Doubutsu no Mori e+

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Doubutsu no Mori e+ logo.png
Dōbutsu no Mori e+
Boxart Doubutsu no Mori e+.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) Nintendo GameCube
Genre(s) Life simulation
Modes Single player
Input methods GameCube controller
Game Boy Advance
Nintendo e-Reader

Dōbutsu no Mori e+ (どうぶつの森e+ Animal Forest e+?) is an updated version of Doubutsu no Mori+ based on its western localization Animal Crossing. As the original game features traditional Japanese content, Nintendo of America's localization team Treehouse redesigned many items and holidays so that they would be familiar for western players. Nintendo was impressed with their localization efforts, and retranslated Animal Crossing back into Japanese with additional new content.

Doubutsu no Mori e+ features expanded compatibility with the Nintendo e-Reader, with a new series of e-cards released to tie-in with the game. This includes the introduction of music cards which allow the player to obtain new in-game recordings, and a series of minigames that can be played on the Game Boy Advance. Villagers can be invited to move into a player's town by scanning their e-card. A similar concept would later be revisited with amiibo in Animal Crossing: New Leaf - Welcome amiibo.

Doubutsu no Mori e+ was released in Japan on June 27, 2003, and sold 91,658 copies during its first week of sale. Doubutsu no Mori e+ was not localized in the West as the e-Reader saw limited success outside of Japan, and was not released in Europe. Despite this, many features and changes introduced in Doubutsu no Mori e+ have become mainstays in all subsequent games. Several fan-translation efforts for the game have been made by the community in recent years, though there is yet to be a complete translation of the game.

Features[edit]

e-Reader support and new villagers[edit]

The Nintendo e-Reader can be used to move villagers into a town by scanning their e-card.
Marina's Doubutsu no Mori e+ card.

Doubutsu no Mori e+ expands the previous game's support for the e-Reader with the introduction of 60 new villagers and 18 new islanders. Villagers can be invited to move into town, and islanders to the island, by scanning their e-card. The ETM is no longer present in the town's Post Office as all e-Reader functionality is now accessed from the Wishing Well. As well as villager cards, there are music cards and new minigames that can be played on a Game Boy Advance. The game comes packaged with an e-Reader+ and five cards.

The newly added villagers and islanders are as follows (names in italics denotes characters whose names have not since been localized):

Normal Peppy Snooty Lazy Jock Cranky

SD card support[edit]

Photos can now be taken in-game and are saved to an SD card using the Nintendo GameCube SD Card Adapter. From there, the photos can be transferred to a PC and edited or printed.

Travel data can also be written to the card, transferred to a PC, and then sent to another player. The receiving player can visit the town, save the modified data, and return it to the original player. This allows players to visit other towns without the need to acquire other memory cards.

Town migration[edit]

A player can migrate to an existing Doubutsu no Mori e+ town as long as there is a vacant house for them to live in.

After the migration, the player will retain their name, appearance, and birthday. They will also carry over their encyclopedia, custom designs, and their catalog. They will lose all savings and inventory items, as well as the contents of their house, and effectively begin again as a new character.

Doubutsu no Mori+ save data is unaffected by the migration; the original town and player characters remain available to play as normal.

Town Decoration[edit]

Unique structures can be built around the town by Tom Nook and take the place of one of the Signposts in town. A random set of three decorations is chosen on town generation. Many types of structures that can be built could only be unlocked from Redd via passwords on the game's official website. The service to generate passwords is now discontinued however. Object Delivery Service Tool is a tool that replaces the functionality of the original service and can be used to generate passwords indefinitely.

Gameplay changes from Animal Crossing[edit]

Doubutsu no Mori e+ features many differences from Animal Crossing, largely with the addition of new content and refined gameplay mechanics. Although the game is primarily based on Animal Crossing, it does retain some Japan-exclusive content from the previous games. This is includes the dial-based typing system, certain furniture and clothing, and katakana characters on the Town Tune board. Additionally, Jane retains her original, controversial appearance from Doubutsu no Mori and Doubutsu no Mori+.

Interface[edit]

  • Doubutsu no Mori e+ uses a total of 72 blocks of data on a Nintendo GameCube Memory Card. 57 blocks are required for Town Data, 5 blocks for saved letters in the Post Office, 5 blocks for saved designs at Able Sisters, 1 block for NES game save data, and 4 blocks for travel data if this feature is used.
  • The player can adjust their fluency with kanji from the options menu.
  • The ink meter when writing letters or posts on the Bulletin Board has been removed.
  • Diaries that are dropped on the ground now appear as envelopes instead of brown paper bags.

