Difference between revisions of "Wishing well"
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{{Infobox Location | {{Infobox Location | ||
− | | title = Wishing | + | | title = Wishing well |
− | | image = Wishing Well | + | | image = PG Wishing Well.png |
− | | caption = | + | | caption = The wishing well in {{PG}}. |
− | | function = Gathering place | + | | function = Checking the [[Environment rating|Field Rank]]<br>Removing [[favor]] items<br>Gathering place for [[events]] |
− | |||
| proprietor= [[Farley]] (perfect town) | | proprietor= [[Farley]] (perfect town) | ||
| time = All day | | time = All day | ||
}} | }} | ||
− | The ''' | + | The '''wishing well''' is a location in the {{SER}} that appears in {{DnM}}, {{PG}}, and {{DnMe+}}. Interacting with the Wishing Well gives the player options, while the surrounding area acts as a hub for [[events]]. |
==Appearances== | ==Appearances== | ||
− | ===In {{ | + | ===In {{PG|nolink}}=== |
− | [[File:DnMBellShrine.png|thumb|left|150px|The | + | In {{PG}}, interacting with the wishing well allows the player to check the town's [[Environment rating|Field Rank]], as well as "apologize" to remove a [[favor]] item from their [[pockets]] if the villager the item belongs to has move away. During events, Tortimer visits the the wishing well, and for some events, props such as tables are set up in the area and villagers visit. If the town retains a perfect Field Rank for 15 days, selecting "How are things" makes [[Farley]] appear to give the player the Golden Axe.{{Note|In {{DnM+}}, Farley does not appear and the player simply receives the Golden Axe from the shrine. In {{DnM}}, there are no golden tools and thus there is no reward from the shrine.}} |
− | {{ | + | [[File:DnMBellShrine.png|thumb|left|150px|The shrine in {{DnM|nolink}} and {{DnM+|nolink}}]] |
− | In {{DnM}} and {{DnM+}}, a | + | In {{DnM}} and {{DnM+}}, the wishing well offers the same options as in {{PG|nolink}} but is based on a {{Wp|Shinto shrine}} rather than a wishing well, and it is known as the '''shrine'''. In these versions, villagers gather in front of the shrine on [[New Year's Day]] and take turns ringing its bells, reflecting a tradition in real-world Japanese New Year's celebrations. |
− | + | ===In {{DnMe+|nolink}}=== | |
− | + | In {{DnMe+}}, the international wishing well design is retained and two features are added to it: the ability to access [[Doubutsu no Mori e+: Doubutsu-tachi to Asobou!|minigames]] if a [[Game Boy Advance]] is connected, and the ability to invite villagers to move to town via their [[e-Reader card]]. | |
− | + | {{Clear}} | |
− | |||
− | |||
− | In {{DnMe+}}, two features are added to | ||
− | {{ | + | ==Gallery== |
+ | <gallery> | ||
+ | Wishing Well DnMe+ Artwork.png|Artwork of the wishing well from {{DnMe+}} | ||
+ | </gallery> | ||
==Names in other languages== | ==Names in other languages== | ||
{{Foreignname | {{Foreignname | ||
+ | |ja=おやしろ | ||
+ | |ja-r=Oyashiro | ||
+ | |ja-m=Shrine | ||
|es=Fuente de los deseos | |es=Fuente de los deseos | ||
|es-m=Wishing well | |es-m=Wishing well | ||
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|it-m=Wishing well | |it-m=Wishing well | ||
}} | }} | ||
+ | |||
+ | ==Notes== | ||
+ | {{Note list}} | ||
{{Locations}} | {{Locations}} |
Revision as of 23:29, May 4, 2021
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The wishing well in Animal Crossing. | ||||||
Function | Checking the Field Rank Removing favor items Gathering place for events | |||||
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Staff | Farley (perfect town) | |||||
Opening Hours | All day | |||||
Main appearances | ||||||
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Other appearances | ||||||
Names in other languages
Unknown
Unknown Unknown Unknown
Unknown
Unknown Unknown Unknown
Unknown Unknown Unknown Unknown |
The wishing well is a location in the Animal Crossing series that appears in Doubutsu no Mori, Animal Crossing, and Doubutsu no Mori e+. Interacting with the Wishing Well gives the player options, while the surrounding area acts as a hub for events.
Appearances
In Animal Crossing
In Animal Crossing, interacting with the wishing well allows the player to check the town's Field Rank, as well as "apologize" to remove a favor item from their pockets if the villager the item belongs to has move away. During events, Tortimer visits the the wishing well, and for some events, props such as tables are set up in the area and villagers visit. If the town retains a perfect Field Rank for 15 days, selecting "How are things" makes Farley appear to give the player the Golden Axe.[nb 1]
In Doubutsu no Mori and Doubutsu no Mori+, the wishing well offers the same options as in Animal Crossing but is based on a Shinto shrine rather than a wishing well, and it is known as the shrine. In these versions, villagers gather in front of the shrine on New Year's Day and take turns ringing its bells, reflecting a tradition in real-world Japanese New Year's celebrations.
In Doubutsu no Mori e+
In Doubutsu no Mori e+, the international wishing well design is retained and two features are added to it: the ability to access minigames if a Game Boy Advance is connected, and the ability to invite villagers to move to town via their e-Reader card.
Gallery
Artwork of the wishing well from Doubutsu no Mori e+
Names in other languages
おやしろ Oyashiro |
Shrine | |
Fuente de los deseos | Wishing well | |
Pozzo dei desideri | Wishing well |
Notes
- ↑ In Doubutsu no Mori+, Farley does not appear and the player simply receives the Golden Axe from the shrine. In Doubutsu no Mori, there are no golden tools and thus there is no reward from the shrine.
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