to Lottie to get their Poki, the currency used at Paradise Planning instead of Bells. The player is then able to purchase items with their earnings.
amiibo[edit]
After completing seven housing requests, amiibo cards and figures can be scanned at the Paradise Planning office front desk to invite the respective character to have their vacation home designed. While most amiibo can be used right away, certain amiibo (such as Lottie's) can only be used later.
Shop[edit]
A shop area in the Paradise Planning office sells five exclusive furniture items. The five items that they have change every day, and all are items that can also be found at Nook's Cranny. The player is also able to purchase Souvenir Chocolates, that, when given to a villager on the player's island, can convince the villager receiving to request a vacation home. In addition to that, the player can talk to Wardell to get items not on shop display.
AB&PD[edit]
After completing 23 housing requests, Lottie will set up an Automated Bell and Poki Dispenser, to allow the player to deposit Poki and do exchanges between Bells and Poki. There is a limit of 30,000 Bells and
15,000 Poki that can be exchanged at a time.
Facilities[edit]
Five facilities–the school, café, restaurant, hospital, and apparel shop–can be designed in the vacant buildings on the main island. Once the facility is set up, the player can staff any villagers present on the main islands to host the facility. Once this is established, various villagers from across the islands will come by to use the facility.
School[edit]
![](https://dodo.ac/np/images/thumb/5/58/School_HHP_Icon.png/35px-School_HHP_Icon.png)
The school is the first facility in order the player has to design for Paradise Planning. The facility can be built after making six vacation homes. Once this facility is set up, the player can set a character as a Teacher. Leif and Nat can also set up shop here and teach the player the ability to place flowers and bugs respectively for Paradise Planning. The appointed teacher can additionally give the player either a pink or white Plumeria start once per day.
Café[edit]
![](https://dodo.ac/np/images/thumb/5/5c/Caf%C3%A9_HHP_Icon.png/35px-Caf%C3%A9_HHP_Icon.png)
The café is the second facility in order the player has to design for Paradise Planning if chosen over the restaurant. This facility can be built after making 12 vacation homes. If the player has reached the title of Superstar Designer, they can build a second floor, the Gallery. Once this facility is set up, the player can set two characters as Staff of the café. If the player speaks to either of them, they are able to purchase food items using Poki.
Restaurant[edit]
![](https://dodo.ac/np/images/thumb/4/43/Restaurant_HHP_Icon.png/35px-Restaurant_HHP_Icon.png)
The restaurant is the second facility in order the player has to design for Paradise Planning if chosen over the café. This facility can be built after making 12 vacation homes. This facility has two rooms, the Dining Hall and the Kitchen. If the player has completed three roommate requests after the building is finished, they can build a second floor, the Private Room. Once this facility is set up, the player can set one of four villagers to the following roles: Chef, Apprentice, Cashier, and Employee. When talked to, the Chef will give the player a random cooking recipe.
Hospital[edit]
![](https://dodo.ac/np/images/thumb/0/09/Hospital_HHP_Icon.png/35px-Hospital_HHP_Icon.png)
The hospital is the third facility in order the player has to design for Paradise Planning. This facility can be built after making 24 vacation homes; if the player is close to reaching 24 vacation homes, Lottie would later say that her tummy "feels bad," in which Niko takes over her job and the player has to do a house for a random client that is currently shown on the player's archipelago. Then, after the player has made 24 vacation homes, Lottie will tell the player that they can design the hospital (in which she gets inspired). This facility has two rooms, the Waiting Area and the Examination Room. If the player donates 120,000 Poki to the Receptionist after the building is finished, they can build a second floor, the Patient Ward. Once this facility is set up, the player can set one villager as the Receptionist and another as the Doctor.
If the player asks the Receptionist to give them a checkup, they will redirect them to the Doctor, who will give the player a clothing item based on the answers the player gives.
Joan visits the hospital every Monday for a checkup and will give the player turnips when spoken to.
Apparel shop[edit]
![](https://dodo.ac/np/images/thumb/4/44/Apparel_Shop_HHP_Icon.png/35px-Apparel_Shop_HHP_Icon.png)
The apparel shop is the final facility in order the player has to design for Paradise Planning. This facility can be built after making 30 vacation homes. Once the facility is set up, the player can set one villager as the Shop Manager and decide to allow any type of clothing, or choose a specific clothing setting of either cute, simple, showy, cool, or loose clothes. The player can buy clothes.
Client requests[edit]
Main island features[edit]
Various features unlocked while designing homes for Paradise Planning can be used in the player's own home, including partition walls, counters, pillars, lighting customization, and soundscapes. Furniture can also be polished.