Locations[edit]

Tom Nook in his pajamas after being awoken.
  • Tom Nook can be woken after-hours by hitting the shop doors three times with a shovel. Nook will be in his pajamas and allow the player to shop, but he will move much more slowly, sale prices are inflated by 40%, he will purchase items for 20% less, and the catalog is unavailable. If the store has been upgraded to Nookington's, Timmy and Tommy will also appear in their pajamas after-hours.
  • Tom Nook sells party poppers in the latter half of December in anticipation of New Year's Eve. He also offers a greater variety of items during his sales, such as party poppers, fans, balloons, and pinwheels.
  • The Reset Monitoring Center can be accessed after encountering Mr. Resetti twice. Once a week a random rock around town will become the entrance to the center and can be broken with a shovel. Mr. Resetti and Don Resetti can be found here.
  • Animal Island is no longer accessed by connecting a Game Boy Advance to the Nintendo GameCube. Instead, each player must now first purchase their own private island from Tom Nook (after paying off all house loans) in order to access it. Players can another player's island after the other player has repaid their loan.
    • The island initially does not have an inhabitant. An islander must be introduced by scanning their e-card, which makes them wash ashore. The player can revive them, and they will then move into the smaller bungalow on the island.

Villagers[edit]

Paolo speaking to the player, having contracted fleas
  • It is possible to become "best friends" with villagers after interacting with them a lot and performing many favours for them. Best friend villagers react to seeing the player by waving or calling out to them and can also give the player special items.
  • It's no longer possible to request errands from villagers. They can only be received randomly from general conversation, as is the case in all subsequent games.
    • Pursuant to this, when working for Tom Nook he no longer instructs the player to perform errands for the town's villagers in between the jobs he assigns.
  • The player can now eavesdrop on conversations held between two different villagers.
  • New villager dialog is included that is conditional on the player's accomplishments, e.g. the size of their house, whether they own an island, the size of Tom Nook's store etc.
  • Villagers can become ill and require to be given medicine to treat their illness. Medicine can also be used to treat the player's bee stings.
  • When delivering gifts as an errand for a villager, the request-giver may ask the player for the recipient's feedback.
  • The gifts and letters that villagers may task the player to deliver can now be opened and kept, incurring their anger.
  • Lost Items can be found on the ground and returned to villagers in exchange for a reward.
  • Villagers can have fleas, which can be removed by the player with the Bug Catching Net.
  • Villagers now have a favorite and hated clothing type.

Interactivity[edit]

  • Flowers can now be picked up and held in the player's hand.
  • Jacob's Ladders appear near the town's cliffs when a "perfect" rating has been achieved.
  • Players can make announcements using their personal Gyroid. These can be scheduled to play at a specific time, or set to play after a certain amount of time has passed.

Events[edit]

  • During the Fishing Tourney, Chip will now give the player a free Fishing Rod if they do not have one in their inventory.
  • Holidays are now identical to those in Animal Crossing, with Japan-exclusive events removed. However, Mom will send the player letters about Tanabata (Festival of the Stars) and Mamemaki (Bean Throwing Festival).
  • Villagers now wear hats on Christmas Eve and during the Harvest Festival.

Insects and Fish[edit]

Music[edit]

  • The game's title theme has been remixed with added percussion.
  • Totakeke will stage a live performance to celebrate the player's birthday, and the town's villagers will attend and celebrate with them.
  • 3 new songs are available from K.K. Slider: My Place, To the Edge and Forest Life.
  • 12 new songs are available from K.K. Slider only after scanning their corresponding e-Card: Agent K.K., King K.K. K.K. Dixie, K.K. Marathon, K.K. Metal, K.K. Rally, K.K. Rockabilly, Mountain Song, Marine Song 2001, Neapolitan, Pondering, and Steep Hill.
  • Every K.K. Slider song now has a corresponding vocal recording that can obtained and played on a music player. The vocal recordings can only be received by the new villagers after becoming best friends with them.
  • Gyroids can now be set to sync with music that is playing in the player's house, and will now remain in sync even when the player leaves and returns.

Miscellaneous[edit]

  • The color of the Nintendo logo when loading the game is now blue. In Animal Crossing it is red, and in Doubutsu no Mori+ it is white and Dōbutsu no Mori has the N64 logo in place of the Nintendo logo.
  • As with Animal Crossing, the memory card that comes with Dōbutsu no Mori e+ contains a grab bag with two NES games and a song from K.K. Slider. In Doubutsu no Mori e+ however, the grab bag arrives in a letter from Mom.
  • The amount of debt that the player owes Tom Nook for each house upgrade has been altered. The final repayment is for the purchase of a private island. After paying off the loan for the island, Nook will offer to build the player a statue outside the Train Station but the player now has the option to decline having it built.
  • More custom designs can be saved at the Able Sisters.
  • A maxmimum of 800 letters can be saved at the Post Office, and increase from the 160 letters in Doubutsu no Mori+.
  • The ETM in the Post Office is no longer present, and all e-Reader functionality is now accessed from the Wishing Well.

Gallery[edit]

For this subject's image gallery, see Doubutsu no Mori e+/Gallery.

External Links[edit]