The player can invite villagers from their island to Paradise Planning by giving them souvenir chocolates. Additionally, the houses of the villagers on the player's island can be customized after 30 homes are designed with Paradise Planning and DJ KK makes his visit, and the player can also get Nook Miles the next day, though room-size adjustments will be unavailable for the remodeling of a villager's house. The player can also reset a villager's interior through Isabelle after unlocking the ability to redesign other villager's houses.
Anything that occurs on the main island can also affect what occurs on the archipelago. If a villager that was invited to the archipelago through being gifted a Souvenir Chocolates moves out, if a villager that arrived on the archipelago prior was invited to stay on the player's main island, (and are in boxes), a villager's birthday or if a villager is sick, their vacation home will be unavailable to visit and they cannot be placed under any role positions in any facility (if one of the villagers that works at the facility have any of the following occurring to them currently, then they will get replaced by another villager living on the archipelago.) The same happens if villagers are currently sleeping (depending on what time based on their personality they sleep), however, they can be placed in the facility and you have to wake them up to visit their vacation home.
In addition, after attending DJ KK's first concert, the player learns the following reactions:
Grooving Hop
Groove Right
Groove Left
Soak It In
Side-to-Side
Island Stomp
Airplane
Twisty Dance
Shimmy
Turnip Patch
Arm-Swing Dance
Items[edit]
The following 77 items that were added in the 2.0 Free Update can only be obtained through the Happy Home Paradise DLC.
Happy Home Paradise items in Animal Crossing: New Horizons
DIY recipes[edit]
The following 22 DIY recipes that were added in the 2.0 Free Update can only be obtained through the Happy Home Paradise DLC.
Happy Home Paradise DIY recipes in Animal Crossing: New Horizons
Work-only Paradise Planning items[edit]
The following 10 pieces of clothing and 3 mannequins are only available when working for Paradise Planning and cannot be obtained as items.
Happy Home Paradise work-only Paradise Planning items in Animal Crossing: New Horizons
Item | Image | Type | Buy price | Sell price | Available from |
---|---|---|---|---|---|
Cozy Paradise Planning coat | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning aloha top | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning blazer | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning dress | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning jacket | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning maxi | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning muumuu | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning shirt | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning tank top | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Paradise Planning tee | ![]() |
Clothing | Not for sale | Cannot be sold | Unobtainable |
Bottoms mannequin | ![]() |
Others | Not for sale | Cannot be sold | Unobtainable |
Head mannequin | ![]() |
Others | Not for sale | Cannot be sold | Unobtainable |
Torso mannequin | ![]() |
Others | Not for sale | Cannot be sold | Unobtainable |
Characters[edit]
Special characters[edit]
Two new special characters are introduced, while only one old special character returns.
New special characters[edit]
Returning special character[edit]
Lottie
Home designer
Gallery[edit]
Videos[edit]
Trailers[edit]
Names in other languages[edit]
あつまれ どうぶつの森 ハッピーホームパラダイス Atsumare Doubutsu no Mori Happī Hōmu Paradaisu |
Get Together: Animal Forest Happy Home Paradise | |
모여봐요 동물의 숲 해피 홈 파라다이스 moyeobwayo dongmul-ui sup haepi hom paradaiseu |
Gather Together: Animal Forest Happy Home Paradise | |
集合啦!动物森友会 快乐家乐园 Jíhé la! Dòngwù sēnyǒu huì kuài yuè jiā lèyuán |
Gather: Animal Forest Happy Home Paradise | |
集合啦!動物森友會 快樂家樂園 Unknown |
Notes[edit]
References[edit]
- ↑ Nintendo. "Animal Crossing: New Horizons for Nintendo Switch - Nintendo Game Details".
- ↑ Nintendo (October 15, 2021). "Animal Crossing: New Horizons Direct 10.15.2021". YouTube. Retrieved October 15, 2021.
- ↑ Justin (October 15, 2021). "What Happens If You Get Animal Crossing: Happy Home Paradise With Switch Online And Cancel Later". Animal Crossing World. Retrieved October 24, 2021.
- ↑ Nintendo (October 15, 2021). "『あつまれ どうぶつの森』無料アップデート(Ver.2.0)配信と、有料追加コンテンツ『あつまれ どうぶつの森 ハッピーホームパラダイス』の発売が11月5日に決定。". Retrieved October 17, 2021.
- ↑ Nintendo Korea (October 15, 2021). "『모여봐요 동물의 숲』 무료 업데이트(Ver.2.0) 배포와 유료 추가 콘텐츠 『모여봐요 동물의 숲 해피 홈 파라다이스』의 발매가 11월 5일로 결정". Retrieved October 17, 2021.
External links[edit]
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